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Author Topic: found a rather strange piece of land...  (Read 5972 times)

blazing glory

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Re: found a rather strange piece of land...
« Reply #30 on: December 24, 2013, 09:32:35 am »

Now I just need to learn how to make a world with that seed...

There's a text file that holds all of the custom advanced worldgens you have.  You can just copy-paste the above into that file.

Would that mean that if I copy/pasted the details I would get the same World?

not sure at the very least you should get the same land mass as last time
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Draco18s

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Re: found a rather strange piece of land...
« Reply #31 on: December 24, 2013, 01:49:12 pm »

Now I just need to learn how to make a world with that seed...

There's a text file that holds all of the custom advanced worldgens you have.  You can just copy-paste the above into that file.

Would that mean that if I copy/pasted the details I would get the same World?

Yes, it includes the random seed values.  All four of them, in fact.
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Kirkegaard

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Re: found a rather strange piece of land...
« Reply #32 on: December 24, 2013, 05:58:28 pm »

Now I just need to learn how to make a world with that seed...

There's a text file that holds all of the custom advanced worldgens you have.  You can just copy-paste the above into that file.

Would that mean that if I copy/pasted the details I would get the same World?

Yes, it includes the random seed values.  All four of them, in fact.

So the world is not really random and unique, there are just a lot of different ones?
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Draco18s

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Re: found a rather strange piece of land...
« Reply #33 on: December 24, 2013, 06:16:24 pm »

So the world is not really random and unique, there are just a lot of different ones?

There are millions of worlds, all based on a seed value and dozens of other parameters.
The seed for the pictured world is 3LIs7OQmMKJzhvfTXavC
That's 62 different characters in a string 20 characters long, or about 6220 different seeds.  Or 7.044 * 1035

And that's just for the terrain!
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Lielac

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Re: found a rather strange piece of land...
« Reply #34 on: December 25, 2013, 08:39:28 pm »

So the world is not really random and unique, there are just a lot of different ones?

There are millions of worlds, all based on a seed value and dozens of other parameters.
The seed for the pictured world is 3LIs7OQmMKJzhvfTXavC
That's 62 different characters in a string 20 characters long, or about 6220 different seeds.  Or 7.044 * 1035

And that's just for the terrain!

And I'm pretty sure the seeds are modified by everything else in the advanced world generation parameters, so it's... let's just say there's a fuckton of different worlds. A metric fuckton.
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

Draco18s

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Re: found a rather strange piece of land...
« Reply #35 on: December 26, 2013, 08:04:11 pm »

And I'm pretty sure the seeds are modified by everything else in the advanced world generation parameters, so it's... let's just say there's a fuckton of different worlds. A metric fuckton.

The other parameters do matter, yes.  But "everything else being equal" there are 7.044 * 1035 different worlds.
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Svankensen

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Re: found a rather strange piece of land...
« Reply #36 on: December 26, 2013, 09:26:19 pm »

And I'm pretty sure the seeds are modified by everything else in the advanced world generation parameters, so it's... let's just say there's a fuckton of different worlds. A metric fuckton.

The other parameters do matter, yes.  But "everything else being equal" there are 7.044 * 1035 different worlds.

Wich, being more than the number of nanoseconds youll live, is to all relevant concerns infinite.
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Putnam

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Re: found a rather strange piece of land...
« Reply #37 on: December 26, 2013, 09:34:10 pm »

If you change, say, the biome where badgers live, you'll get a completely different world; this is true for all creatures.

So add that on top.

Draco18s

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Re: found a rather strange piece of land...
« Reply #38 on: December 26, 2013, 11:04:04 pm »

If you change, say, the biome where badgers live, you'll get a completely different world; this is true for all creatures.

So add that on top.

Probably due to the way the RNG works.  Something about the allowed biomes causes an RNG call and changing the input changes how many times its called, leaving the system in a different state.
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Svankensen

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Re: found a rather strange piece of land...
« Reply #39 on: December 26, 2013, 11:53:58 pm »

If you change, say, the biome where badgers live, you'll get a completely different world; this is true for all creatures.

So add that on top.

So there are terraforming wombats...

¿Where have i heard that before?

Oh right:
http://diggercomic.com/

Also, this comic has a certain DF feel, sort of.
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Putnam

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Re: found a rather strange piece of land...
« Reply #40 on: December 26, 2013, 11:59:13 pm »

If you change, say, the biome where badgers live, you'll get a completely different world; this is true for all creatures.

So add that on top.

Probably due to the way the RNG works.  Something about the allowed biomes causes an RNG call and changing the input changes how many times its called, leaving the system in a different state.

If that's so, then it's still 7.044*10^35 worlds, except for the whole "badgers now live underground" thing.

Draco18s

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Re: found a rather strange piece of land...
« Reply #41 on: December 27, 2013, 08:43:54 am »

If that's so, then it's still 7.044*10^35 worlds, except for the whole "badgers now live underground" thing.

At a minimum, yes.
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Melting Sky

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Re: found a rather strange piece of land...
« Reply #42 on: March 07, 2014, 05:58:53 pm »

There are more possible DF worlds than the estimated number of planets in the universe. Also it should be noted that its is completely impossible for a computer to generate anything truly randomly. Most often it has been proven in human experience that those things we once presumed were random were in fact just too complex for us to predict using the methods we had at the time.
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nekoexmachina

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Re: found a rather strange piece of land...
« Reply #43 on: March 07, 2014, 06:08:41 pm »

Quote
Also it should be noted that its is completely impossible for a computer to generate anything truly randomly
Define 'truly random', pls.
Does half-life of some substance proceed 'truly randomly'?
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Whenever i read the "doesn't care about anything anymore" line, i instantly imagine a dwarf, sitting alone on a swing set. Just slowly rocking back and forth, somberly staring at the ground, and stopping every once in a while to sigh.
It's mildly depressing.

Putnam

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Re: found a rather strange piece of land...
« Reply #44 on: March 07, 2014, 06:41:02 pm »

Quote
Also it should be noted that its is completely impossible for a computer to generate anything truly randomly
Define 'truly random', pls.
Does half-life of some substance proceed 'truly randomly'?

Half-life is constant, so literally the opposite of random.

Truly random is something unpredictable entirely. Computers do not do that.
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