Hello fellow cave-dwellers!
I have been working on a mod I hope to release to myself for my own personal enjoyment and found it a surprisingly easy and rapid process to do so, HOWEVEH-
I need to generate a world similar to Mars to best enjoy my new-fangled simulation. I understand things like atmospheric pressure and the like can't be edited, but that is simple enough as I can always simulate the lower pressure on mars. This means a few things, I will try to list my wishlist of parameters, and perhaps you can assist me in realizing them. If not, I would like to know which are possible and which I can dream of in an update at a later time.
Please don't be Hardcoded oh following:-Mars has virtually 0 water everywhere but it's poles (N and S of map), and in tiny concentrations in the soil. For my purposes, I wish for it to be completely non-existant (save for the poles in the form of ice). This means no rivers, no oceans, no springs, and no aquifers at that! Possible? If not I am deeply disturbed, disappointed, and dismayed.
-Biome editing?! I haven't found the file yet, I don't think, but a thought of mine involved editing a desert-like biome and allowing it to be extremely cold as opposed to hot. Dry and Cold, just liketh mars. On this note, I was hoping too that I can change the composition of the crust, specifically percentages of the minerals and ores and such that occur. I have luckily found the file that allows me to program in any rock to my liking, and this will be of great service.
-Did I mention extremely cold? Surface temps lows of -143C (Coldest temperature furthest from equator line in winter, highs of 35c at equator in summer, with an average of something like 0c or so, I don't know. I converted the celcius into Urists or whatever we call them, but lost the file. I know this is possible though, BUT, how now to configure the parameters file to hit these ranges seeings as you can't define a low or high temp on your world?
-Ice, I think it would be amazing if I could create CO2 Ice (or Dry Ice) that will layer over the normal ice in the north during winter, but don't know if this is possible?
You may be thinking, "how the hell are your men going to drinketh without a well that functions?!", I plan on implementing an instance(? i think it was called?) that allows one to convert certain h20 rich soil types I will create into jugs of water. Simple enough. The alternative is flocking to one of the poles and melting ice, but this seems to be a little out of the way. Thousands of miles so in fact.
In short, parameters one more time:-DRY (No water except at the north and south, which should be in the form of Ice)
-Extremely COLD (Ranges above) and how to configure in file.
-Evaporation of water off of surface anytime it's dropped despite the fact it's cold and evaporation occurs in DF when it's hot. (This is to simulate the low pressure)
-Location of file allowing one to manipulate Biomes and create new ones
-Location of file allowing one to manipulate crust consistency in said Biomes
-Cool ability to choose what type of layers occur in extreme cold. Ie Changing H20 Ice to C02 Ice.
The idea or premise for my mod (which is one of the many things I can offer you for assisting me! (The other many things is an e-hug brought to you by the internet)) is that your planet, some may call Earth, sent you and a small team of researchers to establish one of our first colonies on the surface of mars. Planned and very implementable features include:
-An assortment of durable high-quality fabrics and EVA Suits to wrap your researchers in!
-An assortment of modern and semi-futuristic tools and implements to carry about not only your day-to-day survival, but to allow you to research the various soil/rock and mineral types your humans encounter. This will be set up with the same idea as how you will get water. Human drops x ingredient into x research implement, and achieves either "data"s of high value to sell to your home planet in exchange for upgraded equipment (via the rocket caravan), or some other system of currency I will use to allow one to create better, more durable materials to increase your colonies odds of survival.
-Rovers and an assortment of as many other vehicles I can imagine to assist in Science! (Via caravan creatures or horse-with-saddle creatures, etc.)
-Re-texture/ modified tile-set to go with new soil types, minerals, and to put a modern edge into the graphics.
-Some sort of Life-Support system implemented. Temperature regulation in a space suit for instance can easily be simulated using different materials in said suit, however, I hope to also find a way to make such that Researchers who want to survive very long above ground shall remember to bring an O2 tank in their inventory. Something to this effect at least.
The more I can edit and change, the way-super-cooler this can be(!!!!) and if enough features I wish to implement are impossible due to hard-coding restrictions I'm liable to just abandon the project due to crushed dreams (for the meantime at least) and work on implementing my ideas in another game/sim. I really really really hope I can do this in DF though, it would be SO COOL, seeing as so much is simulated here, and the fact I can add 10,000 items in the time it would take me to model, skin, program, and implement a dozen in a standard game.
DF is really about letting your imagination go wild, and if these features can't be modded into the game, Sir Toad has my vote in hoping to see these features be possibly added by modders in the future. This means decent control over -zlevel make-up, temperatures, the ability to spawn water of any kind or not, and possibly a few other tricks and the like to make certain creatures or terrain features only appear during certain seasons (see what I did there? Added a terrain feature token to something we all know is already possible!
)
So far I believe that's all I've planned. Expect an awesome, highly realistic/accurate and believable extra-planetary survival simulation, where it isn't the monsters that will bring you FUN, it's the environment itself, as the whole world is pitted against you and will stop at nothing to see your crew die horrific ghastly deaths.
Thank you thank you very much, I look forward to your replies
<3 Blake