Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: What mineral settings do you use?  (Read 2027 times)

Ianflow

  • Bay Watcher
    • View Profile
What mineral settings do you use?
« on: November 25, 2013, 07:25:33 pm »

It is a common problem, not being able to find flux. However, this is usually people just having their settings for minerals 250 or under.
I'm curious what settings you use, do you put them super high to challenge yourself?
Do you put them at insanely low?
What do you think is the best mix?
Logged
And thus, "The running of the goblins" became an annual tradition and the first dwarven contraceptive.
There are no moghoppers. We have always been allies of Oceania, and at war with Eastasia.

Sutremaine

  • Bay Watcher
  • [ETHIC:ATROCITY: PERSONAL_MATTER]
    • View Profile
Re: What mineral settings do you use?
« Reply #1 on: November 25, 2013, 07:33:02 pm »

I either set it really high, or fairly low. In between means that you get a bunch of different stone types knocking about the fortress, but not necessarily useful ones.
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Grey Goo

  • Bay Watcher
    • View Profile
    • The Metallic
Re: What mineral settings do you use?
« Reply #2 on: November 25, 2013, 08:45:34 pm »

Medium one. I want to find minerals but also I want be able to mine them all away. Unmined veils gives me mental hives...
Logged

klefenz

  • Bay Watcher
  • ミク ミク にしてあげる
    • View Profile
Re: What mineral settings do you use?
« Reply #3 on: November 25, 2013, 10:56:20 pm »

I put the minerals setting to "everywhere". I dont use the advanced parameters

Nyxalinth

  • Bay Watcher
  • [LIKES_FIGHTING]
    • View Profile
    • My facebook page.
Re: What mineral settings do you use?
« Reply #4 on: November 25, 2013, 11:03:18 pm »

I usually go with the very frequent setting, whatever it is.  Recently, since I was sick of the dearth of iron ore in my big fort, I did everywhere...now I have iron coming out of my ears, and there's no damn flux anywhere on the map.  Yet, the Mountainhomes manage to bring some some.  Hmmm...
Logged
Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

FrankMcFuzz

  • Bay Watcher
  • Accomplished Cat Cooker
    • View Profile
Re: What mineral settings do you use?
« Reply #5 on: November 25, 2013, 11:24:21 pm »

I LIKE to put it on frequent so I have more choices for embark, but I have been putting it on sparse recently to challenge.
Logged
Urist cancels rest injury: Too injured

Button

  • Bay Watcher
  • Plants Specialist
    • View Profile
Re: What mineral settings do you use?
« Reply #6 on: November 26, 2013, 10:41:18 am »

I set it to 400-500 if I'm playing normally, or 1000 if I'm playing an "import your metals" challenge.

Higher than that just means that the traders won't have a lot of metals available, which isn't very fun.

(Keeping in mind that I tend to create very savage worlds, which tends to limit non-elves' expansion due to all of the giant [LARGE_PREDATOR]s.)
Logged
I used to work on Modest Mod and Plant Fixes.

Always assume I'm not seriously back

Raphite1

  • Bay Watcher
    • View Profile
    • Beards and Brimstone
Re: What mineral settings do you use?
« Reply #7 on: November 26, 2013, 01:17:42 pm »

I leave it at the default "sparse." It adds some fun variety to forts to start your military around different metals.

Copper armor with a few bronze pieces, and maybe a steel weapon or two once the first caravan arrives?

Iron armor and weapons with gradual upgrade to steel?

Hammerdwarves with silver weapons clad in leather, gradually upgrading armor as trade progresses?

Really helps each fort be memorable.

KroganElite

  • Bay Watcher
    • View Profile
Re: What mineral settings do you use?
« Reply #8 on: November 26, 2013, 02:08:23 pm »

I'm currently playing on frequent to get into the game again. Next game I will most likely set it to scarce.
Logged

WoobMonkey

  • Bay Watcher
  • High Lobster of Fluffy Wamblers
    • View Profile
Re: What mineral settings do you use?
« Reply #9 on: November 26, 2013, 04:54:18 pm »

I usually set scarcity to around 300 - generally, I'm not even underground until the first winter, and by then I need the metals.  (I prefer no-point embarks)

I find the challenge doesn't change much with scarcity, anyways; if minerals are scarce for you, they're also scarce for every other civ in the world; same goes if they're frequent.
Logged
Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

KroganElite

  • Bay Watcher
    • View Profile
Re: What mineral settings do you use?
« Reply #10 on: November 27, 2013, 12:20:51 am »

I usually set scarcity to around 300 - generally, I'm not even underground until the first winter, and by then I need the metals.  (I prefer no-point embarks)

I find the challenge doesn't change much with scarcity, anyways; if minerals are scarce for you, they're also scarce for every other civ in the world; same goes if they're frequent.

Does it actually work that way? Like if there is no copper in the world, goblins will never come with copper weapons/armor?
Logged

Abadayos

  • Bay Watcher
    • View Profile
Re: What mineral settings do you use?
« Reply #11 on: November 27, 2013, 01:48:42 am »

I've been playing around with advanced settings set at 100 (lowest possible) and had some pretty funny results (20,000 Adamantine on a single 5x5 embark in one case for example and many times having 180k+ gold on the same embarks).

Makes it a bit too easy to make stuff to sell to caravans at the start, just go nuts with iron trap components (spiked balls) and buy out even the first dwarf one quite easily with iron stuff...even easier with steel. However there is always the bottleneck of fuel and/or flux.
Logged

PaleBlueHammer

  • Bay Watcher
    • View Profile
Re: What mineral settings do you use?
« Reply #12 on: November 27, 2013, 07:57:46 am »

I set it around 500 in the init.  But honestly, I'd be fine leaving it the way it is at default if only it were a little easier to find some stinking IRON.  I'm really okay with gold and native silver and platinum all being super rare, but honestly I think I find gold 200% easier to find than basic, plain old iron.
Logged
Quote from: misko27
If adamantine is revealed for more then 2 years without being completely mined it all turns into galena. Useless, Useless Galena.

mobucks

  • Bay Watcher
    • View Profile
Re: What mineral settings do you use?
« Reply #13 on: November 27, 2013, 09:13:13 am »

If you are finding Iron to be too rare on your worlds set "z levels above ground" to 1 in the adv. world gen.

Apparently there is a bug or something. Any empty space above your fort is the space that the iron would have been or something. You can manually re-add those missing z-levels above ground using DFHack or something.

Or something.
Logged

PaleBlueHammer

  • Bay Watcher
    • View Profile
Re: What mineral settings do you use?
« Reply #14 on: November 27, 2013, 10:30:40 am »

If you are finding Iron to be too rare on your worlds set "z levels above ground" to 1 in the adv. world gen.

Apparently there is a bug or something. Any empty space above your fort is the space that the iron would have been or something. You can manually re-add those missing z-levels above ground using DFHack or something.

Or something.

Whoa, really?  BRB, genning a new world
Logged
Quote from: misko27
If adamantine is revealed for more then 2 years without being completely mined it all turns into galena. Useless, Useless Galena.
Pages: [1] 2