Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


Pages: 1 ... 71 72 [73] 74 75 ... 344

Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 341975 times)

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1080 on: January 15, 2014, 10:24:45 am »

perception check to find fork
(?) You find out that Bouchart still has the fork in the road (( ??? ))

Well, I assume that means she found a different path. I suggest we follow her. Nod to the owl in appreciation. Collect my rope and torch from Karl, then get on the wagon and wait for the others to mount.
You get back on the cart and wait for the others after grabbing your gear. You also kill the torch so you can use it for later. Your hangover also seems to be going away.

What does the party do now that you know the other path goes underneath you?
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Death9980

  • Bay Watcher
  • Escaped Lunatic
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1081 on: January 15, 2014, 06:01:46 pm »

take middle path?
Logged

apiks

  • Bay Watcher
  • Grandfather of Necrothreat
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1082 on: January 16, 2014, 12:04:15 am »

((Honestly, I'm so confused about the paths that I'll let you guys lead ._.))
Logged
Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1083 on: January 16, 2014, 12:11:24 am »

((Honestly, I'm so confused about the paths that I'll let you guys lead ._.))

((I'm... In the exact same boat. Is it too much to ask for a map?))
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1084 on: January 16, 2014, 12:14:58 am »

((Honestly, I'm so confused about the paths that I'll let you guys lead ._.))

((I'm... In the exact same boat. Is it too much to ask for a map?))
((This. I have no idea where we are or what we're doing anymore...))
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Hanzoku

  • Bay Watcher
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1085 on: January 16, 2014, 02:50:28 am »

((Fourth'd. If I had time at work today, I was going to try to sketch out the roads as we know them, but this is going to take a long while to run through over a forum if it's more then a few paths.))
Logged

Death9980

  • Bay Watcher
  • Escaped Lunatic
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1086 on: January 16, 2014, 06:51:10 am »

Down the middle we go!
Logged

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1087 on: January 16, 2014, 08:23:28 am »

((I'll try and draw a shoddy map with the paths you took. I really don't want to give much away however))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1088 on: January 16, 2014, 11:17:03 am »

Grot finds some odd papers off to the side. They're old and dusty, and mostly blank. Three, however reveal a map of where you have been.

pg1
Spoiler (click to show/hide)

pg2
Spoiler (click to show/hide)

pg3
Spoiler (click to show/hide)
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

  • Bay Watcher
  • Childe Roland to the Dark Tower Came
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1089 on: January 16, 2014, 11:37:18 am »

Looks over shoulder at Grot's maps

Well. It seems obvious we should go right after the Entrance. However, this place seems likely to get us lost. We would be in trouble if not for these maps. I say we mark our passage with a piece of chalk or some such at each branch.

Perception check for Chalk
« Last Edit: January 16, 2014, 12:00:19 pm by Th4DwArfY1 »
Logged
Life before death, strength before weakness, journey before destination
  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
Poetry Thread

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1090 on: January 16, 2014, 12:32:22 pm »

Looks over shoulder at Grot's maps

Well. It seems obvious we should go right after the Entrance. However, this place seems likely to get us lost. We would be in trouble if not for these maps. I say we mark our passage with a piece of chalk or some such at each branch.

Perception check for Chalk
You don't see any chalk, or any writing utensil. ((I'm not at my laptop so I don't remember if someone has charcoal or something along those lines))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1091 on: January 16, 2014, 12:36:08 pm »

"Let me try something..."

Attempt to use awesome lightning dagger to carve an arrow into the wall.
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1092 on: January 16, 2014, 12:38:16 pm »

"Let me try something..."

Attempt to use awesome lightning dagger to carve an arrow into the wall.
You attempt to scratch writing into the wall of the cave. You do so, and the dagger gets only lightly dull. Nothing changes except there's now a finely craved arrow on the wall of the area you guys are at (dead end)
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1093 on: January 16, 2014, 12:39:38 pm »

((Huh. I thought magic items were tougher than that :/ ))
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Lets Play Dungeons and Dragons (4th Edition): The Moutain Maze
« Reply #1094 on: January 16, 2014, 12:42:08 pm »

((Huh. I thought magic items were tougher than that :/ ))
((The dagger would've had no more edge at all after that, and probably even break if you did it wrong. Also note the no check. I have no idea why you drew an arrow, but it is nice looking from what my rolls say))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
Pages: 1 ... 71 72 [73] 74 75 ... 344