You head to the shopping district and take a look at the wares. Unfortunately you can't buy any of the really good equipment, but since you completed your first mission some new items are available for purchase.
Weapons:
Low-Res Sword $20
Dam: 6, Acc: +0, Oversized Weapon
Description: A chunky and blocky longsword that looks more like a claymore in the hands of a little girl.
Low-Res Axe $50
Dam: 12, Acc: +1, Oversized Weapon
Description: Someone took an axe and scaled it up much more than they should have. Not that you're complaining.
Low-Res Spear $80
Dam: 16, Acc: +2, Oversized Weapon
Description: A massive spear with more spikes and blades than you can shake a polearm at.
Firecrackers $15
Dam: 6, Acc: -2, Missile Spam
Description: Tiny little explosives made out of a couple pixels.
Cherry-bombs $40
Dam: 6, Acc: -2, Missile Spam
Special: Makes two attacks per action.
Description: The chunkiness of these explosives makes them excellent bombs to spam.
Merculite Missiles $70
Dam: 8, Acc: -1, Missile Spam
Special: Makes two attacks per action.
Description: The cheapest yet most popular missile on the market. Best deployed in the hundreds.
Raser Cannon $25
Dam: 6, Acc: +2, Massive Cannon
Description: A cheap Chinese-rip off of a laser cannon.
Laser Cannon (8-bit) $60
Dam: 10, Acc: +4, Massive Cannon
Description: A powerful cannon that lovingly fires 8-bit lasers.
Low-Res Sniper Rifle $90
Dam: 13, Acc: +3, Massive Cannon
Description: A cannon modeled after a real-life sniper rifle. Which one is open to debate.
Armour:
Poorly-Rendered Armour $30
Sturdiness: +4, HP: +10
Description: A jagged mess of polygons that counts as armour.
Blocky Armour $60
Sturdiness: +8, HP: +20
Description: The blockiness of this armour actually makes it look more intimidating.
Low-Res Armour $90
Sturdiness: +10, HP: +40
Description: Some basic armour. Like all armour, it offers great protection but not much coverage.
Camo Uniform $80
Sturdiness: +6, Evasion: +4
Description: Reinforced shirts and shorts in a camo pattern to keep you safe.
Pixelated Robes $20
Evasion: +2, MP: +15
Description: Lovingly crafted with the pencil and fill tools.
Low-Res Robes $40
Evasion: +4, MP: +30
Description: A couple of polygons stitched together to form what is probably some kind of robe.
X Robes (1 gig) $70
Evasion: +6, MP: +50, X: +2
Special: Pick a school of magic to count as X when you first buy these robes.
Description: Robes inscribed with mystical chars of power that increase your spellcasting abilities.
Low-Res Suit $20
Charm: +4
Description: A little suit specially made for girls. It's as adorable as it is elegant.
Low-Res Dress Suit $40
Charm: +6
Description: A slimming and beautiful suit that shows off how mature and responsible you are.
Vocaloid Outfit (8-bit) $20
Musical Ability: +4
Description: A outfit specially designed for pop sensations, now available online!
Marching Band Outfit $40
Musical Ability: +6
Description: A military inspired musician's uniform. Comes with sheet music for free!
Low-Res Dress $20
Cuteness: +4
Description: A dress with a cute little bow on the back.
Frilly Dress $40
Cuteness: +6
Description: A dress with lots of frilly bits. Try not to get it dirty; It's very annoying to clean.
Low-Res Swimsuit $20
Innocence: +4
Description: Thankfully it's a one-piece.
Lacy Dress $40
Innocence: +6
Description: A dress with lots of white lace everywhere, especially in the chest area.
Hats:
Low-Res Ribbon $15
Innocence: +2, Cuteness: +2
Description: A cute little ribbon for your hair. Doesn't protect against status effects.
Low-Res Beret $15
Charm: +2, Musical Ability: +2
Description: Several polygons shaped into a beret to keep your head warm.
Stylish Beret $30
Musical Ability: +3, Innocence: +3
Description: A stylish beret that's sure to attract everyone's attention.
Hair Clip $30
Charm: +3, Cute: +3
Description: Hair clips to keep your hairdo in place. Comes in several cute and fashionable designs.
Blocky Helmet $15
Sturdiness: +2, HP: +5
Description: Protective pixels to keep your noggin from taking a beating.
Generic Helmet $30
Sturdiness: +3, HP: +15
Description: Your everyday, generic store brand helmet.
Low-Res Hood $15
Evasion: +2, MP: +5
Description: It's hard to tell whether this is a hood or some kind of blob trying to eat your head.
X Hood (1 gig) $40
Evasion: +2, MP: +15, X: +1
Special: Pick a school of magic to count as X when you first buy these robes.
Description: A Hood inscribed with mystical chars of power that increase your spellcasting abilities.
