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Author Topic: Living Oasis (3.5) OOC Thread - 8? Slots open  (Read 43677 times)

GreatWyrmGold

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #210 on: November 17, 2013, 08:12:58 pm »

That's a very diplomatic response.
I try.

Quote
I actually have no problem with it. However, there might be an issue if parties mix, run across each other, and so on.
Two possible solutions:
1. Level up the lower-level party faster for the first bit.
2. Run separate plots. This is just about every definition of the city of adventure.
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Shootandrun

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #211 on: November 17, 2013, 08:12:58 pm »

Having played with and appreciated the GMing of thatkid and Dwarmin, I can say I'm very interest in this. I'm a bit late to the party, but... Could anyone make a list of the classes/roles people are considering to play? I generally like to choose mine in function of what's missing.
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GreatWyrmGold

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #212 on: November 17, 2013, 08:14:33 pm »

I feel slightly snubbed...

Anyways, list.
At least three days ago, we had this list...

Quote
Players:
Stated
We have me, a tiny-sized sorcerer (Gilgamesh)
Zako who probs do a rogue
Harbingerjm: Kobold Rogue or Artificer
Culise: Knight/Crusader
Remuthra: Paladin
sjm9876: Druid
Deep Waters: Paladin

Not stated
Patrick Hunt will no doubt do a dual wielding melee character
lawastooshort
mastahcheese
TealNinja?

DMs
Dwarmin
GreatWyrmGold?
thatkid?
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Remuthra

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #213 on: November 17, 2013, 08:16:36 pm »

Quote
Players:
Stated
We have me, a tiny-sized sorcerer (Gilgamesh)
Zako who probs do a rogue
Harbingerjm: Kobold Rogue or Artificer
Culise: Knight/Crusader
Remuthra: Paladin Bruiser
sjm9876: Druid
Deep Waters: Actual Paladin

Not stated
Patrick Hunt will no doubt do a dual wielding melee character
lawastooshort
mastahcheese
TealNinja?

DMs
Dwarmin
GreatWyrmGold
thatkid

Shootandrun

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #214 on: November 17, 2013, 08:18:17 pm »

Thanks! The map looks nice, although the circular "biomes" are a bit odd. Wouldn't a slightly more realistic style be better for immersion?
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Culise

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #215 on: November 17, 2013, 08:20:51 pm »

Thanks! The map looks nice, although the circular "biomes" are a bit odd. Wouldn't a slightly more realistic style be better for immersion?
Well, the circular biomes only exist because of a magical field centered on a single point (each totem), so I don't mind them as much; they aren't supposed to be realistic as far as originating in physical phenomena.  It'll definitely be interesting to visit the overlapping areas, though. ^_^

Also, prelim work on my character.  I'm still mulling over things, like certain elements of the backstory (such as the entire Cataclysm, or if I should have any survivors; being the "last survivor" twice kinda puts her in "divine chewtoy" territory, though), and I haven't gotten an answer on the race question; I might switch over to a gnome variant for that CON bonus if I can't pick up Strongheart. ^_^
((Though I can't believe I didn't pick up the unfortunate implications of a gnome with a Semitic name until writing up this post))
« Last Edit: November 17, 2013, 08:27:32 pm by Culise »
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GreatWyrmGold

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #216 on: November 17, 2013, 08:27:11 pm »

Thanks! The map looks nice, although the circular "biomes" are a bit odd. Wouldn't a slightly more realistic style be better for immersion?
That's a map of one city. Doesn't having a swamp almost literally within spitting distance of a desert seem a bit odd?
It's magic, yo.
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Deep Waters

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #217 on: November 17, 2013, 08:27:32 pm »

That's a very diplomatic response.
I try.

Quote
I actually have no problem with it. However, there might be an issue if parties mix, run across each other, and so on.
Two possible solutions:
1. Level up the lower-level party faster for the first bit.
2. Run separate plots. This is just about every definition of the city of adventure.

The first seems sort of contrived. And wouldn't the second kind of go against the purpose of a Living Campaign?

Also, a note on classes: me and Remuthra might both be playing paladins, but I'm going for a very tank-y, somewhat support-oriented build while I believe he's focusing on smashing things. Note that there will be a different party for each GM, so if you want to make a character based on what's missing, you might want to decide which GM you're going for-- assuming Dwarm has no objections, it seems to be that Dwarm is going to run a campaign for characters starting at level 1, while TK is going to run one for characters starting at level 3. I'm going to try for Tk's party myself. :P
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[23:14:34] <GameMaster> And so (...) a one-armed dwarf and a mage wearing a blanket walk into a tomb.
[23:14:42] <GameMaster> Sadly, that isn't a joke.

