Ok Before I start I have one question...Who thinks that resources should be simplified?
Give your opinion since I think so many resources is too much for a forum game and we will all get lost especially once the countries are advanced and are like idk are blooming with industry like China?
Im thinking about either:
A] Just Cash,People,Army,Research,Building Supplys, Militray Supplys and specific resources you will uncover later on (eg. uranium or diamonds)
B] Just Cash,People and Army
C] No change
D] Your own opinion...
Also I never thought of this but....Do communist,socialist,fascist countries have tax?
((How comes Baffler has a significantly larger pop and food reserve?))
Sorry, scapheap is also supposed to have that boost.Also It should have been +50 population because of army and not that much food.
10ebbor10
Construction
[1] -2* College (-50 wood, - 80 bricks, -40 Cement, -$20,000,000)
[2-5] Nothing yet
Research
[1] Advanced Building [10/20]
Diplomatic
[1] If possible, try to send a delegation to the USSR to negotiate friendly relations.
- USSR has decided your country isn't useful enough and may be only dead weight and so relations remain neutral.
Laws and Directives:
[1] Create a subministery of Truth. Upkeep of $5000 each year.
[2] All factories must have the facilities to store enough resources to maintain constant production. Factory's can now produce even if you are negative on resources. Note there is a + (-10) Cappacity of storage per factory, meaning that if you have 10 factorys you can keep producing until you have -100 of the resource.
[3] Formerly foreign owned factories that used to produce for export will be repurposed for domestic purposes. Construction materials are a priority.
Delayed...((Remind me of this later as I have to create some sort of map/regions to make keep track of countries.))
Upkeep:
-4500 Food for the month.
-$500 for subministery of truth
-$5000 for army upkeep
-140x50= $7000 worker wages
-$900 18 x 50 = (Note farms excluded)
Total:-$13400 and -4500 Food
Income:
+10 Brick
+10 Cement
+5 Iron
+25 Wood
Tax= 7000(workers wages) x 0.21= +$1470
+$0 For exported Goods
Total: 10 Brick,10 Cement,5 Iron,25 Wood,$1470
Current Resources:
Army:10 Population:150 Food:10500 Wood:475 Bricks:30 Cement:70 Iron:55 Steel:10 Cash: $154,988,070 Research:0
Buildings: 2 Colleges,0 [-5] Exporting Factories,Processing Factories 10[+5],25 Farm Plots,Government Building,5 Lumber mills,
Research Going on: Advanced Buildings [10/20]
scapheap:
Build College
Build 4 farms
Research
Cement Production [5/10]
Diplomatic
Nothing for now
Laws and Directives:
[1]Go with a simple set of laws for now.
Upkeep:
-6000 Food for the month.
-$50000 for army upkeep
-150x50= $7500 worker wages
-$850 17 x 50 (Note farms excluded)
Total:-$58550 and -6000 Food
Income:
+5 Brick
+5 Cement
+2.5 Iron
+25 Wood
Tax= 7500(workers wages) x 0.21= +$1575
+$500 For exported Goods
Total: 5 Brick,5 Cement,2.5 Iron,25 Wood,$2075
Current Resources:
Army:50 Population:200 Food:25000 Wood:230 Bricks:15 Cement:65 Iron:47.5 Steel:25 Cash: $67,052,075 Research:0
Buildings: 1 Colleges,5 Exporting Factories,Processing Factories 5,29 [+4] Farm Plots,Government Building,5 Lumber mills,
Research Going on: Cement Production [5/10] Note you don't need to research cement production.You just need to build Processing Factories(Something new).
Fniff
Build College
Build Farm
Research
Nothing
Diplomatic
Nothing
Laws And Directives:
Nothing
Upkeep:
-4500 Food for the month.
-$5000 Army Upkeep
-140x50= $7000 worker wages
-$850 17 x 50 (Note farms excluded)
Total:-$17050
Income:
+5 Brick
+5 Cement
+2.5 Iron
+25 Wood
Tax= 7000(workers wages) x 0.21= +$1470
+$500 For exported Goods
Total: 5 Brick,5 Cement,2.5 Iron,25 Wood,$1970
Army:10 Population:150 Food:15000 Wood:245 Bricks:15 Cement:65 Iron:27.5 Steel:10 Cash: $147,484,920 Research:25
Buildings: 1 Colleges,5 Exporting Factories,5 Processing Factories,26 [+1] Farm Plots,Government Building,5 Lumber mills,
Ghazkull:
Build College
Build Farm x11
Research
Nothing
Diplomatic
Nothing
Laws And Directives:
Nothing
Upkeep:
-4800 Food for the month.
-$5000 Army Upkeep
-140x50= $7000 worker wages
-$850 17 x 50 (Note farms excluded)
Total:-$17050
Income:
+5 Brick
+5 Cement
+2.5 Iron
+25 Wood
Tax= 7000(workers wages) x 0.21= +$1470
+$500 For exported Goods
Total: 5 Brick,5 Cement,2.5 Iron,25 Wood,$1970
Army:20 Population:160 Food:15000 Wood:148 Bricks:28 Cement:90 Iron:33.5 Steel:13 Cash: $21,400,000 Research:15
Buildings: 1 Colleges,5 Exporting Factories,5 Processing Factories,36 [+11] Farm Plots,Government Building,5 Lumber mills,
That was the most mind blowing experience i had since idk when.I feel like if I just took a mindrape pill.The Resource system MUST be simplified in some way as it takes way too long calculation all the stuff (more then an hour and that's just a couple of players).
Also everybody note you don't need to research for cement nor brick nor iron.You will have to research for steel but i dont suggest investing your research points into it right now as the resource system is most likely going to undergo changes.
Now the food upkeep and income.The system works like this 1 Person x 30 Days = 30 Food per month.So now say you have a population of 200. That's 200 x 30 Days = 6000 food per month.Now x12 for a year that's 72,000.Quite a big number?I suggest that the dictators build up their farms during the winter.Also the farms wont work like this : 1 Farm=1 Food each month. Its going to be something more like 1 Farm=100.That means that with the beginning farms you have you already get 2500 food each month.Now its going to be useful to build more farms during winter so that you will have say 50 farms x 100 will be 5000 which will be both enough for all non winter months and also enough to stockpile food for winter. Countries which started militaristicly will need a quick boost in economy to make sure they have enough food supplies. Atleast according to my maths thats how it should work.
People who I didn't get today I'll do tomorrow as enough mindrape is enough.Also in game 2 weeks past.All other dictators who didn't post yet still have another day (2 weeks in-game) to complete their turn otherwise we will move on.If a dictator doesn't respond for 3 turns (6 days) he will be declared assassinated and someone on the waiting list will take their turn.
Also changes have taken place:
scapheap-Socialist-Jannaina-C
Baffler-Communist-Workers Republic of Paraglen-C
Your country's population have been decreased to 200 and food supplies also decreased to appropriate numbers as to correct mistakes I made earlier on.(Note food supplies should last for more then 3 months to withhold winter.If again I made mistakes report)
If I made any mistakes at
ALL, Please report.
Also feel free to ask questions nor suggest anything.