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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


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Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 341044 times)

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4470 on: August 20, 2014, 02:08:39 pm »

Inside the beast, Karl writhes in a futile attempt to free himself from the constricting muscles enclosing him. He finally manages to bring his shield hand close to his chest, where his holy symbol remains pressed against his armor.

"I hope this works..." he thinks to himself as he focuses his prayer through the symbol.

Minor: Turn Undead through the Symbol!
Minor: ((If two allowed while constricted)) Lay on Hands on self


((Here's hoping I give it a great deal of indigestion!))

((Turn undead is a standard action))

You channel your power from youre holy symbol and cast Turn Undead! (COUP DE GRACE) No matter how strong the willpower of the beast is, you're inside of it, and your strength with your holy symbol gives hi the full brunt of the attack! You deal (10+5+2) radiant damage and force his insides out (7) squares! Chunks of rotten hide and flesh fly out as his insides burst open. Its head flies off of at the point where you were, burning a clean hole through the beast's body. It still remains up as you try to hold your balance. The head flies (?) straight up and then falls back down right on top of you! (?) (?) (?) (?) (?) (?) (?) The upper and lower parts fall short and miss alexander entirely. The rest of the party is beset upon the head! (?) Karl manages to dodge just in time. (18+7) (19+6) (7+9) (?) (?) (?) Cromwell teleports out in the nick of time with his quick reflexes as Karl jumps out of the way. Isbat, Siga, the cave croc are hit as Thoradin dives out of the way! The creature takes more damage as it hits the ground and deals (39) force damage to everyone he hit! The cave croc is dead, siga is gone and Isbat is at -8 but still alive!

You all are covered in a big dust cloud as the beast hit the ground. Karl is standing next to the top of the head, staring at it, coughing from the dust. Thoradin shouts somethig but you can't hear him as the beast's upper body gets back up! Its obviously on its last legs, but its angered! The upper body is 15ft off of the ground, using 10ft of stump to hold its body up! It roars again, but its voice is now hollow compared to when its head was still attached. Its body is smouldering where you severed it and you stare into the eyes of the beast. Its hunger for death cannot be satiated.

Weston begins his turn. The dust cloud gives it partial concealment but you can see its outline

((Not providing map as it removes the dust cloud effect. Especially since Cromwell cannot see it at all and Alexander only knows its back up from the movement and being close to it. No one knows the fate of Cromwell and Alexander yet and Weston cannot see Karl))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4471 on: August 20, 2014, 02:17:12 pm »

((Dayum, Karl.))
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4472 on: August 20, 2014, 02:18:20 pm »

((Hahahaha!))
((I'm gonna stick with this.))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4473 on: August 20, 2014, 02:39:39 pm »

((Well, bollocks.))
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4474 on: August 20, 2014, 02:40:14 pm »

((Well, bollocks.))
((Well, bollocks.))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4475 on: August 20, 2014, 02:43:19 pm »

((If he survives, Karl is getting bonus XP for a creative way of hurting it. And also nailing it's weak point with something so heavy.

By the way, for those wondering how I did the damage, I did the push as 1d6 per 5ft after the first square and then did it in every direction but up and down. Let's just say I had to use a number randomizer because I don't have 6d6*9... And then fall damage, and then him plastering whoever he landed on, because 65ft into the air and dropping down with a force of well over 500lbs behind it is gonna hurt... I'm just shocked it lived the fall damage and that Isbat is still breathing. It was 6d10 and I rolled REALLY low for him and you guys. Like under average for both.

I'm actually surprised this happened, but why would I penalize you for such a great idea and one that pushes it's insides 35ft out? Just know you're lucky I made it undead instead of having it living as I was going to originally))

((Well, bollocks.))
((Well, bollocks.))
((Well, bollocks))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4477 on: August 20, 2014, 02:46:34 pm »

((Honestly, after Karl got eaten I thought "Hey! I could get eaten and use my explosive teleport to free myself!". Nice to know that Karl owned the fuck out of it way more than I ever could.
*slow clap))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4478 on: August 20, 2014, 03:00:57 pm »

Weston choked on the foul dust kicked up by the explosion. He had no idea what happened, but it seemed the beast survived somehow. Time to hopefully fix that.
Chaos Bolt! And I believe I have some item power that allows me to use it twice, so let's do that.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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Hanzoku

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4479 on: August 20, 2014, 03:41:35 pm »

((This... almost went better then I could expect. Sorry for nearly killing Isbat, but otherwise this went swimmingly. I'm not sure how lucky Karl was to avoid falling damage and the head dropping on him.))

Karl casually dusts some of the Burrower off his pauldron, trying not to feel too foolishly proud of what he just managed. Gripping the hilt of his sword firmly again, he faced the remaining half of the undead creature.

"I'm honestly surprised you're still moving. Let's fix that."

« Last Edit: August 20, 2014, 04:45:19 pm by Hanzoku »
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4480 on: August 20, 2014, 09:45:27 pm »

Weston choked on the foul dust kicked up by the explosion. He had no idea what happened, but it seemed the beast survived somehow. Time to hopefully fix that.
Chaos Bolt! And I believe I have some item power that allows me to use it twice, so let's do that.
(FUMBLE) You force everyone away and your dagger flies out of your hand with the force! The dagger flies far out of your hands and imbeds itself high into the stalagmite 20ft off the ground. Since your dagger is out of your hands, you cannot use the power!

Alexander begins his turn! You can't see anything because of the dust cloud, but you hear something cutting into the stone
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4481 on: August 20, 2014, 09:48:11 pm »

((FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF))
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4482 on: August 21, 2014, 01:39:26 am »

Due to lack of field vision, he does what he does best. Namely killing.

Minor: Whatever minor I have left from my attacking ones on the beast
Move to minor: drink a potion
Standard: Twin Strike on the beast


((I asume I am no longer deafened then))
« Last Edit: August 21, 2014, 04:58:25 pm by apiks »
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4483 on: August 21, 2014, 01:23:47 pm »

((How's my spider? :P))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Cotl, The Great Burrower
« Reply #4484 on: August 21, 2014, 06:17:09 pm »

((How's my spider? :P))
You do not know of the fate of the spider.

Due to lack of field vision, he does what he does best. Namely killing.

Minor: Whatever minor I have left from my attacking ones on the beast
Move to minor: drink a potion
Standard: Twin Strike on the beast


((I asume I am no longer deafened then))
You have no more minor attacks. You down a potion and move towards where the body moved and see the beast before you. You swing your blades! (9+10) (9+10) you miss with both strikes!

Nadarr begins his turn! You are right next to the beast and see it eying its once prey
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
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