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Author Topic: What is stopping this new race from appearing?  (Read 1036 times)

Rum

  • Bay Watcher
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What is stopping this new race from appearing?
« on: November 08, 2013, 11:19:21 pm »

In my own personal mod there are a few new anti-dwarf entities.  2 out of the three show up, child snatch, thieve, ambush and siege as you would expect, the other does not.  Before I embark I make sure that they are a neighboring civ and have cities.  Can any of you see something wrong with this raw?  Thanks



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Seriyu

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Re: What is stopping this new race from appearing?
« Reply #1 on: November 09, 2013, 12:34:48 am »

Do you have

Code: [Select]
(name of the text file it's in here).txt

[OBJECT:ENTITY]

at the top? The game won't read it if it doesn't have those two things at the top.
« Last Edit: November 09, 2013, 01:32:35 am by Seriyu »
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Deon

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Re: What is stopping this new race from appearing?
« Reply #2 on: November 09, 2013, 04:54:22 am »

Also note that the first line should be without ".txt".
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Seriyu

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Re: What is stopping this new race from appearing?
« Reply #3 on: November 09, 2013, 05:48:53 pm »

Mine works fine with .txt, although I didn't want to remove the .txt and run it again to make sure it worked without it, so it's good to have confirmation. :P

Rum

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Re: What is stopping this new race from appearing?
« Reply #4 on: November 17, 2013, 06:17:13 pm »

Thanks for the replies,

Moved the creature raws out of the creature_default file and into it's own object creature file like the other races which appear.  Testing now to see if that helps
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