I failed to realize just how Borked the flight mechanics/SPH still is. (And has become more pronounced with this modpack.)
I've built three separate designs, and every one of them has an invisible inconsistent yaw problem.
CoM/CoL are just fine and in line, Lift slightly behind Mass. (Eventually. More Bork from a mysterious uneven CoL despite symmetrical parts.)
I'll keep at it, but somewhere in this modpack are mods dependent on game functionality that isn't really there. (I'll bet on FAR and their over-reaching aerodynamic functions, but can't be sure.)
Just as frosting on the cake, I'll save one of the failed designs for anyone to check out and see if they too get the insanity.
At least one plane will be CoL/CoM aligned at save, and load as unaligned.
E: Finished for now. Getting a bit overly frustrated with this Yaw Kraken, so I would just as soon pass it to the next.
Latest Bork was the final straw. Really nice craft, plenty stable but still maneuverable enough to stall. Enough fuel for a slow run to the Arctic, or a fast run to the Desert. Yaw Kraken basically threw me off the runway, and my liftoff smashed my engine. Done.
My failures were at least somewhat profitable, in that I generated more science than I used to unlock Solar Panels.
Last two photos are from my final flight's recovery screen. The rest were my more manueverable, but shorter ranged, Far Goer 1 attempting an Arctic Journey.
Album:
http://imgur.com/a/SdlybWarped through the night to gain enough power to finish mining the ocean for science. Nice Sunny Day for you Origin.
Save:
https://db.tt/kHlIT1NM