Karl shrugs as he leads the group back towards the cavern.
"Well, if it's undead like the burrower, I could always arrange to be swallowed again and Turn it from the inside. Flying chunks smashing our new ally and pets aside, that worked fairly well. Speak of that, I apologize for killing your crocodile, Alexander."
((I seriously would appreciate that everyone tries to say something, because of how the party can't really navigate well inside the caverns, if the party splits up, there's a good chance the party won't meet back up so quickly and without problems. Since Karl has Siga, its easier to track the party (since they all smell unique (the party was cleaned off, but dragonborn, shadow-touched human, and Samurai all probably smell funny and almost exotic in a dog's view)) he can get back to them better then the others. Thoradin and slightly Nadarr can track through scent as well, but not as strong.
Perhaps you wish to teleport to his face and stuff an amulet down his throat?
Nadarr laughs.
Now how, pray tell, will you get it in his mouth? A mouth of a vampire at that))
The party takes off towards the foul smelling cave. It takes awhile, but before anyone can notice, Thoradin smells it and plug his nose.
"Careful lads, it reeks of poison." He says.
Nadarr begins to smell it within seconds of Thoradin pointing it out and begins to scratch at his nose in irritation. Thoradin hands you a cloth to cover your sensitive nose.
"I forgot ya dragonborn lads had sensitive noses, especially to the smell of their kin."He gives a quick nudge, trying to hold your secret from others who do not know (Isbat, and other party members who forgot).
You then make it to the cave and Siga whimpers again before barking. This time you hear something spoken in draconic with a very deep but rhaspy voice.
Only Nadarr can understand what is said:
"Visitors? In these halls? Come closer, visitors... My eyes aren't as they used to be..."
With every syllable, the smell gets worse. Without warning, you hear stomping in the cave and the sound of coins being moved. Alexander and Thoradin, with their dakrvision, can barely make out the enlarged eyes of a dragonic figure. With how much its eye is moving, you can't tell if its blind or good at acting like it is. You do not see the rest of its body. It is too far into the cave for you to charge and you cannot see past it, for it is at the end of the 100ft that your darkvision goes. No one else can see anything. Siga whimpers and back behind Karl, tail between its legs and scratching its nose. You feel bad for it since its nose is more sensitive then yours.