The party agrees to head deeper into the fortress to rest at the barracks. You descend back down into the stairs, passing the opening to the caverns. Deeper and deeper you go, step by step. There are openings shredded open by the wurm, but you don't dare slide down them, with Thoradin stops anyone crazy enough to try. Weston's shrunken head ((because I forgot about it)) finally gets the chance to speak as it somehow frees itself from its binds and berates and compliments Weston for kicking the dragon while its down. Its disposition goes up by 1, but you still have to listen to it sing horribly about the party slaying a dragon. Thoradin after awhile looks at the party and sings along with it after taking a big gulp of booze. As you go deeper, Thoradin and the head end up ending, and in a few minutes, you make it to the bottom of the stairs.
The lights are out here, but Nadarr's light spell gives enough light to see enough. You swear as you enter the hallway, that his light goes dimmer. You walk into the halls and Thoradin looks around and then looks puzzled.
"I... I don't remember it being like this... This hall was never dark. This is where we have our barracks and some of our noble's officies. The Toady One never had one here, but these halls were ALWAYS lit... This is bad... Lets go. I hope I can remember it..."You walk down the corridors a bit and every now and then, you hear noises that throw you off. Thoradin picks up his pace and keeps his nose in the air. Nadarr smells something as well with his wolf senses, but cannot tell what it is. It smells something like meat that's rotted but its not the smell of death and decay. Its also got the scent of steel in there as well. Another noises that sounds like snickering is heard behind the party, causing some of the party members to jump, and others to turn to attack, but nothing is seen. Glimpses of faces are seen as well in front of the party, but everytime Thoradin moves up to attack, its gone as fast as it came. All of them are wicked smiles with pupil-less eyes. The eyes are empty, but the face shows mockery towards you. You eventually come to the door to the barracks, which is closed but unlocked. Thoradin goes to open it and you hear a loud scream of a woman deep within the halls, followed by a loud snicker that everyone is certain isn't the sound of the small shadow creatures.
Thoradin then kicks the door open in a quick act that you cannot tell was out of fear, desperation or frustration. The stone door slams against the wall and the light reveals three figures on the floor that don't seem to be zombies. A couple steps into the room and the figures move. After a quick look, you notice that it has black spiritless eyes that radiate that same dark aura found on that wurm and that wall. You also notice as it stands at its full height, its Karl's height and width in terms of body structure, but you notice its SEWN together with parts of it that seem to not even be part of the body normally. The legs even seem disproportionate, but it seems to compensate all oddities with a shadowy mark that seems to keep it all held together like a bandage. Its muscles rival any of those of the party, and despite being made of sewn material, it seems more sturdy then the rest of the party as well. It wears a set of chainmail with a brutal looking sword with a nasty jagged edge similar to a lightning bolt with a shield in the other hand. Suddenly, a dark aura forms around its head as it stares blankly for a bit and then covers most of his head after solidifying into a black helmet with a white skull marked on it. Its blank stare turns to you, but its blank stare is no longer blank, but now full of rage and the full intent of killing you. It speaks in a fell and dark language to its two allies.
Alexander:
"These are the ones the master wishes us to kill. Let them feel the wrath of the perfect soldiers! Let them feel the wrath of the Husks!"
The only word that sounded normal out of their words seemed to be the word "husk"
((The husks begin their turn, but I got guitar lessons right now. The first 3 people in the initiative are controlled by me, then Weston goes. Feel free to post reactions in the meantime))