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Author Topic: | BogClasps |: ☼Fistful of Carp☼ [Succession Fortress][Players Wanted]  (Read 7183 times)

Sumyunguy

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BogClasps: The Succession Fortress

This fort is going to be my first attempt at running a succession game. Everyone is welcome to help drive this fort into the ground.

Let's lay down some groundwork.



The Site
Spoiler (click to show/hide)

The Rules
Spoiler (click to show/hide)

The Embark Supplies
Spoiler (click to show/hide)



The Turn List
--------------------
Planned|Current|Finished|Skipped
1. Sumyunguy
2. 4Maskwolf
3. WoobMonkey
4. Rhyme
5. Melkor
6. Jasina
7. MDFification
8. Urist McAxedwarf
9. ImagoDeo
...

The Dwarf List
--------------------
ToBeDwarfed|Dwarfed|Deceased
1. Sumyunguy - Mason
2. Maskwolf - Woodcutter
3. WoobMonkey - Brewer
4. Rhyme - Manager/Bookeeper
5. melkor - Weaponsmith
6. Jasina - Architect/Farmer
7. celt - Swordsman
8. Jamandu - MeleeDwarf
...



Any suggestions, art, stories are welcome and encouraged. Hopefully we can get this fort off the ground before the surroundings do us in. Updates might be sparse to OP after my turn, but I will try my best.

For Bogclasps!
« Last Edit: January 05, 2014, 05:58:50 pm by Sumyunguy »
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4maskwolf

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #1 on: November 27, 2013, 06:16:48 pm »

Sign me up.  Maskwolf, axedwarf-woodcutter.

Sumyunguy

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #2 on: November 27, 2013, 06:28:43 pm »

Journal of Sumyunguy: In the 66th year of Armok

1st Granite, 66
Here we are at this accursed place... Damn, it's cold.
Spoiler (click to show/hide)
The surrounding area is frozen, a faint wind howls through the icy trees...
What I wouldn't give for a warm yak tallow roast right about now.

I lay down some plans for the initial dig. The surrounding animals don't seem too aggressive, but I don't want to stay up in the cold for much longer.
Spoiler (click to show/hide)
I tell the woodcutter to start chopping, we might need to bring some logs down quickly.


9th Granite, 66
The soil here breaks easily under the fall of our picks. Supplies have begun to fill our newly designated stockpiles...
I was told this place was haunted by the ghosts of old, but all I see are birds...
Spoiler (click to show/hide)
You albatrosses might fool the others... But not me. I have my eyes on all of you...


21st Granite, 66
AHA! Precious stone! Our miners have outdone themselves, digging out the new workshops and striking some ore. This will give us a fine place to carve out our bedrooms.
Spoiler (click to show/hide)


27st Granite, 66
Well the group of albatrosses left, but then came this...
Spoiler (click to show/hide)
Damn birds! I don't like em'... Especially the undead kind.
Well, could be undead elephants, so there's that. Time to lock up the fort. Leave the large animals outside, as we don't need them turning on us.


9th Slate, 66
Digging the bedrooms proceeds nicely, and we soon will be able to lock ourselves in with the help of our mechanic. Meanwhile, the zombie eagle entertains itself by chasing the local sea otters.


18th Slate, 66
Bedrooms are going well, some sleepy volunteers try out the fine beds.
Spoiler (click to show/hide)
I have also dug out a garbage pile to place our refuse. It is locked with a door, just in case a hamster comes back for revenge upon our cat.
Spoiler (click to show/hide)


25th Slate, 66
I figure us dwarves could use a fine dining room, as I know I am sick of eating off the floor. I carve some tables and chairs from the rocks we dug up in the bedrooms. The center hall of the bedrooms is as good of a place as any.
Spoiler (click to show/hide)


8th Felsite, 66
I've been busy carving doors from stone lately. I've also started the local craftsdwarf on a constant order of crafts for our planned future caravan arrival. We've dug out a wagon accessible area to house our depot.
Spoiler (click to show/hide)

10th Felsite, 66
I've gotten some time to myself latley, and had a chance to meet with some of our dwarves.
Spoiler (click to show/hide)
A stout woodcutter, Maskwolf's size hides her strength well! A lull in the undead has given me confidence, and I send Maskwolf outside to snag some more logs.


