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Author Topic: X-COM: Only War Science and Engineering thread.  (Read 12857 times)

Vorthon

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Re: X-COM: Only War Science and Engineering thread.
« Reply #30 on: November 26, 2013, 07:46:18 pm »

Also voting for Improved Ballistic Weapons. Because poison boolet.
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GreatWyrmGold

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Re: X-COM: Only War Science and Engineering thread.
« Reply #31 on: November 26, 2013, 07:55:55 pm »

I wonder what the guy who prototyped it was thinking.
"Ha ha! I can 'invent' the bow, and get all the promotions and pay raises that come with inventing a weapon to fight the aliens with!"

Continue advancing Alien Biochemistry, partly because awesome, partly because that's the logical way to develop a version of the venom that is more thermally stable.
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kj1225

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Re: X-COM: Only War Science and Engineering thread.
« Reply #32 on: November 26, 2013, 08:04:18 pm »

Make medkits.
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Toaster

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Re: X-COM: Only War Science and Engineering thread.
« Reply #33 on: November 26, 2013, 09:17:00 pm »

Continue advancing Alien Biochemistry, partly because awesome, partly because that's the logical way to develop a version of the venom that is more thermally stable.

This isn't on the list.  We probably need some more corpses for that.


Also voting for Improved Ballistic Weapons. Because poison boolet.

+1.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Wrex

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Re: X-COM: Only War Science and Engineering thread.
« Reply #34 on: November 26, 2013, 09:17:27 pm »




Also produce a single bow and twenty envenomed arrows.
Expense Approved. What are you sending back to the storage rooms?
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Toaster

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Re: X-COM: Only War Science and Engineering thread.
« Reply #35 on: November 26, 2013, 09:20:42 pm »

So one person can just requisition something and it's just a simple up/down?  If so, I request a single Common Sentinel Scout Walker, because hell yeah.  40% odds isn't too bad!


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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Wrex

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Re: X-COM: Only War Science and Engineering thread.
« Reply #36 on: November 26, 2013, 09:24:05 pm »

So one person can just requisition something and it's just a simple up/down?  If so, I request a single Common Sentinel Scout Walker, because hell yeah.  40% odds isn't too bad!

Unfortunately, the X-COM Funding council has denied your request for a Common-Quality Scout Walker.
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Re: X-COM: Only War Science and Engineering thread.
« Reply #37 on: November 26, 2013, 09:24:22 pm »

Damn.  Worth the try.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

adwarf

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Re: X-COM: Only War Science and Engineering thread.
« Reply #38 on: November 26, 2013, 11:31:10 pm »




Also produce a single bow and twenty envenomed arrows.
Expense Approved. What are you sending back to the storage rooms?
I will send back the Autopistol and all five clips I have for it.
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GreatWyrmGold

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Re: X-COM: Only War Science and Engineering thread.
« Reply #39 on: November 26, 2013, 11:52:14 pm »

Continue advancing Alien Biochemistry, partly because awesome, partly because that's the logical way to develop a version of the venom that is more thermally stable.
This isn't on the list.  We probably need some more corpses for that.
Oh. Darn.
In that case:
Spoiler: Improved Chemistry (click to show/hide)
Research that.

P.S:
Weren't bows not invented until well after we figured out living in non-cave things? Like, when we were primitive tribesmen and not cavemen?
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Wrex

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Re: X-COM: Only War Science and Engineering thread.
« Reply #40 on: November 26, 2013, 11:55:26 pm »



P.S:
Quote
Weren't bows not invented until well after we figured out living in non-cave things? Like, when we were primitive tribesmen and not cavemen?

It was a poorly implimented TF2 Reference.
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MonkeyHead

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Re: X-COM: Only War Science and Engineering thread.
« Reply #41 on: November 27, 2013, 02:04:24 pm »

Prof. Jones will resubmit a request for improved ballistic weapons, preferally some kind of coilgun or railgun family of weapons to deliver envenomed rounds or darts without the need for traditional firearm propellant damaging the serum.

GreatWyrmGold

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Re: X-COM: Only War Science and Engineering thread.
« Reply #42 on: November 27, 2013, 02:48:08 pm »

P.S:
Quote
Weren't bows not invented until well after we figured out living in non-cave things? Like, when we were primitive tribesmen and not cavemen?
It was a poorly implimented TF2 Reference.
Ah. Should have mentioned the dinosaurs.
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Wrex

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Re: X-COM: Only War Science and Engineering thread.
« Reply #43 on: December 06, 2013, 09:48:46 pm »

Engineering officer Green Beard Reporting for Duty
I suggest The research of advanced vehicles as well as the production of  2 hand cannons and one flamer

Request approved.

« Last Edit: December 06, 2013, 09:55:47 pm by Wrex »
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GreatWyrmGold

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Re: X-COM: Only War Science and Engineering thread.
« Reply #44 on: December 06, 2013, 10:02:02 pm »

I suggest a two-part research project of "Medi-kit" and "How to Properly Curse the Government's Lack of Alien Tissue Samples," especially since the results of the latter could be modified to apply to battlefield situations.
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