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Author Topic: HYPER MECHA ASSAULT BATTALION - MISSION THREAD  (Read 2564 times)

GiglameshDespair

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HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« on: November 27, 2013, 01:49:50 pm »

ENEMIES ENCOUNTERED
Spoiler (click to show/hide)

EQUIPMENT KNOWN - MELEE
Spoiler (click to show/hide)

EQUIPMENT KNOWN - RANGED
Spoiler (click to show/hide)
« Last Edit: November 29, 2013, 07:32:14 pm by GiglameshDespair »
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GiglameshDespair

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #1 on: November 27, 2013, 01:50:16 pm »

Reserved for the future.
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GiglameshDespair

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #2 on: November 27, 2013, 01:52:35 pm »

PILOTS:

Kisame12794 / Salamander
Patrick Hunt   / Judgement
Irony Owl      / Jackal
Elfeater        / Janinator
USEC_Officer / Driller
Scapheap     / White Devil

Alright, listen up! Insurrectionists have staged a small rebellion in the colony of Sanguire IV. Your mission objectives are to destroy all hostile units.

Civilian casualties are not a concern. The reactor nearby the city should be vulnerable to mecha-weaponry fire.

The opposing forces are lightly armed - but they have a contigent of mechas heading towards our drop zone. You will four turns before the enemy reinforcements arrive.

Spoiler: TAC-MAP KEY (click to show/hide)

Spoiler: TAC-MAP (click to show/hide)
« Last Edit: November 27, 2013, 02:16:54 pm by GiglameshDespair »
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RangerCado

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #3 on: November 27, 2013, 01:54:34 pm »

(( :( cause not in first mission ))
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kisame12794

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #4 on: November 27, 2013, 01:59:53 pm »

"On the move!"

Begin running towards coordinate R17.
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Kansa

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #5 on: November 27, 2013, 02:01:22 pm »

((Ptw))
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Elfeater

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #6 on: November 27, 2013, 02:11:18 pm »

"Time to take out the trash"
Dave moves to T6 an fires his weapons at LT1 before running ahead to V11
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USEC_OFFICER

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #7 on: November 27, 2013, 02:17:09 pm »

((Do diagonals count as 1 or 2 squares for the purpose of movement/range? Just thought I'd ask now instead of later, when it might be important.))
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GiglameshDespair

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #8 on: November 27, 2013, 02:20:35 pm »

((They count as two points, same goes for range. Please restrict your queries to the other thread, though.))
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Sinlessmoon

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #9 on: November 27, 2013, 02:23:32 pm »

PTW.

USEC_OFFICER

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #10 on: November 27, 2013, 02:28:27 pm »

"Save some targets for me boys. Not all of us are lightweights."

Move to V5 and fire at L5 to catch In1 with splash damage.

((They count as two points, same goes for range. Please restrict your queries to the other thread, though.))

((Whoops. Sorry about that.))
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GreatWyrmGold

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #11 on: November 27, 2013, 03:06:42 pm »

(( :( cause not in first mission ))
((+1, but meh.))
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scapheap

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #12 on: November 27, 2013, 03:07:23 pm »

Head to V3
Fire the railgun at D1

"Chance of hitting, low."
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USEC_OFFICER

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #13 on: November 27, 2013, 03:18:23 pm »

(( :( cause not in first mission ))
((+1, but meh.))
((Nothing prevents you from belittling the pilots encouraging the rest of the players.))
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Patrick Hunt

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Re: HYPER MECHA ASSAULT BATTALION - MISSION THREAD
« Reply #14 on: November 27, 2013, 04:21:38 pm »

Charge directly at Lt2, get as close to it as possible.
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