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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


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Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 342911 times)

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1890 on: March 06, 2014, 01:58:57 pm »

Nadarr growls low in his chest with annoyance, and he pulls out an orb with quick, jerky movements. His arm is bathed in its pale light. He casts at the wagon, and yells...

Orb of Insurmountable Force!
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1891 on: March 06, 2014, 02:00:36 pm »

Nadarr growls low in his chest with annoyance, and he pulls out an orb with quick, jerky movements. His arm is bathed in its pale light. He casts at the wagon, and yells...

Orb of Insurmountable Force!
What spell do you use on the cart?
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1892 on: March 06, 2014, 02:02:45 pm »

Nadarr growls low in his chest with annoyance, and he pulls out an orb with quick, jerky movements. His arm is bathed in its pale light. He casts at the wagon, and yells...

Orb of Insurmountable Force!
What spell do you use on the cart?

((Em...Orb of Insurmountable Force, with Mage Hand to give it a push!  :P))
« Last Edit: March 06, 2014, 02:04:31 pm by Th4DwArfY1 »
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1893 on: March 06, 2014, 02:04:48 pm »

Nadarr growls low in his chest with annoyance, and he pulls out an orb with quick, jerky movements. His arm is bathed in its pale light. He casts at the wagon, and yells...

Orb of Insurmountable Force!
What spell do you use on the cart?

Em...Orb of Insurmountable Force?  :P
((It requires an arcane power to use its ability.))
« Last Edit: March 06, 2014, 02:42:02 pm by highmax28 »
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1894 on: March 06, 2014, 02:08:30 pm »

((I already fixed it  ;)))
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Life before death, strength before weakness, journey before destination
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1895 on: March 06, 2014, 02:42:13 pm »

Nadarr growls low in his chest with annoyance, and he pulls out an orb with quick, jerky movements. His arm is bathed in its pale light. He casts at the wagon, and yells...

Orb of Insurmountable Force!
What spell do you use on the cart?

((Em...Orb of Insurmountable Force, with Mage Hand to give it a push!  :P))
((... That works))
You use mage hand to try and push the cart with your orb! (19) The mage pushes the cart with no effect, however, the cart gets pushed forward! It moves up fast with the horse! (51%) It does not get stuck again. You advance on your way. The narrow pathway goes on, turning and twisting in all directions. Symon, miraculously, weaves the cart through the narrow path until it starts to widen up. Night falls as you hit the wider opening. It still goes on a ways as you can tell.

What does the party do?
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1896 on: March 06, 2014, 02:46:59 pm »

Keep going onwards

((When the shadows come, they make noise anyway. We'll know. This way we have a chance of getting out without another night being attacked))
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Life before death, strength before weakness, journey before destination
  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1897 on: March 06, 2014, 02:54:08 pm »

Keep going onwards

((When the shadows come, they make noise anyway. We'll know. This way we have a chance of getting out without another night being attacked))
((Assuming the party agrees with this))
You press on! You go on and hear strange noises, but not from those shadows. They're clicking noises that Aurel recognizes from the night before. You also notice those large holes again that seem to tunnel all over the place. You come to one more crossroad, and the walls, from what Nadarr can show with his light spell, are covered in holes of various sizes. Some are small, others are almost large enough that Archuther could try and squeeze through it. You all hear clicking noises for sure now. The crossroad leads in three directions, two of which are caves.

The map updates its last page:
Spoiler (click to show/hide)

Thyra seems to be on edge and begins singing softly to herself. The horses also seem to be getting tired from the constant pace you've been keeping up.
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1898 on: March 06, 2014, 02:56:36 pm »

Shine light in each cave and look in.
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USEC_OFFICER

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1899 on: March 06, 2014, 02:59:33 pm »

Symon mumbles, "W-w-what's that noise? B-bugs?"
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1900 on: March 06, 2014, 03:00:31 pm »

Shine light in each cave and look in.
You walk out and attempt to see which way the caves go. They all seem to go narrower as they go deeper, but they're jagged and seem very unnatural. The straightway goes down and right, and the right cave goes down and left, both not at a sharp turn however. The clicking gets louder as you walk towards each cave however.

Symon mumbles, "W-w-what's that noise? B-bugs?"
Thyra tenses up a little bit and shakes her head.

"Oh gods... I pray that you're right..."
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

USEC_OFFICER

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  • Pulls the strings and makes them ring.
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1901 on: March 06, 2014, 03:01:54 pm »

Thyra tenses up a little bit and shakes her head.

"Oh gods... I pray that you're right..."

"Why? What else c-could they be?"
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1902 on: March 06, 2014, 03:04:41 pm »

Thyra tenses up a little bit and shakes her head.

"Oh gods... I pray that you're right..."

"Why? What else c-could they be?"
"Shadow creatures or worse... Kruthiks..."

She starts to step back a little bit. Something makes you guess she really hates both of those things
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

USEC_OFFICER

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  • Pulls the strings and makes them ring.
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1903 on: March 06, 2014, 03:05:06 pm »

"Shadow creatures or worse... Kruthiks..."

She starts to step back a little bit. Something makes you guess she really hates both of those things

"Kruthiks?"
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Mountain Maze (Day 2)
« Reply #1904 on: March 06, 2014, 03:06:35 pm »

Go back to group, bathing them in Light again. Say what I saw, and suggest moving on down the road a way, as the clicking seems to emanate from those caves...
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Life before death, strength before weakness, journey before destination
  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
Poetry Thread
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