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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


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Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 341915 times)

Death9980

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1050 on: January 13, 2014, 10:15:44 pm »

(hi nice to talk to you guys personaly instead of through highmax)

Archuther responds to karl
how would i know where to go I dont even think I have ever been on this planet before?

pulls out glave to light up the cave that carl found  (for now 15 feet bright light)
and see i he can see how deep the cave is
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1051 on: January 13, 2014, 10:19:02 pm »

The opening goes down a fair distance. If you tried to put the horses down there, you'd break their bones, and the cart is too big to go down there. The drop is roughly 20-30ft. You don't see anything down there except cavern floor.
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1052 on: January 13, 2014, 10:21:22 pm »

"Excuse me, but this looks like a job for my feathered friend here. Hold that light steady, would you?"

Send Nimue into the cave to scout around, looking through her eyes off course.

((And no, I'm afraid I don't have the slightest idea. Sorry :< ))
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Death9980

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1053 on: January 13, 2014, 10:24:24 pm »

Archuther aims the light into the carvern more increasing its range by 5 more feet
( and really you dont)
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Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1054 on: January 13, 2014, 10:29:11 pm »

((Wait...long beard, kills demons...Space Wolf? Do we have a freaking Space Marine running around with us?))
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1055 on: January 13, 2014, 10:30:43 pm »

"Excuse me, but this looks like a job for my feathered friend here. Hold that light steady, would you?"

Send Nimue into the cave to scout around, looking through her eyes off course.

((And no, I'm afraid I don't have the slightest idea. Sorry :< ))
Nimue goes into the hole and sees two pathways extend out. One has a path going up (to the right) and one going down deeper (left). There's light at the end of the right path, but its farther in

((Wait...long beard, kills demons...Space Wolf? Do we have a freaking Space Marine running around with us?))
((Wrong group, but yeah. Where did you get the beard from?))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Death9980

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1056 on: January 13, 2014, 10:31:45 pm »

( doesnt have long beard wears helmet but yes grey knight)
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Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1057 on: January 13, 2014, 10:43:08 pm »

((I misremembered the description from when he first appeared and thought there was a beard :P ))

Still with his eyes closed, Weston spoke: "Well gentlemen, there's something down there. Two passageways, one leading up and one leading down. The one going up has light in it."

Attempt to determine if the light is sunlight or something else.
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

highmax28

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  • I think this is what they call a tantrum spiral...
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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1058 on: January 13, 2014, 11:00:02 pm »

((I misremembered the description from when he first appeared and thought there was a beard :P ))

Still with his eyes closed, Weston spoke: "Well gentlemen, there's something down there. Two passageways, one leading up and one leading down. The one going up has light in it."

Attempt to determine if the light is sunlight or something else.
Its sunlight all right. Grot thinks you should try the other paths first, cause he really don't want to leave the cart and horse alone; he seems to have grown fond of the animal.
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Death9980

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1059 on: January 13, 2014, 11:05:53 pm »

Archuther turn off the light on the glave after nimu is recovered and proceeds to start back down the path, waving to everyone to follow
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1060 on: January 13, 2014, 11:28:13 pm »

((Hello...ehhh...Death? Hadn't hoped to meet you yet, but one can never predetermine his time. Anyway, welcome to the group, however shortly!))

I don't... think we should go down there. I feel...disturbed when I look in there. Let us turn back. It can not hurt to find out which paths lead to the other side. All we have to do is head Look at the sun and determine the direction the cave is due ((Whatever it is)) to find our way back. To allay your fears, I shall go down the downwards path, whoever wishes can go up. Everyone else can g look for a way around, and we will light a fire on the other side to guide you.

Take torch and light it, then go downwards
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Life before death, strength before weakness, journey before destination
  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
Poetry Thread

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1061 on: January 13, 2014, 11:33:49 pm »

((Hello...ehhh...Death? Hadn't hoped to meet you yet, but one can never predetermine his time. Anyway, welcome to the group, however shortly!))

I don't... think we should go down there. I feel...disturbed when I look in there. Let us turn back. It can not hurt to find out which paths lead to the other side. All we have to do is head Look at the sun and determine the direction the cave is due ((Whatever it is)) to find our way back. To allay your fears, I shall go down the downwards path, whoever wishes can go up. Everyone else can g look for a way around, and we will light a fire on the other side to guide you.

Take torch and light it, then go downwards
You jump down. You take (10) damage for fall damage and continue down the downward path. Grot gets on the cart. "Well, it was nice knowing him."

You go on for a few minutes and see sunlight again. You find yourself at another fork, except there is only two ways to go; left and forward.
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

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  • Resident trucker/goddess/ex-president.
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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1062 on: January 13, 2014, 11:35:13 pm »

"Hmm...probably should have used a rope, yes."
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1063 on: January 13, 2014, 11:40:02 pm »

Go back. Report what I can see, then toss up a rope for someone to (Hopefully) tie to something. Perhaps a tree. Ask Grot for heal, though slightly sarcastically.
Logged
Life before death, strength before weakness, journey before destination
  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
Poetry Thread

highmax28

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  • I think this is what they call a tantrum spiral...
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Re: Lets Play Dungeons and Dragons (4th Edition): Shadows in the Night
« Reply #1064 on: January 13, 2014, 11:41:40 pm »

Go back. Report what I can see, then toss up a rope for someone to (Hopefully) tie to something. Perhaps a tree. Ask Grot for heal, though slightly sarcastically.
You go back and the party has not moved, despite hearing Grot talk about leaving you behind. The party pulls you up, and Grot reluctantly heals you.
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
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