Update 2:
15th Felsite, 66
I've commissioned the miners to start the search for more precious stones. A long tunnel down will let us get closer to the good stuff.


1st Hematite, 66
Ahh! Summer has come, and things are starting to warm up.
Spoiler (click to show/hide)
The ocean to the southwest remains frozen. I guess no fine salmon on my plate tonight.


6th Hematite, 66
I've begun to dig a tomb for myself down in the depths of the world.
Spoiler (click to show/hide)
Nothing ornate, just something that my body can sit in when I expire. I plan on carving out more graves for others on the same level.

22nd Hematite, 66
Holy hell!
Spoiler (click to show/hide)
To hell with the logs, someone get Maskwolf back inside! Shut the gate!
Spoiler (click to show/hide)
Whew... Damn zombies.


1st Malachite, 66
Nothing really eventful happening. The pack animals we had are still outside with all the undead, Miners chip away at rock, and I take my mind off things for a while... Tables don't carve themselves!


8th Malachite, 66
Migrants! Fools, we have nothing but dirt and stone bracelets here! Open the gate!
Spoiler (click to show/hide)
Hi, welcome to BogClasps... No we don't fish here, to the fields with you... You look like a mighty warrior indeed. "I am a blacksmith." Oh...
Spoiler (click to show/hide)
STOP FISHING WE DON'T DO THAT HERE! Shut the gate!


19th Malachite, 66
I now have some masons who can help with all the furniture. My hands were getting numb from chiseling anyway.


20th Malachite, 66
I hear something outside... Might have a look see.
Spoiler (click to show/hide)
The Buffalo is hurt, but I think I finally found a might warrior. Indeed!
...
I also order the dining hall smoothed. We are moving up in life!


26th Malachite, 66
The stockpile of food has been expanded. And more combat continues outside, but nothing worth noting rather than the undead raven deaths...
Even the animals hate the birds!


26th Malachite, 66
I think the birds did some of the animals in.... I have yet to tell the owners of the lamb and gobbler, but I believe the gobbler is fine.
Spoiler (click to show/hide)
Or maybe it has developed a case of undeath.
...
I also met the brewer who has been responsible for all the fine drink latley. WoobMonkey. A strange name, but her brews are stellar none the less.
Spoiler (click to show/hide)


13th Galena, 66
I try to reorganize the entrance, but the stupid carpenters won't get off their butts and wall some stuff in! GET UP!


13th Galena, 66
What the hell is that horse doing in here! Get outside before I make a pit to throw you in!
Spoiler (click to show/hide)
Lets get that door up fast! And someone pit this horse!


28th Galena, 66
Spoiler (click to show/hide)
That's great!
...
Wait...
...
DAMN IT'S OUT AGAIN! Throw it back in!
Spoiler (click to show/hide)


10th Limestone, 66
That's much better.
Spoiler (click to show/hide)
Mission accomplished! Pit completed!


14th Limestone, 66
The days get colder once more. As do the zombies.
Spoiler (click to show/hide)
Time to catch up on some statues for the dining hall.


15th Limestone, 66
My tomb is complete. I now call the miners to dig the lesser catacombs.
Spoiler (click to show/hide)


24th Limestone, 66
More migrants. Ugh.
Spoiler (click to show/hide)
All pets/animals to the pit! All fishers to the fields!


1st Sandstone, 66
KILL IT!
Spoiler (click to show/hide)
YEAH! BACK TO HELL WITH YOU!
Sorry about your teeth, bud. But they get pitted, too!


14th Sandstone, 66
I've ordered some stone dropped down the hole where our zombie friends stay. That should stop the moaning I hear down there for a bit. Also have started a project involving lots of traps with a pit. Muhahahah!


5th Timber, 66
Spoiler (click to show/hide)
Food stocks sit well, but I will ask WoobMonkey to brew some more dwarven wine.


