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Poll

What should we work on next?

A tower to the sky!
A ridiculously complex trapped entrance!
A ginormous constructed somethingorother!
A monstrous terraforming project!
An ostentatious display of golden wealth!
A giant building in the shape of a Toad, in honour of ToadyOne!
Candy everything!
Exclamation point! (My idea will be posted below)

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Author Topic: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]  (Read 49661 times)

wozit

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #75 on: November 27, 2013, 02:12:10 am »

OK, so three questions. Are there countermeasures to flying creatures that I do not see? Are dwarves with crushed lungs and such filling the hospital ALL from magma crabs? And, why in Armok's name are there so many farmers?
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I love the idea that large creatures should be modelled as cubes.

puutuulion

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #76 on: December 02, 2013, 07:50:53 am »

Any progress on your turn wozit?
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WoobMonkey

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #77 on: December 02, 2013, 07:54:44 am »

OK, so three questions. Are there countermeasures to flying creatures that I do not see? Are dwarves with crushed lungs and such filling the hospital ALL from magma crabs? And, why in Armok's name are there so many farmers?

The number of farmers is probably from me.  I have a habit of setting {o}rders to 'only farmers harvest,' and then giving any idle hands the farming labour.
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

exodius1

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #78 on: December 03, 2013, 07:56:31 pm »

I did not have time to read yet but could I get on the "Apprentice" list? I would love to take a turn but Real Life is a rather demanding game.
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It wasn't intended for you to go insane both in character and out of character.

WoobMonkey

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #79 on: December 03, 2013, 08:02:17 pm »

I did not have time to read yet but could I get on the "Apprentice" list? I would love to take a turn but Real Life is a rather demanding game.

Done.  Welcome to CharmCrafted!

BTW - how's it coming along, wozit?
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

danmanthedog

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #80 on: December 03, 2013, 09:37:05 pm »

Im still good for my turn and sorry for not posting about animals and seeds on vacation. Also message me when it is my turn if i dont respond i a day thanks.
« Last Edit: December 03, 2013, 09:46:48 pm by danmanthedog »
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exodius1

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #81 on: December 04, 2013, 06:53:06 am »

I just finished rading and I will definately be on-board. Do not expect much of Role-play in my updates, I'm keeping that for Murderwheel.

Also, one-year to make a mega project? Can I raise dwarf limit and than murder them on the end of my turn or something? 'Cause it will not happen otherwise, I'm kind of bad like this^^.
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It wasn't intended for you to go insane both in character and out of character.

WoobMonkey

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #82 on: December 04, 2013, 06:57:55 am »

I just finished rading and I will definately be on-board. Do not expect much of Role-play in my updates, I'm keeping that for Murderwheel.

Also, one-year to make a mega project? Can I raise dwarf limit and than murder them on the end of my turn or something? 'Cause it will not happen otherwise, I'm kind of bad like this^^.

One year to start your megaproject, if you so choose.  One year to complete, alter, or re-imagine the projects started by previous overseers.

The only hard-and-fast rule is the 'no weapons, no military' rule.  Oh, and try to be creative with your digging, building, etc.  It's more about the ideal of art and architecture over military glories.

Failure is an option, so don't worry.

Please don't murder our populace; we're a peaceable, pretentious people! XD

Edit: wozit, this is your last day, unless you post here specifically asking for a couple more.  If you don't reply, or are unable to finish your turn, no hard feelings - I'll just move you down the list, and let the next overseer take up the save from 4maskwolf's turn.
« Last Edit: December 04, 2013, 07:07:30 am by WoobMonkey »
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

exodius1

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #83 on: December 04, 2013, 07:07:53 am »

I just finished rading and I will definately be on-board. Do not expect much of Role-play in my updates, I'm keeping that for Murderwheel.

Also, one-year to make a mega project? Can I raise dwarf limit and than murder them on the end of my turn or something? 'Cause it will not happen otherwise, I'm kind of bad like this^^.

One year to start your megaproject, if you so choose.  One year to complete, alter, or re-imagine the projects started by previous overseers.

The only hard-and-fast rule is the 'no weapons, no military' rule.  Oh, and try to be creative with your digging, building, etc.  It's more about the ideal of art and architecture over military glories.

Failure is an option, so don't worry.

Please don't murder our populace; we're a peaceable, pretentious people! XD

Are you telling me I cannot be artsy? Hmph!

What if it is an artistic version of mass suicide? Art has many different forms you know. Oh don't give me that look I was just kidding.

Edit: That reminds me, how are we on "Dwarven Checkers" type of defence? I may not have enought time to finish one outside but if I could divert the entrance to the underground.....
« Last Edit: December 04, 2013, 07:13:35 am by exodius1 »
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It wasn't intended for you to go insane both in character and out of character.

WoobMonkey

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #84 on: December 04, 2013, 03:15:06 pm »

Okay, I think it's been a reasonable time to wait.  Dolwin, are you ready to take up the reins of power?
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

danmanthedog

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #85 on: December 04, 2013, 03:59:32 pm »

well i checked out the forts last save and i got to say its like a cluster fuck of strangeness also what graphic tile you using.
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WoobMonkey

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #86 on: December 04, 2013, 07:57:29 pm »

well i checked out the forts last save and i got to say its like a cluster fuck of strangeness also what graphic tile you using.

I don't recall, tbh.  I usually tend to use phoebus or obsidian, myself.  puutuulion, do you remember?

Anyways, if you use the LNP, updating the save's tileset won't harm the save in any way at all, if you want to change it, danmanthedog.

Anyways, Dolwin, you have 2 days to respond.  I'll send a PM as well.
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

puutuulion

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #87 on: December 04, 2013, 08:30:19 pm »

I used phoebus and nothing looked odd, so I think you used that.
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danmanthedog

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #88 on: December 04, 2013, 09:05:36 pm »

okey thanks and one more thing 170 dwarfs is gonna be new to be new to me because i set it to only go up to 125 so haaa, and what metals do we have in the fort.
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4maskwolf

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Re: CharmCrafted, Citadel of Mechanisms[Game Open, still recruiting]
« Reply #89 on: December 04, 2013, 09:20:55 pm »

like nothing
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