Accessories:
Balloons $10
Evasion: +2
Description: These balloons make you feel lighter and make you jump higher. Beware monkeys and darts while using this.
Blocky Broom $30
Evasion: +4
Description: A blocky broom that allows you to fulfill your dreams of being a witch while zipping around on it.
8-Bit Shield $10
Sturdiness: +2
Description: A cute little shield to help protect you against things that want to cut open your insides.
16-Bit Shield $40
Sturdiness: +4
Description: An improved shield, now in 16 glorious colours!
8-Bit Charm $20
Oversized Weapon: +2, Missile Spam: +2, Massive Cannon: +2
Description: This little do-dad will help accessorize the weapons your death-dealing arsenal.
Tinted Shades $40
Sturdiness: +2, Evasion: +2, HP: +10, MP: +10
Description: Cool shades tinted to protect your eyes from the harsh glare of the internet.
8-bit Scouter $25
Accuracy: +3
Description: It's power level is over 255!
Fan $20
Immunity to Overheat
Description: This little fan will help keep you cool even in the hottest weather.
Garbage Collector $20
Immunity to Memory Leak
Description: This garbage collector comes in three different stylish colours and helps stops memory leaks.
Combat Drone $60
Special: Gain one extra attack per turn.
Description: A floating robot that helps you to attack more often.
Buff Bot $50
Special: Can cast one extra buff per turn.
Description: A helpful little robot that keeps you perky and ready for anything.
Prismatic Spray (1 gig) $20
Dam: 7, Acc: 0, MP: 1, Highest Magic School
Description: A blast of technicolour light to damage your foes.
Fireball (1 gig) $40
Dam: 14, Acc: 0, MP: 3, Fire
Description: The classic fireball in all of its low-bit glory.
Ice Blast (1 gig) $40
Dam: 18, Acc: -2, MP: 4, Water
Description: Useful for cooling your drinks and destroying your foes.
Lighting Bolt (1 gig) $40
Dam: 10, Acc: +2, MP: 2, Wind
Description: Employs the power of the heavens themselves to zap your foes.
Heal (1 gig) $20
MP: 3, Highest Magic School
Effect: Heals one player for 5 HP and your highest skill in a magic school.
Description: You should know what this does.
Glamour $30
MP: 5
Effect: Increases Charm for a player by your Illusion skill for the next two turns.
Description: A grabbag of magical effects to that makes you more beautiful and charming than you actually are.
Back-up Singers $30
MP: 5
Effect: Increases Musical Ability for a player by your Illusion skill for the next two turns.
Description: Illusionary singers that improve your performance without drawing attention.
Rose-tinted Filters $30
MP: 5
Effect: Increases Innocence for a player by your Illusion skill for the next two turns.
Description: Like rose-coloured glasses, but for all of reality.
Hot Stuff $30
MP: 4
Effect: Increases Innocence for a player by your Fire skill for the next two turns.
Description: This spells turns you into hot stuff (literally).
Sound Effects $30
MP: 5
Effect: Increases Cuteness for a player by your Illusion skill for the next two turns.
Description: A series of cute and adorable sound effects for all situations.
Enlarge Weapon $40
MP: 5
Effect: Increases Oversized Weapon for a player by your Fire skill for the next two turns.
Description: Makes your weapon even more larger and phallic than before.
Reloading $40
MP: 5
Effect: Increases Missile Spam for a player by your Water skill for the next two turns.
Description: Spend less time reloading and more time spamming missiles with this handy little spell.
Focus Fire $40
MP: 5
Effect: Increases Massive Cannon for a player by your Wind skill for the next two turns.
Description: Magically assists your cannon fire for maximum destruction.
Summon Coffee $60
MP: 10
Requires: At least 5 in any school of magic.
Effect: Target gains an additional attack per turn for two turns.
Description: Summons a tasty beverage for a quick injection of caffeine.
Monomolecular Blade $100
MP: 10
Requires: At least 6 in Fire.
Effect: For the next turn only, Sturdiness only reduces the damage of target's Oversized Weapon attacks by half.
Description: Sharpens your blade to an incredibly fine point, making it excellent at cutting through armour.
Missile Madness $100
MP: 10
Requires: At least 6 in Water.
Effect: Target gains three additional Missile Spam attacks for the next turn.
Description: Makes major missile madness for merely a minor moment.
Seeking Shot $100
MP: 15
Requires: At least 6 in Wind.
Effect: Target's Massive Cannon attacks cannot miss for the next turn.
Description: Enchants the shots of your massive cannon so that they cannot miss your foes.
Forgot to mention that Accuracy is now a stat (which does exactly what you think it does), and that every Magical Spambot Girl starts out with 5 Accuracy. Just letting you know if you want to put some skill points in Accuracy.