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Author Topic: Kalpa: A Game of Divinity OOC  (Read 30265 times)

Weirdsound

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Re: Kalpa: A Game of Divinity OOC
« Reply #195 on: December 09, 2013, 10:24:50 pm »

And now I think we have reached that fun little state of affairs where most of us are waiting to see what the others do before posting our own actions. Time to see who blinks first.
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Powder Miner

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Re: Kalpa: A Game of Divinity OOC
« Reply #196 on: December 09, 2013, 10:52:28 pm »

I did all my stuff already, I just want sjm to post. I might respond to you though, Weird.
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GreatWyrmGold

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Re: Kalpa: A Game of Divinity OOC (Two Ascendents Available)
« Reply #197 on: December 09, 2013, 10:58:24 pm »

Quote
The Plague problem
Why contain it? S'cool!
You have quite the talent for ending up on the minority side of things.
Talent? Why dear sir, it is my destiny to make things !FUN! Its in my job description too.
...Suddenly your behavior as Udil seems somewhat less reprehensible and more...are you familiar with the concept of an "overshot" in Roll to Dodge? It seems like you rolled a 7 with an action of "'Keep things interesting".

Im making a guess because the worlds are tiny, so they would probably be tiny to accommodate.
Must...Resist...Urge...To...SCIENCE!

Yeah, I'd rather not have another Pantheon where every Ascendant other than Udil did basically nothing before dying to Azthor.))
Don't be absurd, there was...um...Nelthakar would have done stuff if his player hadn't dropped out, and if he hadn't promptly been plotkilled.

And now I think we have reached that fun little state of affairs where most of us are waiting to see what the others do before posting our own actions. Time to see who blinks first.
*blink*



Psaras seems to be starting off much like Neyravah did, except Neyravah's curses to the dwarves were...well...I'm having trouble imagining how "send these spirits to cull the weak" was supposed to go over well.
What I'm saying is, watch your back. And I'll even say it IC.

Feros's actions remind me a bit of Native Americans, except that they were less militant and more naive with their lack of property rights. Let's hope Psaras doesn't go Pizarro.
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evilcherry

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Re: Kalpa: A Game of Divinity OOC
« Reply #198 on: December 09, 2013, 11:21:55 pm »

So, hiresword for sale.
Namq'ua could potentially devise a disease which catches on the evils of industrialization (hygiene, lack of physical exercise, etc).

gman8181

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Re: Kalpa: A Game of Divinity OOC
« Reply #199 on: December 09, 2013, 11:36:18 pm »

Pfft, doing so would be a short term solution at best. An alliance with you is as good as a death wish. Unless the GM decides to change the game mechanics so that order instead of chaos and death causes the very fabric of reality to tear apart, your methods only lead everyone closer to a collective suicide.

Also that should probably go in the IC thread. As a bonus, I wouldn't be able to debate your logic there because I wouldn't know about it IC.
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micelus

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Re: Kalpa: A Game of Divinity OOC
« Reply #200 on: December 09, 2013, 11:49:27 pm »

Edited current amount of acts to make it more obvious on how many you can use this turn. It wasn't very clear previously.
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GreatWyrmGold

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Re: Kalpa: A Game of Divinity OOC
« Reply #201 on: December 10, 2013, 06:59:40 am »

Namq'ua could potentially devise a disease which catches on the evils of industrialization (hygiene, lack of physical exercise, etc).
...Must...Resist...Urge...To...Science...
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Ardas

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Re: Kalpa: A Game of Divinity OOC
« Reply #202 on: December 10, 2013, 08:07:51 am »

Universe going kaboom is not a problem if you know how to shelter yourself.
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GreatWyrmGold

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Re: Kalpa: A Game of Divinity OOC
« Reply #203 on: December 10, 2013, 08:09:44 am »

Now I'm all the more interested to know what was in that redacted post.
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Ardas

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Re: Kalpa: A Game of Divinity OOC
« Reply #204 on: December 10, 2013, 08:11:17 am »

It was just me using quote instead of edit button on my action. Accidental spam.
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GreatWyrmGold

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Re: Kalpa: A Game of Divinity OOC
« Reply #205 on: December 10, 2013, 08:15:56 am »

Oh.

You just made 9 more Rings. Not as interesting as I had hoped.
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HissinhWalnuts

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Re: Kalpa: A Game of Divinity OOC
« Reply #206 on: December 10, 2013, 08:56:57 am »

Looks like a I have a dog on a leash, its hard for even otherworldly motives to get worship when everything is dead.
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Re: Kalpa: A Game of Divinity OOC
« Reply #207 on: December 10, 2013, 09:14:06 am »

MUCH RP
MUCH
RARAARARARRR
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Iituem

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Re: Kalpa: A Game of Divinity OOC
« Reply #208 on: December 10, 2013, 10:08:55 am »

Looks like a I have a dog on a leash, its hard for even otherworldly motives to get worship when everything is dead.

Yep.  That's a fine attitude and will get you far with your new pet.
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GreatWyrmGold

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Re: Kalpa: A Game of Divinity OOC
« Reply #209 on: December 10, 2013, 11:11:54 am »

Wait, all we had to do to claim the Font was spend an Act? Oh dammit, I was roleplaying for basically nothing. I thought we'd have to convince it to let us use its energy!
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