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Author Topic: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.  (Read 7981 times)

Meph

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☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« on: November 23, 2013, 05:56:00 pm »


Masterwork Dwarf Fortress V.4e

Splinterz was kind enough to have a look at the GUI and do a graphical overhaul of it. It also has a few new features now, for example the skill boost you can give the invaders can be added manually from 0-15. This means you can control the difficulty a lot better. On 0 the enemies are unlearned, on 15 all of them are legendary badasses. Your choice. The worldgen editor of the GUI can now alter single templates, so you can edit only Garden of Gaia, or only Large Islands, and so forth. Its much more useful now. The Color schemes can also be picked from a dropdown-menu, which should make it a lot easier to handle them. Opening a color scheme will automatically show a preview. Special thanks to the art director of EVE ONLINE, Borkur Eiriksson, who made that background image. He gave full permission to use it for MasterworkDF.

And because the diseases seemed a bit to overwhelming, I disabled the three that are both relatively often as well as virulent. The changelog for this update are entire 2 lines.

This update is save compatible. If you move your saves into this, you can use the new GUI, and if you update the creature_standard.txt with the one included in this download, you can update the diseases rebalance. I will do a proper rebalance and add both more diseases and more cures, once I am back modding.

Changelog:
 - Removed Influenca, Meningitis and Pneumonitis. (for now)
 - Updated the GUI to Splinterz (of Dwarf Therapist fame) version.




It will be open till the 01.01.2014. All infos and updates will be posted on Facebook.

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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Urist McTeellox

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #1 on: November 24, 2013, 07:04:53 am »

Meph is being super-modest with this release announcement, since there's also a bunch of bugfixes, including:
None of these are particularly major changes to gameplay, although I would love to hear any feedback people have with muskets (either if they seem overpowered or underpowered compared to pistols).

~ T
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Meph

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #2 on: November 24, 2013, 10:21:07 am »

Quote
Meph is being super-modest clueless with this release announcement
Fixed that for you. I didnt even knew that splinterz github branch includes your fixes. I actually thought that its just the UI he worked on.

This makes this update officially NOT save-compatible. If inorganics and items have been deleted, which were present on worldgen in your older saves, it will cause either errors or crashes. So please, dont update your saves with these new raws.

I like how this has 265 downloads and 0 comments by players. :P
« Last Edit: November 24, 2013, 12:19:53 pm by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

moseythepirate

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #3 on: November 24, 2013, 01:00:48 pm »

That GUI is perdy :P
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Billy Jack

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #4 on: November 24, 2013, 03:16:22 pm »

Less comments just after a release means it is being played more without issues.  :)

Edit:

Minor issue: 
Checking the Misc. Features - Standardization column
     You need to turn off Simple Stone in the GUI to turn on Simple Stone in the game.
     Same for Minerals, Wood, Pets


Going back to 4d with diseases off until Splinterz come up with a new version of the settings program.
« Last Edit: November 24, 2013, 05:32:44 pm by Billy Jack »
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bourgeo

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #5 on: November 24, 2013, 05:32:08 pm »

Thank you.  This looks awesome.  I've been following this mod for some time now and I'm always impressed with your work. 

This update I have run into some issues. 

When I try to run the game with any tileset, I get the following message.
Not found: data/art/curses_640x300.png

Also, when I try to open utilities Command Prompt opens and exits so quickly that I can't read what it is saying, and no utility opens.
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Meph

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #6 on: November 25, 2013, 03:34:45 am »

Well, I cant do anything atm, only netbook with me, no VB. I cant work on the GUI, neither mine nor splinterz overhaul.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Billy Jack

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #7 on: November 25, 2013, 03:44:24 am »

No biggie.  Turning off diseases in 4d and using the unified branch from the patch thread is good enough.

Thanks and enjoy your trip.

I'd expect Splinterz to resolve the issue and put it on DFFD where we can integrate it ourselves, if necessary.
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Give a dwarf a fish, you feed him for a season.
Give a dwarf a Fishpond, couple of buckets, build a Fishery, and enable Fishfarming labor; you feed him for a lifetime. (And get someone to clean and prep the fish)

splinterz

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #8 on: November 25, 2013, 05:05:36 am »

Thank you.  This looks awesome.  I've been following this mod for some time now and I'm always impressed with your work. 

