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Author Topic: Steinheim Laboratories: A Game of Fantasy Science!  (Read 17684 times)

Squill

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #90 on: December 03, 2013, 05:24:19 pm »

Test chalk
You carefully examine the chalk, but you can't seem to get it to do anything. It still gives off a slight bluish glow, like it has dormant power that has not yet awoken. Perhaps it will react to something created in the same fashion as the chalk?

>Derpus Minimus spends some time cleaning up the lab. Also making sure nothing in here has changed but went unnoticed, say, because it was in the basement or attic.

"We might want to ask everyone in town to check their basements and other places they don't go into very much. Maybe get somebody wealthy to put out a bounty on weird stuff, and be our patron by lending it to us to study."

You tidy up a bit, but don't find anything particularly interesting. Afterwards, you go outside to chat a bit. The whole town is on edge and a little bit unsettled, but so far the changes have not been great enough to necessitate a change in life.

Lummelico
take care of the plants by giving them water. Then proceed to buy equipment to extract essences, like bubble glasses, glass tubes and a metallic plate to hold a small fire. Set these items up close to the plants. Walk through town and try to hear gossip about possible tasks.
It's getting a bit late, but you barely manage to get a basic chemistry set for 60 Steinmarks before the shops close. You don't hear a lot of gossip, though, as it is now dark, and anyone who's still out is generally focused on getting home.

> I study how the joints of the undead cat works. I also test dipping it's tail in a bucket of water, and holding one of it's paws over a candle flame.

> I try to draw a circle around the wolfsbane drawing, speak various words I think might activate it, hold a candle flame to it, knocking on it, etc.
You look closely at the Skelekitten's joints. The ligaments are still in place and working, although you don't quite understand how the creature is moving. It doesn't seem to be particularly dangerous, although being a stereotypical cat, it does scratch you up a bit when you try to stick it's tail in the water. It doesn't enjoy being burned, but there doesn't appear to be a supernatural reaction.

You draw a circle enclosing the wolfsbane, chat it up a bit, try to set it on fire, and do various other little rituals, but it appears to need something a bit more specific.

Septimus volunteers to go track down the horse.
Alexey tags along.
Volunteer.
Septimus, Alexus, and Ruby return to the farm, and set off in search of a trail. They find a bit of trampled underbrush, but without an experienced tracker, it is unlikely to be able to actually follow it very long. The best hope for finding it right now would be to wander through the forest for a while, but it's getting late, and it is likely you would get lost quickly, so you make your way back home.

Then hire some couriers to send the letters out.
You write up some letters and fliers, and begin to post them around the town and drop them off at some wealthy houses.
On the way back from the wealthy residences, you buy a wheelbarrow for 50 Steinmarks, and bring it back to Green Beard.

Head to the nearest pond lake or stream get permission from the land owner and start fishing observe what I catch any fish i know that is edible and kill it if I catch any frogs or turtles into my cage. Hey Malaria could you do me a favor and see if you can russel up a cheap cart im going to start selling some fish I catch bring in a little money for the lab.
You take your shiny new wheelbarrow and head out to a small nearby lake. You quickly set up and begin to fish. The fish are a little bit stirred up, and are easy pickings. You stay to fish for a while, and before you know it, it is nearly midnight.
The night is calm, and almost uncannily silent. There are no other fishers out on the lake at this hour, and an unseasonable chill is in the air. Suddenly, the local myths of the ancient history of the lake appear uninvited in your head. In light of what happened today, all of a sudden they don't seem too ridiculous. Shaking your head to clear it some, you load up your wheelbarrow and head home.
You get the feeling that this night is the beginning of something new, or the revival of something very, very old.

End of Day Zero

Spoiler: Inventory (click to show/hide)

((Quick note on time system: Each turn will be three hours. The day will end at midnight and from here on out, begin at 6:00 AM, unless you are out in the field and cannot immediately make it home, or specifically say you want to work later.))


