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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


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Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 346024 times)

mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1575 on: February 18, 2014, 10:09:24 pm »

((Ok, so that one is actually dead now, due to retroactive damage, the best damage type in the game.))

Pick up the dagger that fell by my feet (that was the one that lets you channel magic in melee, right?) And charge and Eldritch Sneak Attack SD6 (That is SD6, right? The one that I could conceivable flank for my sneak attack.) Use my Eladrin Teleport power if needed to avoid AOO.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1576 on: February 18, 2014, 10:35:35 pm »

((Ok, so that one is actually dead now, due to retroactive damage, the best damage type in the game.))

Pick up the dagger that fell by my feet (that was the one that lets you channel magic in melee, right?) And charge and Eldritch Sneak Attack SD6 (That is SD6, right? The one that I could conceivable flank for my sneak attack.) Use my Eladrin Teleport power if needed to avoid AOO.
You pick up the dagger that makes you think you can cast at melee range! Sadly, it doesn't do that.

((Change course of action?
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1577 on: February 18, 2014, 11:18:35 pm »

Yeah, that sucks. Just blast 'em! ...After cursing them, of course, and flipping them off.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1578 on: February 19, 2014, 01:07:32 am »

((Yeah, sorry. The dagger can only channel magic in melee because of a feat I have.

I want that dagger back, by the way :P ))
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1579 on: February 19, 2014, 01:24:26 am »

((Yeah, sorry. The dagger can only channel magic in melee because of a feat I have.

I want that dagger back, by the way :P ))
((Well, if it doesn't help me then it's sorta pointless for me to have it, so yeah, I'll throw it to you. What feat is it you took? Because I would seriously like that.))
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1580 on: February 19, 2014, 04:28:53 am »

((Yeah, sorry. The dagger can only channel magic in melee because of a feat I have.

I want that dagger back, by the way :P ))
((Well, if it doesn't help me then it's sorta pointless for me to have it, so yeah, I'll throw it to you. What feat is it you took? Because I would seriously like that.))
Sorcerous Dagger Channeling, or something like that. Pretty nifty.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Hanzoku

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1581 on: February 19, 2014, 05:48:05 am »

((I'd almost say throw it next to him. Otherwise watch a critical fumble involve putting it in his eye. :P))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1582 on: February 19, 2014, 08:06:54 am »

((I'd almost say throw it next to him. Otherwise watch a critical fumble involve putting it in his eye. :P))
((At this point? He'd probably loose an eye if he fumbled the throw as a worst cSe scenario... And like the horses bones, it'll take more the a lay on hands to fix that))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

highmax28

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  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1583 on: February 19, 2014, 09:35:05 am »

Yeah, that sucks. Just blast 'em! ...After cursing them, of course, and flipping them off.

You curse SD6 because SD5 is already cursed! You then insult their mothers and flip them off! (?) One of them (SD6) seems to stop attacking Symon and purple tears swell up from his eyes. You attempt to cast eldritch blast! (2+5) You miss!

Weston begins his turn
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1584 on: February 19, 2014, 06:05:05 pm »

((Well, at least I can do psychological damage. I need to go and look up some of those feats.))
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1585 on: February 19, 2014, 06:11:29 pm »

Weston equips his staff (since his dagger ran off) and casts Explosive Pyre on SD6!
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1586 on: February 19, 2014, 06:53:34 pm »

Weston equips his staff (since his dagger ran off) and casts Explosive Pyre on SD6!
You attempt to set fire to SD6! (9+6) The attack lands! You deal (7+3+6) damage! SD6 drops dead! The new guy gets his curse ability!

Nadarr begins his turn! ((after mastacheese tells me what to do with his curse))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1587 on: February 19, 2014, 07:37:13 pm »

Reaction: Misty Step over to the most south-west tile on the map.

((Had to go and look to find the last map for that. Also don't forget that my concealment power works with any movement of 3 tiles, even teleporting when it's not my turn.))
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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  • I think this is what they call a tantrum spiral...
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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1588 on: February 19, 2014, 08:17:35 pm »

Reaction: Misty Step over to the most south-west tile on the map.

((Had to go and look to find the last map for that. Also don't forget that my concealment power works with any movement of 3 tiles, even teleporting when it's not my turn.))
You teleport. You feel dangerously close to the shadow wall...

Nadarr begins his turn!

Spoiler (click to show/hide)
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1589 on: February 20, 2014, 12:44:32 pm »

Cast Burning Hands upon SD1, then move East of SD3 and use Dragon Breath on it.

Just before Flame erupts from his mouth, Nadarr shouts:
Burn, you sons of shade!
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