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Author Topic: Six-Shooter, a short Arena game: SIGN UPS CLOSED, preparing for round 2  (Read 21824 times)

mastahcheese

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Re: Six-Shooter, a short Arena game
« Reply #90 on: November 19, 2013, 02:17:45 am »

Yes, after the round, you can buy perks and equipment.
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The Derail Thread

flabort

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Re: Six-Shooter, a short Arena game
« Reply #91 on: November 19, 2013, 02:26:03 am »

With the kills you made, or how quickly you died, or some other measure of score? Or some other currency?
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Elephant Parade

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Re: Six-Shooter, a short Arena game
« Reply #92 on: November 19, 2013, 02:28:18 am »

Anybody else think each perk should also be a hat? So that the more perks you have, the more hats you wear, and the harder it is to keep your hats (and your perks) on?
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mastahcheese

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Re: Six-Shooter, a short Arena game
« Reply #93 on: November 19, 2013, 02:29:38 am »

With the kills you made, or how quickly you died, or some other measure of score? Or some other currency?
Yes.

Anybody else think each perk should also be a hat? So that the more perks you have, the more hats you wear, and the harder it is to keep your hats (and your perks) on?
While absolutely hilarious, and I will remember this for another game, I'd rather not do so now.
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The Derail Thread

mastahcheese

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Re: Six-Shooter, a short Arena game
« Reply #94 on: November 20, 2013, 01:49:54 am »

Artemis and the person both go for scaps' gun! (6vs.1) Artemis gets to it first and aims it at the stupid guy behind the counter! (1) It jams! Dang it! Meanwhile the person turns away and (2) fires a shot at gold, hitting the dartboard!
Gold, seeing the incoming fire, kicks over the table in front of him and takes cover!
The stupid guy tries to swing a pistol at dewy, (1) but misses wildly as his arm seizes up in pain! Dewy grabs the bottle of whiskey from the counter (4) and smashes over his head! In his weakened state, the stupid guy gives in and collapses.
Dewy's victory is short lived, however, (6) as Krath force-feeds dewy an extra serving of lead!
Meanwhile away from all of the fighting, Chink calmly unjams the gun that formerly belonged to TCM. He can hear all of the commotion inside.

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Elephant Parade

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Re: Six-Shooter, a short Arena game
« Reply #95 on: November 20, 2013, 01:52:06 am »

Darn it, people! Die faster!
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mastahcheese

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Re: Six-Shooter, a short Arena game
« Reply #96 on: November 20, 2013, 01:58:33 am »

Darn it, people! Die faster!
I just read through the game, incidentally, exactly 2 people have died every turn. Odd.

If that plays out, then two people will die next turn, and then there will be two more, leaving one person standing at the end of the last round.
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As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

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Re: Six-Shooter, a short Arena game
« Reply #97 on: November 20, 2013, 08:57:54 am »

Yes, after the round, you can buy perks and equipment.
Assuming you survive.

Crouch behind cover. Shoot Person!
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Person

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Re: Six-Shooter, a short Arena game
« Reply #98 on: November 20, 2013, 10:53:41 am »

Stay in cover, keep shooting gold.
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DarkArtemisFowl

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Re: Six-Shooter, a short Arena game
« Reply #99 on: November 20, 2013, 11:06:26 am »

"Damn these low quality revolvers."
Get into cover and unjam the gun.
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dewboy

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Re: Six-Shooter, a short Arena game
« Reply #100 on: November 20, 2013, 01:52:12 pm »

I'll join in the second round with everyone else.
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Execute/Dumbo.exe

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Re: Six-Shooter, a short Arena game
« Reply #102 on: November 20, 2013, 03:53:24 pm »

Also me please, question, what kind of perks are there?
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mastahcheese

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Re: Six-Shooter, a short Arena game
« Reply #103 on: November 21, 2013, 01:25:49 am »

Yes, after the round, you can buy perks and equipment.
Assuming you survive.
You think death is permanent?

Also me please, question, what kind of perks are there?
I'm still assembling all of my loose ideas for them, but it'll include junk like Gunslinger, which reduces the dual-wielding penalty, some stuff like extra holsters to bring in more guns with you (of both pistol and rifle varieties) different types of weapons, that sort of stuff.
I'll make a little "shop" post after the round that will have prices for them, and I'll let people suggest junk and I'll think of ways to add them in.

The exact amount of currency that people will have to spend will be based off of me reading back through the updates, and assigning what basically amounts to achievements and giving point values on them.
So you could get points for that amount of kills you got, the amount of headshots you get, the way you died, really anything.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: Six-Shooter, a short Arena game
« Reply #104 on: November 21, 2013, 01:30:41 am »

Can I earn extra monies by starting an update archive?

Also, shop suggestion! Hats with magic powers. Or just hats that look fancy. Maybe everybody gets a hat depending on what they did? It would help to distinguish between people without the name tags.

You could also just give everybody different-colored hats.

Edit: I made the archive, since there was no reason not to. It's at the top of Page 4, assuming you're using 15 posts per page.
« Last Edit: November 21, 2013, 01:36:53 am by Elephant Parade »
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