Something that occurred to me the other day, that would be an interesting feature, is to have a "ping" feature activated by certain events that would interact with the internet. I mean, there's so much information readily available on the internet already, why not just ping the appropriate wiki page that describes, say, the DF uses for hematite when (l)ooking at the description for hematite? The description would be an html address instead that would open that page. This would work for armors, workshops, weapons, enemies, animals... even Megabeasts and Titans.
Soundsense already uses the gamelog.txt file to activate its sound files, using an automatic forumdwarves.txt reader might be able to integrate html content with our game as well. Suddenly creature graphics aren't such a big problem anymore, since their descriptions just point to a .jpg or .png file hosted publicly, or downloaded as a "graphics pack" with the utility. (Much like Masterwork Mod's awesome how-to pages included with the mod itself.)
I don't know java or ruby or even html5, so I don't have much of an idea about how tricky it would be to read the html link that would be replacing the description text in the vanilla game, as an "automatic link", but outside that, the only problem I see is the hard disk space (or bandwidth, if it points to an outside media archive) used may be too much for older computers, and replacing all those descriptions with appropriate links would be seriously mind numbing.
What are your thoughts about this idea? Feasable or not?