Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 18

Author Topic: Six-Shooter, a short Arena game: SIGN UPS CLOSED, preparing for round 2  (Read 21701 times)

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #90 on: November 19, 2013, 02:17:45 am »

Yes, after the round, you can buy perks and equipment.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #91 on: November 19, 2013, 02:26:03 am »

With the kills you made, or how quickly you died, or some other measure of score? Or some other currency?
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #92 on: November 19, 2013, 02:28:18 am »

Anybody else think each perk should also be a hat? So that the more perks you have, the more hats you wear, and the harder it is to keep your hats (and your perks) on?
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #93 on: November 19, 2013, 02:29:38 am »

With the kills you made, or how quickly you died, or some other measure of score? Or some other currency?
Yes.

Anybody else think each perk should also be a hat? So that the more perks you have, the more hats you wear, and the harder it is to keep your hats (and your perks) on?
While absolutely hilarious, and I will remember this for another game, I'd rather not do so now.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #94 on: November 20, 2013, 01:49:54 am »

Artemis and the person both go for scaps' gun! (6vs.1) Artemis gets to it first and aims it at the stupid guy behind the counter! (1) It jams! Dang it! Meanwhile the person turns away and (2) fires a shot at gold, hitting the dartboard!
Gold, seeing the incoming fire, kicks over the table in front of him and takes cover!
The stupid guy tries to swing a pistol at dewy, (1) but misses wildly as his arm seizes up in pain! Dewy grabs the bottle of whiskey from the counter (4) and smashes over his head! In his weakened state, the stupid guy gives in and collapses.
Dewy's victory is short lived, however, (6) as Krath force-feeds dewy an extra serving of lead!
Meanwhile away from all of the fighting, Chink calmly unjams the gun that formerly belonged to TCM. He can hear all of the commotion inside.

Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #95 on: November 20, 2013, 01:52:06 am »

Darn it, people! Die faster!
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #96 on: November 20, 2013, 01:58:33 am »

Darn it, people! Die faster!
I just read through the game, incidentally, exactly 2 people have died every turn. Odd.

If that plays out, then two people will die next turn, and then there will be two more, leaving one person standing at the end of the last round.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #97 on: November 20, 2013, 08:57:54 am »

Yes, after the round, you can buy perks and equipment.
Assuming you survive.

Crouch behind cover. Shoot Person!
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Person

  • Bay Watcher
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #98 on: November 20, 2013, 10:53:41 am »

Stay in cover, keep shooting gold.
Logged
Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

DarkArtemisFowl

  • Bay Watcher
  • Worlds together, worlds apart.
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #99 on: November 20, 2013, 11:06:26 am »

"Damn these low quality revolvers."
Get into cover and unjam the gun.
Logged

dewboy

  • Bay Watcher
  • I did it..... FOR !!SCIENCE!!
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #100 on: November 20, 2013, 01:52:12 pm »

I'll join in the second round with everyone else.
Logged


WEEEEEEEEEEEEEEEEEEE

Execute/Dumbo.exe

  • Bay Watcher
  • Never Types So Much As Punches The Keyboard
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #102 on: November 20, 2013, 03:53:24 pm »

Also me please, question, what kind of perks are there?
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #103 on: November 21, 2013, 01:25:49 am »

Yes, after the round, you can buy perks and equipment.
Assuming you survive.
You think death is permanent?

Also me please, question, what kind of perks are there?
I'm still assembling all of my loose ideas for them, but it'll include junk like Gunslinger, which reduces the dual-wielding penalty, some stuff like extra holsters to bring in more guns with you (of both pistol and rifle varieties) different types of weapons, that sort of stuff.
I'll make a little "shop" post after the round that will have prices for them, and I'll let people suggest junk and I'll think of ways to add them in.

The exact amount of currency that people will have to spend will be based off of me reading back through the updates, and assigning what basically amounts to achievements and giving point values on them.
So you could get points for that amount of kills you got, the amount of headshots you get, the way you died, really anything.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Six-Shooter, a short Arena game
« Reply #104 on: November 21, 2013, 01:30:41 am »

Can I earn extra monies by starting an update archive?

Also, shop suggestion! Hats with magic powers. Or just hats that look fancy. Maybe everybody gets a hat depending on what they did? It would help to distinguish between people without the name tags.

You could also just give everybody different-colored hats.

Edit: I made the archive, since there was no reason not to. It's at the top of Page 4, assuming you're using 15 posts per page.
« Last Edit: November 21, 2013, 01:36:53 am by Elephant Parade »
Logged
Pages: 1 ... 5 6 [7] 8 9 ... 18