Name: Artemis Dimikaelo IV
Stats:
Agility: +1
Strength: -
Intelligence: 50% +1
Moxie: +1
Toughness: -
Special Skills:
Guardian of Time: Can stop time, effectively allowing him to essentially teleport with a range of about 20 meters. The Zero Form: When enraged, transforms into a half-demon lightning electric form that gives him extra agility and control over his time abilities. SPECIFICALLY, +2 TO AGILITY AND CAN TELEPORT RO A RANGE OF 40 METERS EACH ACTION.Inventory: Amethyst Katana (Pah HAH!)
Status: Putting together his Do It Urself Bunker kit.
Injuries: N/A
Name: Toaster
Occupation: Appliance
Stats:
Agility: +1
Strength: 50% -1
Intelligence: +2
Moxie: -
Toughness: 50% -1
Skills:
Toast Launcher: Toaster, as one could expect, is capable of launching flaming toast at high velocities toward anyone he can see. The toast is automatically replenished, but the launcher is capable of launching anything that fits in the slots, as well.
Elemental Resistance: Toaster, due to his natural ability and construction, is highly resistant to both fire and electrical damage.
Inventory: Cloak And Dagger (Hidden Position on Map when not moving)
Status: Rollin' Rollin' Rollin'
Injuries: N/A
Name: -.-
Occupation: Schoolgirl
Stats: Distribute 25 Points
Agility: 50% +6
Strength: -2
Intelligence: 50% -1
Moxie: -1
Toughness: +1
Special Skills:
Complete Apathy - Ignores pain, fear, surprise, compulsions, illusions, mind-control, shock, anything and everything that tries to dissuade her, control her, or mentally affect her whatsoever. Always Armed - can cause all kinds of weaponry to form around her body, ready for immediate use.Inventory: Schoolbag with textbooks, Arm Cannon,
Construction PDA, A Sandwich, a Chocolate Bar,
BONK! (1 Use), Bottle of Milk,
Enthusiasts Timepiece, Huntsman (11 Arrows).
Status: Having the target fight back?
Injuries: Bruised ribs, Useless Left Arm
KP: 5
Achievements: 1
Name: Dermonster
Occupation: RTD legend.
Stats: Distribute 25 Points
Agility: 50% +1
Strength: 50% +1
Intelligence: 50% +1
Moxie: 50% +1
Toughness: 50% +1
Special Skills:
What is this sorcery!?: Is a wizard. Can magic.
Walking Apocalypse: Treat all fives and above as having +1 and all ones and below as having -1.
Inventory: None
Status: Getting out of a slump.
Injuries: N/A
DP: 1
Achievements: 1
Name: GreatWyrmGold
Occupation: Benevolent Draconic Overlord
Agility: -1
Strength: 50% +1
Intelligence: +2
Moxie: -
Toughness: 1
I am a Dragon: Big, flies, breathes fire, uses magic, little perks like that.Healing Factor: Can cast 'Heal' with a +1 bonus.Shapeshifting: Can take on the form of any animal, person, or inanimate object. Stats are unchanged by this.
Inventory: Whatever he makes with major creation, wish, or the like. But who needs such trifles? I am a DRAGON! ...Also, I don't have opposable thumbs in my normal form.Status: Crashing a Barbecue (Geddit?)
Injuries: Semi-Blind (50% Chance of -1 to all rolls)
KP: 4
Achievements: 1
Name: MonkeyHead
Occupation: Tsunami
Stats: Distribute 25 Points
Agility: -
Strength: +3
Intelligence: -2
Moxie: -1
Toughness: +3
Special Skills:
Made of water - capable of all the usual shit water does - you know, dissolve stuff, drown people, evaporate, put out fires etc (+2 to relevant rolls)... highly vulnerable to electricity (-5 to defensive rolls) and temperature extremes (low temperatures change state to ice causing zero mobility until melted, high temperatures change state to steam, giving +2 mobility bonus but -3 penalties to attacks)Icy Form: +1 to Physical Defense(Temp. Lost:
Has no weak points - how do you hurt water? Immune to physical attacks)
Inventory: Nothing.
Status: Wanting to feel hot, hot, hot.
Injuries: N/A
KP: 6
Achievements: 1
Name:
The Question [or Vic Sage]Occupation: Detective/Vigilante
Stats:
Agility: +1
Strength: -
Intelligence: +1
Moxie: +1
Toughness: 50% -1
Special Skills:
-Urban Shaman(?): A somewhat unique set of abilities including a +1 bonus to unarmed and improvised combat.
