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Author Topic: Battle of Bay Sea [Player VS Player]  (Read 4537 times)

PrivateNomad

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Re: Battle of Bay Sea [Player VS Player]
« Reply #45 on: December 07, 2013, 11:23:28 pm »

(I may have to edit some classes, i'll let you all decide)

(Should I lower the runner's defense,)
(Give all ships permanent +1 range)
(make all classes have only one attack, but a higher damage. This makes it so that ship's cannot ram)
(And or make ships be able to ram, but reduce their own health)


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬





OCTOPUS ▬ 0
▬▬▬▬▬▬
Mastah
Urist
Elephant
GreatWyrm [-3 HP]
Monkey



    WHALE ▬ 0
▬▬▬▬▬▬
LordSlow
USEC
Scapheap
Zanzet [-2 HP]
Sword


EVENTS
▬▬▬▬▬▬
Zanzet and GreatWyrm attempt to capture the flag! They fire at each other!
GreatWyrm fires and rams at Zanzet, dealing 2 damage!
Zanzet fires and rams at Greatwyrm, dealing 3 damage!

Clear skies cover the sea. +1 Range for all players!

GreatWyrmGold

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Re: Battle of Bay Sea [Player VS Player]
« Reply #46 on: December 07, 2013, 11:25:52 pm »

Shoot Zan.
Move to L12, capture flag.
Move to K16.
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Elephant Parade

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Re: Battle of Bay Sea [Player VS Player]
« Reply #47 on: December 07, 2013, 11:29:14 pm »

Shoot Zan.
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mastahcheese

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Re: Battle of Bay Sea [Player VS Player]
« Reply #48 on: December 07, 2013, 11:34:05 pm »

F12, shooting USEC if possible
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The Derail Thread

Zanzetkuken The Great

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Re: Battle of Bay Sea [Player VS Player]
« Reply #49 on: December 07, 2013, 11:41:37 pm »

Shoot at GreatWyrmGold
L12, Capture Flag
If successful with capture, move to K8 or M8, depending on which has the shortest path clear to it at the time.


(Should I lower the runner's defense,)
(Give all ships permanent +1 range)
(make all classes have only one attack, but a higher damage. This makes it so that ship's cannot ram)
(And or make ships be able to ram, but reduce their own health)

1) No, the attack reduction invalidates 40% of their combat rolls already.
2) No, 2 range is what helps balance the archer ship class
3) No, ships would die too quickly for any to be of any use if you increased the damage.  One attack makes sense.
4) Yes, this is a perfectly valid idea that makes sense, as well as being used by ships in reality.
« Last Edit: December 07, 2013, 11:46:20 pm by Zanzetkuken The Great »
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swordsmith04

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Re: Battle of Bay Sea [Player VS Player]
« Reply #50 on: December 08, 2013, 01:31:48 am »

This is the second turn I've been drawn in the 'L' column, despite starting in and moving to tiles in the 'M' column. Just letting you know; it hasn't mattered yet.

Move to M10; Attack GWG if in range.

Zanzetkuken The Great

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Re: Battle of Bay Sea [Player VS Player]
« Reply #51 on: December 08, 2013, 02:05:48 am »

Move to M10; Attack GWG if in range.

If Scapheap supports, then we might be able to destroy GWG this turn.
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
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<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

MonkeyHead

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Re: Battle of Bay Sea [Player VS Player]
« Reply #52 on: December 08, 2013, 03:38:17 am »

N14, fire in support of GWG (i.e. at whoever he is targetting).

(pretty sure I am in the wrong spot, too... :/)
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scapheap

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Re: Battle of Bay Sea [Player VS Player]
« Reply #53 on: December 08, 2013, 07:32:45 am »

Move to K11, shoot GWG
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PrivateNomad

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Re: Battle of Bay Sea [Player VS Player]
« Reply #54 on: December 08, 2013, 08:03:35 am »

Sorry, I was pretty tired.

Urist Mc Dwarf

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Re: Battle of Bay Sea [Player VS Player]
« Reply #55 on: December 08, 2013, 09:14:49 am »

Shoot and destroy ant ships attacking GWG if in range. If not, H14.

USEC_OFFICER

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Re: Battle of Bay Sea [Player VS Player]
« Reply #56 on: December 08, 2013, 10:25:54 am »

F12, shooting USEC if possible

F9 and blow Mastahcheese out of the water!

If it's a duel you want, it's a duel you'll get!
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GreatWyrmGold

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Re: Battle of Bay Sea [Player VS Player]
« Reply #57 on: December 08, 2013, 10:32:46 am »

Why is everyone trying to kill me?

Oh yeah.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mastahcheese

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Re: Battle of Bay Sea [Player VS Player]
« Reply #58 on: December 08, 2013, 05:57:22 pm »

If it's a duel you want, it's a duel you'll get!
Challenge Accepted.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

LordSlowpoke

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Re: Battle of Bay Sea [Player VS Player]
« Reply #59 on: December 08, 2013, 05:58:46 pm »

Casually stroll to C8.
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