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Author Topic: Dominions 4 Round 4.01: wrapping up/AAR  (Read 54914 times)

Delta Foxtrot

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #240 on: December 16, 2013, 04:21:13 pm »

Aww, shucks.

I support the rollback. If I wanted to brawl with AI I wouldn't bother with PBEM.
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E. Albright

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #241 on: December 16, 2013, 05:10:06 pm »

I see a scant majority in favor of rollback, with no staunch objections. Barring the appearance of any such protests, I'll go ahead and do the rollback in ~4-5h.

Margrave, send me your email addy, please.
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Darkwind3

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #242 on: December 16, 2013, 05:55:51 pm »

I'm going to caution strongly against a rollback. They are very easy to screw up accidentally and even a single accident, from one player, can end the game (or, to be more precise, introduce such gamebreaking bugs that there's no point in continuing). That said, if we do continue with the rollback I've found a handy post explaining the best way to go about it (for anyone who might not know how rollbacks are often done).
« Last Edit: December 16, 2013, 06:03:00 pm by Darkwind3 »
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Karlito

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #243 on: December 16, 2013, 06:57:24 pm »

Actually, we need a sub for Mictlan. However, because Mrhappyface is rather disingenuous, we found this out after he submitted this last turn setting the 5th largest nation in the game to AI (following his statement that he'd keep playing, natch). So unless we roll back to last turn, we don't need a sub ATM.
Booo! I say, poor show sir!

I'd be fine with a rollback, even if it does mean a certain surprise is spoiled.
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Vortex Rikers

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #244 on: December 16, 2013, 08:07:22 pm »

I am in full support of a rollback, and if it does screw the game up; it's just a game, can always start another one.
If I wanted to play with AI I would play single player.
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Knave

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #245 on: December 16, 2013, 08:31:31 pm »

I've never done a rollback before, so I have an etiquette question:

When the rollback occurs are we just supposed to send in our previous 2h knowing what's going to happen?
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Karlito

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #246 on: December 16, 2013, 08:53:58 pm »

Your old .2h is actually already on file, so the polite thing to do would be to ignore any messages in your email inbox until it's complete.
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Knave

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #247 on: December 16, 2013, 08:57:17 pm »

Good to know. I'll leave it be then, thanks!
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E. Albright

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #248 on: December 16, 2013, 09:01:12 pm »

All right, let's do this. Well, not now, but soon. It's going to take place in about two hours, because I want to increase the chances of people seeing the message I sent regarding deleting old .2h files. I've turned off quickhost and will force hosting as soon as I get the word from Margrave that a new turn has been submitted. Per the guidance Darkwind posted, what we need to do right now is delete our current turn 19 .2h files, and forget they ever existed. So, yeah. Let's do that, and move along from there.
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Margrave

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #249 on: December 17, 2013, 12:06:29 am »

Got the turn, no password needed everything is hunky dorry.

Except when I opened up the save file. Holy shit you weren't kidding when you said the cost was high for that bless.

...and what a bless considering how effective it was, ain't that right Ashdod and Abysia? Eh? EH?

I have my work cut out for me. Indulge me a little time to get back into the swing of things and talk to a few people, it's about midnight right now so I promise to get it in after work tomorrow.

A new day dawns for the tribe of Beefy Crunch, their Lawgiver and Master stirs and reaches out to the minds of his Kings and Priests:
"NEEDS MORE SPICYNESS!"
Enormous quantites of cumin are ordered to be burned at the sacrifical altars across the lands...


EDIT: Nevermind. Turn sent.
« Last Edit: December 17, 2013, 05:07:43 pm by Margrave »
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Darkwind3

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #250 on: December 18, 2013, 10:25:11 pm »

Well, Ermor is under siege, at least. Unfortunately, due to the defense message bug, I have no idea whether I'm doing anything to the fort's defenses. Well, the more zombies the merrier, I suppose! There's no problem with sieging faster if I'm already breaking down his walls.

also come on bogus you couldn't have chosen a worse time nor a worse province to show up, what the hell man
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sum1won

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #251 on: December 18, 2013, 11:32:43 pm »

Requesting a 24 hr delay due to exams.
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E. Albright

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #252 on: December 19, 2013, 12:33:15 am »

Delay processed.
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lijacote

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #253 on: December 19, 2013, 10:43:19 am »

Just making sure - but did Arco get their turn in?
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Karlito

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Re: Dominions 4 Round 4.01: Game In Progress
« Reply #254 on: December 19, 2013, 12:03:04 pm »

Nope! If you click on options, then on 'Staling Data' you can see what players submitted their turns.
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