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Poll

This isn't an update. This isn't an update at all!

Patience, young Padawan
- 24 (9.5%)
Bribe lazy owls
- 28 (11.1%)
Prod lazy owls
- 25 (9.9%)
Beat lazy owls
- 25 (9.9%)
Savagely beat lazy owls
- 33 (13.1%)
ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ
- 66 (26.2%)
Abandon thread
- 18 (7.1%)
Get our own LP, with blackjack and hookers!
- 33 (13.1%)

Total Members Voted: 84


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Author Topic: Expendable Princess [Week 12: Hoops]  (Read 278753 times)

RAM

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2250 on: June 09, 2014, 11:24:28 pm »

Visit tomb, because we need to dance on someone's grave, but visiting the duchess would defeat the purpose of the exercise...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Sheb

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2251 on: June 10, 2014, 01:35:53 am »



I'm so proud of our girl.  :)
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Yoink

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2252 on: June 10, 2014, 05:40:01 am »

Yes, same here. The expression is perfect!
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Culise

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2253 on: June 10, 2014, 09:29:12 am »

Visit Dungeons.  Because there's always time in our busy schedule to gloat.
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Gradiant

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2254 on: June 11, 2014, 05:29:20 pm »

Visit Dungeons
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Yoink

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2255 on: June 11, 2014, 05:32:47 pm »

NO. NO, NO, NO.
Let's not go to the dungeons again. That's just taking the risk of people voting for the wrong option and freeing the witch. We've had enough close calls as it is! >:( Everyone else, quickly let's agree on an action to vote for other than dungeons.
For now though I'll just -1 to Visit Dungeons.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

birdy51

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2256 on: June 11, 2014, 06:08:08 pm »

Dungeons for the win!
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

GlyphGryph

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2258 on: June 11, 2014, 10:38:50 pm »

You people are insane. Balanced mood is NOT A GOOD MOOD.
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Spehss _

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2259 on: June 11, 2014, 11:02:13 pm »

Play with toys then. Yielding is an important mood or something, as I recall. We're already yielding, an increase of +1 to all the moods tied with yielding as well as yielding itself should keep us yielding without making a change that'd be harder to counteract, like court giving +2 to yielding over everything else.
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Steam ID: Spehss Cat
Turns out you can seriously not notice how deep into this shit you went until you get out.

Cptn Kaladin Anrizlokum

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2260 on: June 11, 2014, 11:11:25 pm »

Anything that boosts yielding.
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Culise

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2261 on: June 12, 2014, 09:29:55 am »

Though I want otherwise because [REDACTED], visiting the Tomb should put us at yielding, too.  +1 Depressed and Afraid means that we end up at 0/0/-2/-2, which means that the active mood remains at Yielding.  Perfectly balanced is bad.  Just balanced enough that we can change relatively quickly is good.  The reason I'm not as fond of Playing with Toys is because it pushes Lonely up to 3, and unlike Willful/Yielding where we can push it back and forth in increments of two, it would take at least three weeks to neutralize the Pressured/Lonely slider right now, and on top of that, the only way we have to neutralize Lonely right now will also give us 2 Yielding and 1 Depressed every week as well, which we may not want depending on the circumstances.
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darkpaladin109

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2262 on: June 12, 2014, 09:45:56 am »

DUNGEON CRAWLING
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GlyphGryph

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2263 on: June 12, 2014, 10:27:50 am »

Perfectly balanced is bad.  Just balanced enough that we can change relatively quickly is good.
No. No it isn't. "Just balanced enough" means every random event will decide our mood for us, instead of us. We should decide what we actually want to study, and then make sure we aren't going to slip out of the mood that boosts it at the first opportunity. Catering to the mass's complete lack of ability to remember what we were supposed to be doing by trying to stay in the middle only exacerbates our problems.
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Toaster

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Re: Expendable Princess [Week 7 Continued: And Everyone Wins]
« Reply #2264 on: June 12, 2014, 10:34:53 am »

+1 whatever GlyphGryph says.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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