well, we can tone it down a bit for sure, but I take it you approve of the general idea? (do I have permission to RP that teledwarf said yes and setup the council?)
Yes, absolutely.
Having FPS fun yet?
Not really. I usually play at ~20 fps (this way I can actually see dwarves walking somewhere, not just darting around). But if you have some suggestions about FPS optimization - it will most assuredly come handy. things like traffic designations and such.
Now back to the progress.
The first caravan came and we managed to trade some wooden torture devices for an anvil, 2 bins of cheap leather and 4 metal cages with mundane animals. This allows us to have our first militia - xbow armed dwarves.
After the first year a spring has finally came.
we have basement and a main hall finished, but no roof yet:
Cellar:
This is basement. in the corner you see a bookkeeper's office and rest of the space will be used for storage of various valuables, including food, booze, weapons, tools , etc...
Main hall:
1 - a kitchen. Fires of the stove and still will warm dwarves who come to the hall to rest.
2 - a lumbermill. here wood is shivered to make it usable for construction.
3 - Derpislava agreed to use her mechanical skills to create some wooden crossbows, quivers, backpacks, waterskins. She also teaches few migrants to fletch an arrow and a bolt.
4 - poultry pens and nest boxes are lined against the wall. animals feel safer this way.
5 - butchery.
6 - a training yard.
7 - an archery range.
8 - barrels with harvested plants are lined up against the wall.
9 - a small mushroom cave to remind us of home.
So now we are at a choice. what should we do once we finish roofing the longhall?
a - build a 2-nd story with restrooms, and move to turn longhall into a tavern?
b - build additional facilities around to house industries (barn, slaughterhouse, fisherman's hut, farm...), and move to turn this little trading post into a bustling village.
c - dig for stone, possibly freezing out any aquifier. Stone and metals will greatly increase our chances of survival.
d - build a wooden fort by the river, building our dream with what we already have (wood, bone)
e - your variant.
I guess it is suitable choice for a council of nobles, the larvae of our future senate.
Edit: I have added actors(named dwarves) to the OP. I will only post important updates in OP, and less important stuff will go to the thread instead. otherwise I risk running out of space in the OP.