Suppression (i.e. the decrease of dodge save after being fired on) only happens when a shot misses by 0-5 or hits
You can now specify whether you want to go First, not specified, or last, which modifies your init roll by +AP, 0, and -AP respectively. Ebbor's attempt is now classified as "trying to go last".
Player Phase: Rolling init...
EAB-1 [18] = 18
The King [16] = 16
The Tower [15] = 15
Omega Mk. 1 [17]-10=7
Icarus [1] = 1
"dammit there is a slight problem with the Gyros! " Besides that you only start up slow.
"Holy crap, that is awesome! Let's do it, Koreans! SUPER-MEGA-DESTRUCTO CANNON, FIRE!!!"
Fire on C1 with the EAB-Cannon.
((I'll try to snipe the guys on the other side of the river. Oh, and let's try to not all shoot at the same targets, okay?))
The
EAB-1 fires a shot on the Chonma-ho! [4] < 13
Miss!Move back to 12,20 and take cover(4ap)
that it.
"Can the ship attack the Chonma-Ho over there(C2)."
The King backtracked.
Question: Do you have any idea how hard it is to find the little (and needlessly wide) "AP:" and "8" cells when I'm reading black-on-orange?
Move to (13,15); fire 6CESC at C3 or other enemy.
((No idea. I see it quite clearly. I put a box and bolded the numbers just for you, in case anyway.))
The lumbering
Tower can only make it to (13,16) as it uses 1.5 AP for every empty square moved (and more in other places).
Afterwards it let loose its 6CESC at C3! [17] > 13
Hit! Direction is Front, Hit Location... [1] Torso! Damage is 2+[2]-1 =
3!
Splash Damage! C4 is... [6<13] Missed!
Move to 14.23 (-2-4* AP) and take cover
Fire Swarm Missile at P:3 (-3 AP)
Fire Ion Torpedo at P:4 (-3 AP)
((I believe I'm shooting at both the strongest and the farthest enemies. Should take them out. You have 4 targets that you should be able to reach to divide between you.
On a side note, can I purposely fail an initiative roll.))
*Can't remember pathing costs. Nevertheless, 4 AP should be sufficient.
((4 is sufficient))
Omega Mk. 1 moved to 14.23
and fired the swarm missile at P3! [20!] Critical Hit! Location... [100] You hit its belly! Damage... (3+[2]) x2 = 10!
The belly of P3 is destroyed after sustaining 4+1 damage! Damage Spread to Torso! Torso sustains 4+1 damage leaving only 2!
Critical hit... the pilot is hit!
Pukpung-ho P3 is disabled!"
주체 사상을 위해! 김일성을 위해!"
The ion torpedo is fired at P4! [10]+3=13! P4 dodged your missile!
move to building 12.21 and land, hunker down while pistols recharge.
"dammit i cant dodge everyone at once, remind me to steal one of those cannons."
You moved.
IJN Nagato's MoveGunners! All target on enemy.... Fire!!!Base at -6, save at 13.
9 - Miss!
13 - Miss!
10 - Miss!
3 - Miss!
18 - Dodged!
10 - Miss!
"Too fast for our gunners."((Feel free to RP until I got the enemy turn.))