-Binary Gas: Creates a mildly hallucinogenic smoke screen that makes life harder for his enemies(-1 to moxie, agility and intelligence), but easier for himself, as it appears to give him seemingly psychic abilities(+1 to moxie and intelligence). (
READY)
Inventory: Blank Mask, stuck firmly to face, Clothing(trenchcoat, pink dress shirt, slacks, fedora, dress shoes),
Enforcer, Ambassador
Status: Lying on the cold, hard ground (OOOHHH) (OOOHHH) (TROUBLE, TROUBLE)
Injuries: N/A
KP: 2
Name: Captain Canada
Occupation: Supersoldier
Stats:
Agility: +1
Strength: +1
Intelligence: 50% +1
Moxie: -
Toughness: +1
Special Skills:
Super-soldier: 2 extra skill points in Strength and Agility.
Canadian: Unaffected by cold attacks and can tame a moose for a steed. (
2 TURNS COOLDOWN)
Inventory: Vibranium Shield and Combat Uniform
Status: Being glad revenge didn't pan out.
Injuries: N/A
Name: Lacie Baskerville
Occupation: Unemployed
Stats:
Agility: +1
Strength: 50% -1
Intelligence: 50% +2
Moxie: +1
Toughness: 50% -1
Skills:
Summoner of demons: Lacie has the power to summon up various demons at will.
Child of the Abyss:Lacie gets a +1 to dice rolls on anything involving magic.
Inventory: Nothing
Status: Summoning 'The Big One'
Injuries: N/A
Name: Tupac Shakur a.k.a. 2Pac a.k.a. Makieavelli Occupation: Gangsta' RapperStats:Agility: +1Strength: -Intelligence: 50% -1 Moxie: +2Toughness: -Special Skills:Rap Manifestation: Tupac uses rap to manifest his soul into tangible forces. He is able to use magic in accordance with his skill and Moxie.Shot Me 5 Times: Got shot five times and lived. Hell, got shot a bunch more and died and he's still alive. Because of this, the first attack that would normally kill him, whether it's decapitation via sword or nuclear blast, does nothing too him. After this is used, it disappears for the rest of his current life.
Notorious: Big Poppa is a terrifying huge man who would eat anyone and then sodomize their respective family. Tupac is weak to Biggie Smalls if he appears for some reason.
Dance Fever: When cast, target uncontrollably breaks into dance.
Inventory:
Cordless Microphone - Use to enhance rapping abilities. Can also be used a bludgeon in desperate times. (Seriously, do you know how much it hurts to get hit with the mic?)
Suit - Rags to riches, bags to bitches, life story.
Bulletproof Vest - Covers back/torso area under Suit. Stops normal-grade ammunition, basic cutting/slashing instruments, and low-level magic attacks.
AK47 - Is the tool/don't make me act a motherfuckin' fool. Stocky, hard and dependable.
Magnum Revolver - Representing the Wild West. High-power.
Mac-10 - Machine pistol, high-rate automatic fire.
Lamborghini - Reminiscence on battlefield scars/while driving in plush cars. Sleek.
Status: RESPAWNING
Injuries: N/A
KP: 4
Achievements: 1
Name: Elephant
Occupation: Elephant
Stats: Distribute 25 Points
Agility: +1
Strength: +2
Intelligence: -2
Moxie: -
Toughness: 1 (Orig. 2)
Special Skills:
Stampede: Move a large distance and stomp everyone in your way. (
1 TURN COOLDOWN)
Imposing: Opponents take a penalty on Moxie rolls against you.
Inventory: None
Status: Nope, no Force.
Injuries: NO TUSKS
KP: 7
Achievements: 1
Name: The Marine
Occupation: Space Marine
Stats:
Agility: 50% +1
Strength: +2
Intelligence: -1
Moxie: -1
Toughness: 2
Inventory: Gauss Rifle
Special Skills:
Armored Suit:The Marine is immune to damage from environmental hazards, like ice and fire. (Projectiles or Melee attacks using these characteristics are still damaging.))
Stimpack: The Marine's Strength and Agility are raised by 2 each for two turns, and his Intelligence and Moxie are decreased by 2 each for two rounds. (2 Turn Cooldown from when the effect wears off.))
Status: Finding an opponent for the big hunt.
Injuries: N/A