First poor bastard applicant. Let's see how long he live! I'm betting death first round.
Name: Allan Josue Mcclain
Class: Knight
Character Specific Skill: Renewal
Affinity: -
Personal Fault: Overconfident: When an enemy is attacking in melee range, Allen suffers -15 to EVA.
Personal Skill: Javelin Expert: When using a Spear weapon, Allan gains +15 to hit.
Peresonal Skill: Bulwark: When within three squares of an enemy, Allan gains +2 DEF.
Preferred stats: Defense, Health
Weapon profs: Lance (D), Spear (C)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330/330%
HP: 22 (100%)
STR: 5 (50%)
MAG: 0 (0%)
SKL: 3 (50%)
CON: 9 (-)
AID: 8 (-)
LCK: 1 (10%)
DEF: 9 (70%)
RES: 0+2 (20%)
SPD: 2+2 (30%)
MOV: 4 (-)
Bio: Joined the arena of his own free will for fame and glory.
Looks fine to me.
ACCEPTEDI wanted to be a Dancer with a sword, but since this is an Arena, everyone's internal guidance system would immediately label me with a big, red "KILL HER" sign.
Name: Derya Averre
Class: Mage
Character Specific Skill: Cancel
Affinity:
Personal Fault: Thin Frame (Takes +2 base damage from Axe weapons.)
Personal Skill: Manic Regeneration (If Derya does not move this turn, she recovers 5HP.)
Personal Skill: Escape Artist (If enemy units are within three spaces of Derya, +1 MOV)
Preferred stats: Skill, Magic
Weapon profs: Wind (C), Anima (D)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330%
HP 21 (50%)
STR 2 (0%)
MAG 7 (50%) (+1)
SKI 5 (40%)
CON 5
AID 4
LUC 4 (70%) (+2)
DEF 0 (10%)
RES 5 (40%)
SPD 5 (60%) (+1)
MOV 5
Bio:
Small and lithe, Derya's aptitude for magic has lead her into combat. She's timid, but will attack anyone who gets too close. Very quick to flee, Derya can be surprisingly fierce, especially if she's been injured, and can be very determined to exact revenge, although most of the time she's calm and timid.
Derya was thrown into the Arena over a drunken misunderstanding involving a high-level politician.
I don't see any glaring errors.
ACCEPTEDName: Selina
Class: Thief
Character Specific Skill: Center
Affinity:
Personal Fault: (Likes Girls) If the character is within 3 spaces of a female character, -2 damage per round.
Personal Skill: (Hates Guys) If the character is within 3 spaces of a male character, +10 to hit and evasion
Personal Skill: (Surviver) If the the character is within 3 spaces of enemy units, +15 evasion
Preferred stats: Speed, Luck
Weapon profs: Sword (D) Slsh (C)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330%
HP: 19 (65%) (+1)
STR: 4 (55%)
MAG: 0 (0%)
SKI: 6 (60%)
CON: 6 (10%)
AID: 5 (10%)
LUC: 4 (50%) (+1)
DEF: 3 (45%) (+2)
RES: 1 (10%)
SPD: 9 (30%)
MOV: 6
Bio: Selina worked as a thief for a group of female bandits. When they got captured, she tried to escape several times and free her fellows. Each time she was beaten near death by the male guards. When she was transferred to become a gladiator, she prepared herself to save for her escape, and her revenge against all the males guards.
PS's! Make it so they don't stack into +25 EVA, and that conditionally they're not so easy to get. Also, you cannot pick Center as you have ranks in weapons - you might've wanted 'Imbue' instead but with 0 MAG and 0% progression in it, you won't see a single HP restored.
Fix your sheet and re-apply.Name: 'Hix'
Class: Shaman
Character Specific Skill: Fortune
Affinity: -
Personal Fault: Nihilist: When above 50% HP, -2 RES.
Personal Skill: Unnerve: When below 50% HP, +15 Evade.
Personal Skill: Vindictive: +10 Crit to an enemy that has damaged him within the last turn.
Preferred stats: MAG, SKL
Weapon profs: Anci (C), Dark (D)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330%
HP: 19 (70%)
STR: 2 (0%)
MAG: 7 (60%)
SKL: 4 (45%)
CON: 6
AID: 5
LCK: 2 (10%)
DEF: 1 (50%) (+2)
RES: 5 (50%) (+1)
SPD: 4 (45%) (+1)
MOV: 5
Bio:
A born slave, Hix is a young man of relatively short height, lightly built with short mint green hair. He served as a simple house servant before it was found that he had an affinity for magic, at which point he was quickly trained to fight as a combatant for his owning family. Mute as a result of his tongue being cut out early in his life, but that won't stop him from toying with his enemies.
Hmm, for once you remembered to put the 4 skill points to use
ACCEPTEDName: Ash Valise
Class: Mercenary
Character Specific Skill: Wrath
Affinity: -
Personal Fault: Cocky: If the character is over half health, -15 evasion
Personal Skill: Flirty: If the character is within 3 spaces of allies units, +10 critital
Personal Skill: Masochist(I think of a diffident name): If the character is under half health, +50% to support bonuses.
Preferred stats: STR, SKILL
Weapon profs: Slash(C), Swords (D)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330%
HP: 22 (60%)
STR: 5 (70%)
MAG: 1 (0%)
SKL: 6 (50%)
CON: 8
AID: 7
LCK: 2 (50%)
DEF: 4 (40%)
RES: 1 (10%)
SPD: 5 (50%)
MOV: 5
Bio:A mercenary with a mental problem. She way too sure of herself and her mind wander. It the reason she was catch after all.
Besides typos I don't see any problems there
ACCEPTED---
Affinities:
7, 2
4, 5
4, 9
1, 8
Xan: Anima or Thunder
Tsuchi: Ice or Light
Crimson: Ice or Heaven
scap: Fire or Water