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LeoLeonardoIII

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #91 on: December 03, 2013, 05:31:40 pm »

Derpus Minimus: Take a quick walk around the grounds looking for damaged shutters, missing shingles, or unnoticed weirdness. Make sure everything's locked up (I assume we all have keys). Go inside and cook a hopefully not-too-terrible meal for the lab. Try to feed the cat.
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Squill

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #93 on: December 03, 2013, 05:49:10 pm »

sleep
At the end of the day, sleeping is assumed. The next turn will take place at 6:00 AM the following day.
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LeoLeonardoIII

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #94 on: December 03, 2013, 05:49:59 pm »

Not before you eat you don't! I'm not cooking this - *looks in the pot* - ham and cauliflower, apparently, just so it can go to waste!

Fine, if you don't want it, I'll feed yours to the cat. It'll stick to his ribs!

(Haw haw)

EDIT: It is funny because cats eat sparingly because they are so small.
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The Froggy Ninja

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #95 on: December 03, 2013, 06:09:54 pm »

(Can I still join?)
Name:Dave
Bio:Dave would be a average guy if not for the fact that he is albino. The magiwave hit him just as a already hit bull killed him. It drained him of all color but now he can recover from almost any injury. This however comes at a price he is now severely mentally damaged but still has a good intuition as to how thing work.
Skill:Healing Factor (If this is too OP then just Advanced Intuition)
after being briefed on what has happened.
"Well have you tried this?"
With one of the smarter employes watching from behind cover Dave strikes one of the chalk drawings with the ruler.
« Last Edit: December 06, 2013, 03:44:49 pm by The Froggy Ninja »
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ExKirby

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #96 on: December 03, 2013, 06:12:56 pm »

Spoiler (click to show/hide)

"I don't know what you did," Alex mumbled, bursting through the door, "But you've made a lot of heat at ground level." He threw his coat over a chair and examined the map, making small adjustments to some of the details, then collapsed into his seat. "So what exactly caused the blast?"
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cheesemcmuffin88

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #97 on: December 03, 2013, 06:16:54 pm »

Well this is starting to get creepy but since it is night frogs should be jumping should of brought a torch tough cause there eyes to shine. I suppose I will try to get some by hand without wading to far into the lake i will frog gig for about an hour then head back with my haul they shouldn't rot overnight and i will sell them in the morning.
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LeoLeonardoIII

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #98 on: December 03, 2013, 06:23:01 pm »

Derpus swings around from the cookpot, leaning back so much you can barely see past his hunchfront. "That, Doctor Kyrby, is the mystery!" He tries to snap his fingers unsuccessfully (on account of the clubhand) and satisfies himself with a slap on his thigh instead.

He laboriously walks to the front hall, going from wall to wall so he can lean against them, as his hunchfront puts him always off-balance. Derpus returns with the coatrack, hoists Kyrby's coat up with it, and sets the coatrack down right behind the same chair.

Goes back to cooking.
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ExKirby

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #99 on: December 03, 2013, 06:31:33 pm »

"Mmhm..." Alex spun his chair around, glaring at the map, looking for any sign of a pattern between the events.
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Urist Mc Dwarf

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #100 on: December 03, 2013, 08:24:03 pm »

Wander town looking to but something

evilcherry

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #101 on: December 03, 2013, 09:56:51 pm »

having nothing to do Alexei looked for a day job as Mason.

Squill

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #102 on: December 03, 2013, 10:07:30 pm »

((Psstt! Guys! Stop cooking dinner, it's morning!))
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GreatWyrmGold

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #103 on: December 03, 2013, 11:32:53 pm »

"Good morning, rise and shine, rise and shine!"

Prepare breakfast. Wake everyone up. Set up medical area, make sure it's ready.
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Weirdsound

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Re: Steinheim Laboratories: A Game of Fantasy Science!
« Reply #104 on: December 04, 2013, 01:08:33 am »

"Hrmm... I wonder if any side effects of the blast would have manifested themselves overnight... I'm going out to search around the lab to see if anything manifested overnight. Anybody care to come with me?"

Malaria spends the turn checking out plants around the lab for any side effects, as plants are her speciality. She also keeps her eyes peeled for any more general weirdness.
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