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Author Topic: Competition II - New Life  (Read 24177 times)

Icefire2314

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Re: Competition II - New Life
« Reply #60 on: November 25, 2013, 08:27:35 pm »

Air breathing 2
Sun resistance 1
Basic brain 4
Fins 3
Light spots to proper eyes 3
Musculature 1
Skin 1
Improved Lateral Line 2
Triclops 2


Where we stand. I'm posting another update within the next hour or so before I go to bed, so make any final votes before I start.
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cheesemcmuffin88

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Re: Competition II - New Life
« Reply #61 on: November 25, 2013, 08:41:55 pm »

Boo minus to triclops
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GiglameshDespair

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Re: Competition II - New Life
« Reply #62 on: November 25, 2013, 08:45:24 pm »

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cheesemcmuffin88

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Re: Competition II - New Life
« Reply #63 on: November 25, 2013, 08:46:00 pm »

I have a dream for this creation and it does not involve three eyes
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Icefire2314

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Re: Competition II - New Life
« Reply #64 on: November 25, 2013, 08:46:23 pm »

Boo minus to triclops
Why?

I doubt we wouldve gotten another vote to triclops in the next hour anyway. You can always suggest it next generation though
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Emral282

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Re: Competition II - New Life
« Reply #65 on: November 25, 2013, 08:47:34 pm »

No I want to make FREAKING ORKs nor your pansie tolkien orcs BUT ORKZ
Meh. No need to mindlessly rehash things like that. If you want Orkz then try putting up votes that lead to them. If people don't vote for it then don't complain.
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cheesemcmuffin88

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Re: Competition II - New Life
« Reply #66 on: November 25, 2013, 08:50:39 pm »

I have been just trying to see if anyone got the reference there which I believe you did. But my main opposition now appears to be the tri-clops
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GiglameshDespair

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Re: Competition II - New Life
« Reply #67 on: November 25, 2013, 08:52:38 pm »

I have been just trying to see if anyone got the reference there which I believe you did. But my main opposition now appears to be the tri-clops

Make it triclops orks. Not Warhammer, true, but hell, they didn't evolve from sea creatures either, so completely accuracy is a no.
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Emral282

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Re: Competition II - New Life
« Reply #68 on: November 25, 2013, 08:54:23 pm »

Also my Triclops thing was more an offer for a retroactive placement of the lightspots. Totally going to put Trilateral Symmetry in my vote for the next turn though now that I've thought of it.
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Icefire2314

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Re: Competition II - New Life
« Reply #69 on: November 25, 2013, 09:46:15 pm »

Evolution attempts: Basic brain-1 Fins-6 Eyes-2
(normally a one would result in backwards evolution but since this creature is already so dumb I'm giving you guys a break this time)

Suprafloorum quickfin is such a giant leap past Seafloorum thornum that is has joined a different phylum in classification. It has 4 sets of powerful fins which allow it to move quickly through the water. Unfortunately as it doesn't have many senses, it tends to bump into things frequently, but its light spots and lateral lines help prevent it from getting into most bad scenarios.

Competition is beginning to grow stronger. Quickfins tend to take a more Tentahook like approach now, but with it's tentacles floating upwards instead of downwards as it swims, which snags more Tentahooks and Quadfins than anything else, but they are completely uncompeted for light in photosynthesis now.

The Tentahooks however are beginning to develop senses as well as an immunity to our toxins. They've developed lightspots more advanced than ours, but not by much. It has increased their predatory stance, however. They still lack a lateral line, however, and our lines allow us to avoid them. When it comes to a combat between the two creatures, Tentahooks usually win.

GENERATION 5:
(Suprafloorum) quickfin
A clear, tentacled jelly blob. They absorb food through the skin, and is dissolved in the inner body fluids. It is around 20 centimeters in height, 15 centimeters long and 5 centimeters wide. They have 7 tentacles, and each tentacle absorbs light in photosynthesis, but are also laced with a decent toxin which paralyzes anything which comes in contact with it.
SOCIAL: Completely socially awkward detached.
SENSES: Can detect electrical signals in the water, but only powerful ones. Faint ones are almost always ingnored. Light can also be detected, as well as shapes, but colors and others are not noticeable yet.
REPRODUCTION: Budding. The buds detach after reaching about 3 millimeters in dimensions and then float to a short distance away before growing into their own blob. About three buds grow at a time, and the time for each bud to grow to the point of detachment is about one day.
MOVEMENT: Is currently the fastest known creature in the environment. Its fins allow it to propel itself very quickly to wherever it goes.
EATING: It absorbs cells floating through the water. It will also prey upon the corpses of dead blobs. Its tentacles can create sugars from light with photosynthesis. The toxins which the tentacles carry can potentially kill other creatures, usually does not though, exceptions are those who are weak or young. Paralyzed but living creatures fall down to the blob's main body where endocytosis then takes place.
PREDATION: Tentaclaws are developing a toxin immunity, and because of this are able to prey on us more and more frequently. They are not entirely immune, and consuming a Quickfin tends to leave one immobilized for up to a day in extreme cases. Sometimes the Tentaclaws die, but rarely.
COMPETITION: They are uncompeted.
INTELLIGENCE: No form of intelligence. At all.
TOXINS: Neurotoxin- affects Tentaclaws (60% effectiveness) and Quadfins (100% effectiveness)
ENVIRONMENT: A shallow sub-tropical sea. Small reefs exist here, with a rare frond interspersed between the reef ridges. Much of the reef is dark, overshadowed by the growing populations above. The environment is at around 50% of its biomass capacity.

Current environment: Shallow sub-tropical sea.
Nearby environments: Beach, deeper sub-tropical sea, river delta
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Emral282

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Re: Competition II - New Life
« Reply #70 on: November 25, 2013, 10:39:54 pm »

Better Eyes
Better Lateral Line
Intelligence. Any at all.
Thick Skin
Improved Internal Toxins
Trilateral Symmetric Body


Better senses are always a good thing, and intelligence is a general increase across the board at this point, thick skin + internal toxins makes it harder to eat us.
The Trilateral Symmetry is because why not.
« Last Edit: November 25, 2013, 10:42:57 pm by Emral282 »
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Gamerlord

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Re: Competition II - New Life
« Reply #71 on: November 25, 2013, 11:56:07 pm »

Better Eyes
Better Lateral Line
Intelligence. Any at all.
Thick Skin
Improved Internal Toxins
Trilateral Symmetric Body


Better senses are always a good thing, and intelligence is a general increase across the board at this point, thick skin + internal toxins makes it harder to eat us.
The Trilateral Symmetry is because why not.
+1

Air breathing.
Grasping with tentacles.

Emral282

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Re: Competition II - New Life
« Reply #72 on: November 26, 2013, 01:19:20 am »

We're not quite ready for air breathing.
Plus, we're the near apex predator of this biome. No immediate need to rush to another.
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Gamerlord

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Re: Competition II - New Life
« Reply #73 on: November 26, 2013, 01:20:24 am »

Not rushing to another, just expanding our habitat to include it. We gonna be the top dog EVERYWHERE.

Emral282

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Re: Competition II - New Life
« Reply #74 on: November 26, 2013, 01:56:16 am »

I'd rather get at least basic Pack/Herd Instinct before going topside, but let's just let the voters decide ;)
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