What can I say? It was fun.
- Turn 8: Blood and Ice -
It has been... suggested that you accompany the Captain of the Guard to Shriekwind Bastion, the imposing fortress that squats over the southern pass like a hungry lion.Lao Thuun blushes when the Mayors clothing falls away, and then joins the nice officers who are thankfully not beating him with sticks.
He reasons to thank Lyu later for his excellent diplomatic skills.
(5) You manage to avoid mumbling or miming any faux pas vis a vis the naked truth about the mayor. You happily make it into the carriage and mumble hello to your companions.
Go along with the guards. Still kinda have broken ribs, after all.
(4) You climb into the carriage.
Go with the guards. Peacefully.
Convince the GM to roll for actions like this so we can laugh at 1's being rolled and people accidentally fighting the guards.
(3) You try to climb in, but slip and bash your shins. One of the guards sighs, picks you up and tosses you in.
go peacefully with the guards
(4) Unlike Ekoka, you manage to climb into the carriage unharmed.
"Oh, yes. Let us go. It is unbecoming of civilized people to make a scene."
Go with the guards in a tranquil, innocent fashion.
(1) "Okay!" You answer, smiling beatifically. As the guard turns away, you heft your stick, take hold of it with both hands and crack it across his head! (5) His bronze helmet crinkles under the massive force and the guard goes down like a poleaxed ox.
The other guards are staring in shock. (6) (Oh shit) You smile at the captain. "Bless you, my son," you intone peacefully. As he reaches for his sword you jab your staff into his neck, crushing his windpipe! The captain flies backwards under the force, his half-drawn sword sliding out of his hand and into the arm of another guardsman.
One guard steps up behind you and swings at your (3) arm! You (2) take a solid hit, but (4) manage to swing your staff one-handed into his (2) ribs. He wheezes and topples over.
(1) on your next swing you slip on a patch of blood. Yours, someone else's, you're not sure. You go down and four guards appear in your vision. "DIE, SCUM!" they yell. Four bronze swords plunge down...
...
...
...
...
You suddenly startle awake. The prison carriage is still rattling along. The cabin is damn cold... You must be pretty high up in the mountains. Lao Thuun is sitting across from you. Unlike the others, he's been handcuffed. Sigils gleam on the cuffs; your limited experience suggests they are to seal his magic. Probably wise.
Ekoka and Baldur are sitting next to Lao, Felis to your right. It would appear that someone has strapped Felis' ribs for him.
The carriage comes to a halt. There's a small barred window that runs along the top of the carriage; you can't see much out of it other than mountain. A freaking lot of mountain. "End of the line, boys," the Captain's voice says from outside. The door at the end opens and the five of you clamber out. As Lao gets out, the Captain grabs his shoulder. "I don't want to see you ever come into my town again, you got that?" he asks. "You take your freaky shit elsewhere." With one swift movement he jerks the cuffs off.
The five of you turn to face where he points, before he climbs back into the carriage. In front of you is a causeway. A wide road runs straight up, clearly carved into the mountain. This is the pass that leads into Zue'Qki'Ptar.
A huge arch dominates the road. That arch, and it's twin on the other side, mark the boundaries of Cylenia's oldest fortress, the black basalt monster that looms above the road, dug into the side of the western mountain. Thick, sturdy towers corner the wall across the road and the corners of the fortress itself. You see archers, warmed by braziers, stationed in each tower. They brook no nonsense.
Your gaze shifts back to the fortress. To Shriekwind Bastion.
A soldier is waiting. "Come. The Baron is waiting."
Lyu Brak (Harry Baldman)Profession: Priest
Status: Dreaming
Inventory:Staff (Bronze-Capped)
Religious Necklace
Warm Priestly Robes and Pants
Warm Priestly Shoes
180 gold
Wounds/Status: You're perfectly healthy!
Abilities: [Boundlessly Cheerful] [The Good Priest] [Not that faithful] [Righteous Litany]Baldur Bergfalk (USEC_OFFICER)Profession: Mercenary
Status: Riding
b]Inventory:
Broken greatsword
Worn leather jerkin (and normal clothes)
Worn leather boots
Bear fur cloak300 gold
Wounds/Status: [Broken rib (3/2)]Abilities: [Skilled Bargainer] [Guileless] [I'm Not Right Handed]Lao Thuun (BFEL)Profession: Warrior Mage
Status: Getting cuffed. Possibly enjoying it.
Inventory: Blunted bronze sword
Leather armour and boots
Acolyte's Suncloak210 gold
Wounds/Status: [Heavily Torn Muscles (4/5)] [Swollen Jaw (2/3)] [Exhaustion (2/3)]Abilities:[Enduring] [Atoner] [Spellsword]Spells:[Life Spell: Wisp]Magical Experience:[Ea: 0] [Wi: 0] [Fi: 0] [Wa: 0] [Li: 2] [Fo: -1] [Lt: 0] [Sh: 0]Felice Nasib (Pancaek)Profession: Seaman
Status: Riding along peacefully.
Inventory: Cracked Shortbow
Seven Arrows
Really Blunt DirkNautical Longcoat and Boots
370 gold
Wounds/Status: [Tender left arm (2/3)]Abilities: [Fearless] [Not a Landlubber] [Trick Shot]Ekoka (GreatWyrmGold)Profession: Wanderer
Status: Not being crazy.
Inventory: Cracked shillelagh
Wanderer's Cloak
Sturdy Clothes and Boots
Length of Rope
Flint and Tinder
380 gold
Wounds/Status: [Headache]Abilities: [Survivalist] [Dual Focus] [Maladjusted to heat] [Guiding Spirit]Spells:
[Wind Spell: Alacrity]Magical Experience:[Ea: 0] [Wi: 1] [Fi: 0] [Wa: 0] [Li: 0] [Fo: 0] [Lt: 0] [Sh: 0]