[20:42:03] <HailFire> our wizard tower just got smoked by projectile cats from space

GreatWyrmGold

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #218 on: November 17, 2013, 08:32:46 pm »

The parties are probably going to level up at different speeds anyways. We're all different GMs, GMing differently.
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Remuthra

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #219 on: November 17, 2013, 08:37:10 pm »

That's a very diplomatic response.
I try.

Quote
I actually have no problem with it. However, there might be an issue if parties mix, run across each other, and so on.
Two possible solutions:
1. Level up the lower-level party faster for the first bit.
2. Run separate plots. This is just about every definition of the city of adventure.

The first seems sort of contrived. And wouldn't the second kind of go against the purpose of a Living Campaign?

Also, a note on classes: me and Remuthra might both be playing paladins, but I'm going for a very tank-y, somewhat support-oriented build while I believe he's focusing on smashing things. Note that there will be a different party for each GM, so if you want to make a character based on what's missing, you might want to decide which GM you're going for-- assuming Dwarm has no objections, it seems to be that Dwarm is going to run a campaign for characters starting at level 1, while TK is going to run one for characters starting at level 3. I'm going to try for Tk's party myself. :P
Yeah, I can't actually use most of the paladin class features (read: all the ones with stat requisites), so you'll have to cover that.

Would you like to co-backstory?

thatkid

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #220 on: November 17, 2013, 08:43:47 pm »

2. I think we should stick to 3.5 stuff. That means no 3.0 stuff. I also think anything setting specific (eg. something from The Eberron Campaign Setting, like warforged) ought to be left out. Otherwise anything published by WotC for 3.5 is A-Ok in my book. The other GMs should probably jump in here to comment.
Wait, that means no artificer. Oh drat.
Go ahead and take artificer, unless one of the other DMs objects. I just don't want to see things like Warforged or Chosen of Mystra.

24 point buy should be a lot of fun.  Regarding setting-specific sources, may I use the Strongheart Halfling from the Faerun rules (trades the +1 to all saving throws for a feat at level 1)?  The extra feat is pretty helpful for getting Tumble, which I'll need if I want to reach Confound the Big Folk before level 17. ^_^
See the dude I just answered to. Replace Artificer with Strongheart Halfling.
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filiusenox

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #221 on: November 17, 2013, 08:44:35 pm »

So, first question: What are goblins like in this setting? Normal D&D tribals or something different?
Second question: Are you able to take the craft (alchemy/potion) skill without being a spellcaster?
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thatkid

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #222 on: November 17, 2013, 08:45:19 pm »

So, first question: What are goblins like in this setting? Normal D&D tribals or something different?
Second question: Are you able to take the craft (alchemy/potion) skill without being a spellcaster?
1. I'm assuming they're pretty much the same. (Aside: Best GM of the year award goes to...Not me)
2. AFAIK Craft (Alchemy) = yes. Craft (Potions) = No, because you need a feat and it's technically making a magic item.
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Deep Waters

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #223 on: November 17, 2013, 08:56:18 pm »

Yeah, I can't actually use most of the paladin class features (read: all the ones with stat requisites), so you'll have to cover that.

Would you like to co-backstory?

haha, i'd rather wait until i know a little more about the setting, but if we can fit each other in i don't see why not? as for paladin class features, really anything i can do a cleric can do better, but eh-- paladins appeal to me more.
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[23:14:34] <GameMaster> And so (...) a one-armed dwarf and a mage wearing a blanket walk into a tomb.
[23:14:42] <GameMaster> Sadly, that isn't a joke.

[20:42:03] <HailFire> our wizard tower just got smoked by projectile cats from space

GreatWyrmGold

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Re: Interest Check: PbP Living <Insert D&D Setting Here> (3.5)
« Reply #224 on: November 17, 2013, 08:58:22 pm »

So, first question: What are goblins like in this setting? Normal D&D tribals or something different?
Second question: Are you able to take the craft (alchemy/potion) skill without being a spellcaster?
Goblins (and orcs, and trolls, and gnolls...) who you are going to meet these days would mostly fall into one of three categories:
1. Reformed goblins, or goblins who do their best to play by society's rules. They're still pretty well discriminated against, in no small part for the fact that many of them were pillaging the area a few short years ago.
2. Criminals, which vary from "tribes" (ie gangs) of goblinoids lead by a bossorc to a shady thief-for-hire.
3. Dead. Okay, maybe some are still alive in the waste, but I wouldn't bet on meeting them.

I'm fine with nonspellcasters being alchemists.
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