5th Timber, 66
A cavern!
Spoiler (click to show/hide)
Now I can look for some fine metal!
...
We don't have any? Well that's just !!GREAT!!
But we do have some merchants!
Spoiler (click to show/hide)
Quick! Grab our finest cinnabar crafts!
...
Here, take all of our stuff! We'll take your booze, bars, wood, tools, barrels...
Spoiler (click to show/hide)
Yeah, yeah... Just leave so we can meltdo... I mean cherish these toy forges.

OOC: Yeah, I can't finish my own save. I swear if it was so close to the holidays I might have time. Gonna pass the save on the the next player. Lemme get it up.
« Last Edit: November 27, 2013, 11:00:06 pm by Sumyunguy »
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WoobMonkey

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #3 on: November 27, 2013, 07:34:45 pm »

Looks like a neat area to call home!

In, if you'll have me - WoobMonkey, brewer, at your service!
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

Sumyunguy

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #4 on: November 27, 2013, 09:36:58 pm »

Here's the save:

https://www.mediafire.com/?79fda8rw8n470w7

Cheers to next player.
« Last Edit: November 27, 2013, 11:04:20 pm by Sumyunguy »
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WoobMonkey

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #5 on: November 28, 2013, 08:58:11 am »

You may wish to update the OP, to make it clear that it's now 4maskwolf's turn.

I love ettins for their arguing heads?  That's... hilarious.  This will be fun, especially with the pitful of restless undead!
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

Rhyme

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #6 on: November 28, 2013, 09:34:18 am »

Count me in (and dorf me as our manager/bookeeper). Let's see if this time my computer doesn't decide that it doesn't like the save.
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Most people's relationship with Dwarf Fortress is akin to Stockholm Syndrome.
Dwarf Fortress doesn't mean to do it... I just can't behave sometimes so it has to correct me.
Wait, there's a player list?

melkor

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #7 on: November 28, 2013, 02:27:00 pm »

give me a turn, the dwarf will be called melkor just give me something.


i prefer http://dffd.wimbli.com/index.php for file sharing cause its made for DF
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Quote from: Robocorn
what do postdwarvenists do with goblins?

Quote from: Andreus
We slaughter them by the thousands.
But... you know, we do it ironically.

Sumyunguy

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #8 on: November 28, 2013, 04:17:41 pm »

give me a turn, the dwarf will be called melkor just give me something.

i prefer http://dffd.wimbli.com/index.php for file sharing cause its made for DF
Placed your stuff in the OP, and I apologize. I was under some time constraints and I already had a Mediafire account. Next time I'll work it out on dffd.
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4maskwolf

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #9 on: November 29, 2013, 02:32:50 pm »

Move my turn back one on the list, I'm a bit swamped right now.

Jasina

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #10 on: November 29, 2013, 03:01:51 pm »

If there still is some place, I want to sing up for a game. ;)

PS. Can I use Ironhand textures or I have to use different?
« Last Edit: November 29, 2013, 03:03:57 pm by Jasina »
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Sumyunguy

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #11 on: November 29, 2013, 05:46:44 pm »

If there still is some place, I want to sing up for a game. ;)

PS. Can I use Ironhand textures or I have to use different?
Any graphics sets are fine. Just as long as it doesn't interfere with future saves. ( I have no idea if that happens. I have no experience with that graphics stuff :P.)

And I moved you, 4maskwolf, to the turn after Woobmonkey.
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WoobMonkey

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #12 on: November 29, 2013, 07:22:19 pm »

If there still is some place, I want to sing up for a game. ;)


Sing up?



Turn acknowledged.  I'll get to it over the weekend.
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

Jasina

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #13 on: November 30, 2013, 01:38:08 am »


Any graphics sets are fine. Just as long as it doesn't interfere with future saves. ( I have no idea if that happens. I have no experience with that graphics stuff :P.)



If that will make you feel better I can convert every my save to default textures befor uploading it.
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MDFification

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Re: | BogClasps |: What have we done...? [Succession Fortress][Players Wanted]
« Reply #14 on: December 01, 2013, 11:33:05 am »

Can I be signed up?  :o
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