I think you got the direction I wanted to go wrong...
Since you and the UEF Himalayas became an alliance and your order stated to hide behind an asteroid should the UEF prove Hostile, I assumed that you meant that you didn't care if an asteroid was between the two of you if the UEF didn't prove Hostile, my mistake, if you want, I will ignore alignment descriptors in future orders from you should the be alterable, let me know if you want that.
Send message to Jaeger's Vault
Unidentified ship. You seem to be under fire, what's going on. State your fleet, ship captains name and purpose here. We will return fire if you attack us.
Send message to SS Skull
Unidentified ship. We noticed you were in the region. Please state your fleet and ship name and purpose here. We do not want a fight and will not attack you unless you attack us.
Send message to Dorn'cal
There seem to be quite a few other ships around here. We're still picking up readings of weapons fire from the Galactic West. There also seems to be some fire from the north and a ship coming in from the east. Any idea on what we should do?
Set weapons to autofire against Jaeger's Vaulk. Do not fire unless fired upon.
Inside ship
There seem to be quite a few other ships here.
Hmm. Set weapons to autofire. I want to be able to respond if we are attacked. Don't shoot them untill someone shoots at us though.
I'm sending out some messages.
Good. I don't want to damage this new ship.
Weapons are online.
Okay. Now let's see what happens.
Can I buy stocks/shares in the Galaxia Insurance Company (GIC) shares? Like, if I buy 10% then for every 10 credits people (anyone) spends on GIC insurance, I get 1 credit. How much would that cost?
Yes, you can buy stock in ingame corps, you need to either find a space station that houses a GIC location or during the upkeep turns at the end of the round have a chat with one of the share brokers in the Primary GIC Station.
Just as a general note, it would make updating slightly quicker if everyone included their ship name in their orders, you don't need to but it would be nice.
Also if anyone wants clarification on why your missiles are so crappy and how to use them better: You are using T1 Blackout missiles, if a ship lacks a LOS to your ship when the missile is fired, they can not see the missile. They are meant as ambush missiles, you fire them around a corner, other ship can't see the missile, missile hits them next turn, they can't shoot it to disable it. Firing them at a ship that is LOS to your ship results in missile detection and possible destruction. All Cres Corvs come with Blackout T1's because they are small enough to operate with minimal chance of collision inside large asteroids and small planetoids, they usually function as escorts for larger ships and the ability to damage ships around corners is a useful ability.
And as a rather blatant hint as to where you are: Reread what CCs' are used for, also the map lacks boundaries, you might find stuff if you travel outside of it, discoveries may be either good or bad, discovered map sections will be PMed to discovering players unless they want to have allies or the entire playerbase to have the map.
Turn 4:
The Thousand Suns and The XSC Pinafore have been destroyed, both pilots received 3 credits to their accounts for the GIC Bounty as well as new identical ships, the crew and commanders have been cloned and imprinted with their insured brainpatterns.
The SS Skull fired a missile at a wall, he has 4 missiles left, the Jaeger Vaulk and the S.C Red Egg both fired missiles, they did not reach one another.
Minor Movements happened.
GM Note:
Bleh, 5 hours at the dentist. It was horrible.
Also as a note, I may or may not be able to update next week, I will be able to update the week after for certain though.