This update I have run into some issues. 

When I try to run the game with any tileset, I get the following message.
Not found: data/art/curses_640x300.png

Also, when I try to open utilities Command Prompt opens and exits so quickly that I can't read what it is saying, and no utility opens.
did you replace the init.txt file from the masterwork package with your own perhaps? check the init file and replace any curses_640x300.png with Phoebus_16x16.png

for the utilities: you ignore the prompt, it's just running a .bat file (i have to check what it's doing) to launch the utilities. does running the random creature generator work?

splinterz

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #9 on: November 25, 2013, 05:30:07 am »

Minor issue: 
Checking the Misc. Features - Standardization column
     You need to turn off Simple Stone in the GUI to turn on Simple Stone in the game.
     Same for Minerals, Wood, Pets
I'd expect Splinterz to resolve the issue and put it on DFFD where we can integrate it ourselves, if necessary.
interesting that when i pointed out discrepancies/errors in the manual i was instructed to "stop 'complaining' and fix it myself, or it'll get removed", but in this case, you just expect the responsible party to do it for you and provide a solution. luckily for you i disagree with your sentiments, so:

your feedback is appreciated and you are not expected to fix these issue yourself, so thank you for reporting it in the appropriate place. as one of the people responsible for this utility, i will fix this as soon as i can.

EDIT: you can get an updated exe here. (Right click, 'Save link as...')
« Last Edit: November 25, 2013, 05:51:47 am by splinterz »
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Gamerlord

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #10 on: November 25, 2013, 05:34:09 am »

HALLE-FUCKING-LUJAH! THE DISEASES HAVE BEEN NERFED.

Billy Jack

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #11 on: November 25, 2013, 11:16:38 am »

Minor issue: 
Checking the Misc. Features - Standardization column
     You need to turn off Simple Stone in the GUI to turn on Simple Stone in the game.
     Same for Minerals, Wood, Pets
I'd expect Splinterz to resolve the issue and put it on DFFD where we can integrate it ourselves, if necessary.
interesting that when i pointed out discrepancies/errors in the manual i was instructed to "stop 'complaining' and fix it myself, or it'll get removed", but in this case, you just expect the responsible party to do it for you and provide a solution. luckily for you i disagree with your sentiments, so:

your feedback is appreciated and you are not expected to fix these issue yourself, so thank you for reporting it in the appropriate place. as one of the people responsible for this utility, i will fix this as soon as i can.

EDIT: you can get an updated exe here. (Right click, 'Save link as...')
lol

The proper usage of a quoted statement, "stop 'complaining' and fix it myself, or it'll get removed", is to actually quote the statement.  No where in that message did I say that and I don't see how it has anything to do with the issues with the launcher. You took it upon yourself to update the launcher, so the responsibility is yours.

Thank you for fixing the issue.
« Last Edit: November 25, 2013, 11:25:11 am by Billy Jack »
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Give a dwarf a fish, you feed him for a season.
Give a dwarf a Fishpond, couple of buckets, build a Fishery, and enable Fishfarming labor; you feed him for a lifetime. (And get someone to clean and prep the fish)

Gamerlord

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #12 on: November 25, 2013, 11:26:30 am »

Hey, where'd all the links to stuff in the gui go?

splinterz

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #13 on: November 25, 2013, 12:19:14 pm »

lol
The proper usage of a quoted statement, "stop 'complaining' and fix it myself, or it'll get removed", is to actually quote the statement.  No where in that message did I say that and I don't see how it has anything to do with the issues with the launcher. You took it upon yourself to update the launcher, so the responsibility is yours.

my grammatical issues with paraphrasing aside, it would seem i misunderstood your post. to me, it implied you were stating that it wasn't the author of the manual's responsibility to update it, but that i should have taken it upon myself instead, lest it be removed entirely. with such a grave misunderstanding of your comments, i'm sure you can see why i was compelled to reply to your expectations here.

splinterz

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Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« Reply #14 on: November 25, 2013, 12:20:07 pm »

Hey, where'd all the links to stuff in the gui go?
do you mean the url links to the forums and stuff? they should all still be there under the two links and mods+ buttons on the main menu.
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