Creepiness is kinda Zzdwi's thing yo
Really? I'd have said his 'thing' was petty cruelty and overpowering greed. He reached happily for the power inherent in the super-artifact, then decided that he didn't care much for the idea of serving the one who let him have that power, enslaved a village and made them help him build a giant temple to bribe another god to free him. All instead if just taking off the gloves.
Eh, super-artefact gave him intelligence by landing on him, so the freedom of choice thing wasn't really in there, nor was the village enslaved. Also, prior to Liram offering an escape clause, there actually was no way to escape the slavery, even by taking off the gloves. Under the circumstances originally given, Zzdwi's chosen course of action was the best he could manage.
Of course, this whole time all Liram needs to do is
order Zzdwi to kill himself/take the gloves off, or if he prefers
order Zzdwi to take only actions directly mandated by him. Granted, if he does the latter I'm out of the game, but I'm willing to accept that; it's a risk I undertook when picking the character.
One thing Zzdwi won't do is destroy the Temple out of spite, although the gauntlets are certainly able to do that. Art is sacred, after all.
Edit: Taking off the gloves should leave Zzdwi pretty much powerless, though. He's a shambling veggie monster with approximately hand-like tendrils, so he can still make things, but he won't be able to manipulate essence like a Kin any more, or even perceive any of that ilk. I guess he'll have vaguely Child-level limitations, but one can hope he retains his skill at craftsmanship, albeit with mortal tools.