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Poll

Alan

It was inevitable
- 15 (42.9%)
Winners don't do drugs
- 6 (17.1%)
I'll be back
- 2 (5.7%)
Drink the Kool Aid
- 6 (17.1%)
Groovy
- 3 (8.6%)
Insane in the membrane
- 3 (8.6%)

Total Members Voted: 35


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Author Topic: Special People: Mechanical Syndrome  (Read 1140662 times)

Tiruin

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Re: Special People: Map Time
« Reply #5625 on: January 29, 2016, 12:41:21 pm »

((note: The upbeat style is intentional. The dichotomy between the style and lyrics signals how the speaker is maintaing a false front of positivity, one that is getting worn down over time.))
((That was my first insight there when I read the song in Irine-context c: She needs hugs inasmuch as all the rest of you. But that goes hand-in-hand with our mission...at hand! Just hope that my text is able to convey a sort of sentimental/understanding response to it!

Also GO HARRY/NAV! We're going to be safe as long as you two are!))
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NAV

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Re: Special People: Map Time
« Reply #5626 on: January 29, 2016, 01:06:30 pm »

"I'm not dying here, no way."
Do my best to ignore the ice and blood. Overhead tsar slash at the scout, use my reach advantage.
If anyone gets close enough to attack me I will thicken my armour, repair it, improve it, hopefully get rid of the ice problem somehow, and defend myself.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

chaotic skies

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Re: Special People: Map Time
« Reply #5627 on: January 29, 2016, 11:43:50 pm »

<<Can I sign up? Like, now? or is there a waitlist? if there's a waitlist I'll just watch.>>
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DarkArtemisFowl

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Re: Special People: Map Time
« Reply #5628 on: January 29, 2016, 11:46:20 pm »

<<Can I sign up? Like, now? or is there a waitlist? if there's a waitlist I'll just watch.>>
You can enter immediately. Just fill out the form in the OP.
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chaotic skies

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Re: Special People: Map Time
« Reply #5629 on: January 29, 2016, 11:57:03 pm »

Alright. I'll edit it in this post in a minute.

Edit: Have a character sheet because I like character sheets.

Name: Hannah
Ability: Drawing on a magical drawing pad, which causes things drawn to be real. Also likes knives.
Appearance: Short (~5' 2") 14 year old girl, with dark brown hair coming down to slightly past her shoulders. She occasionaly wears makeup, but prefers not to. She has a great smile.
Bio/Personality info: Preffers to wear leggings or jeans and sweatshirts, but refuses to wear a dress by choice. Is very good at drawing, helping with her power, although occasionaly needs to stop, or she might start drawing nightmares into existence. Lost her dad recently, and never knew her brother. Has a boyfriend she has worried about since she was brought here, and hopes he's okay. Loves darker, cooler colors, and is annoyed by bright, warm colors.
« Last Edit: January 30, 2016, 12:12:31 am by chaotic skies »
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Parisbre56

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Re: Special People: Map Time
« Reply #5630 on: February 01, 2016, 07:38:59 pm »

entertain the children with silly antics and ridiculous objects like a beer bottle stuffed animal thingy or some potatoes.
You summon a couple of socks and use them as improvised sock puppets. Your sketches revolve around the adventures of the incredibly handsome, intelligent and courageous Doctor Alan von Awesome and his bumbling boobish assistant Mrs. Grouchy Unfun. Most sketches are about Mrs. Grouchy complaining about something that Alan did, having a problem, or creating one and Doctor Alan resolving the situation via (nonsensical) inspirational singing, (nonsensical) words of advice and liberal throwing of random objects. (It's easy when you can just summon them. It's hard when they're heavy and may crush your other hand.) Overall, it's as Alanist as it gets.

You particularly liked the one where Doctor Alan used a giant hamster wheel to escape certain doom. You should try that sometime. Sounds like a good idea.

Campaign, Ike!

Continue creeping, commence killing when close.
You keep creeping.

Do you want to risk getting closer to risk a stealth kill with one of the soldiers?
Or is your primary focus sneak-attacking the wizard?

[...]
((I am awed and :D to be Irine's friendbuddyfriend! ...I'll be posting later due to fatigue and catching up, and writing PMs!

I do not know that song anyway--so it's totally new to me no matter what. Even thought of a more classical/slower tune than the upbeat lyrics posted there.))

((Don't worry. I've also not been making as many turns as I'd like. I wish you the best.))
((I'm very grateful and thankful for this. Thank you :) ))




"That was a creative answer." Theri watched Irine until she finished. Her thoughts dwelled on the meaning in between the lines of her pensive song. It felt like an hour before she looked at the General's wife for her reaction.

"And if it wasn't obvious, I think it's beautiful. Your voice is very nice."

Hug Irine; quickly assess the rest around me.
You lie down besides Irine and give her a big hug.

As for the people around you...

Zechariah seems to be lost in introspection, as always.

Alan is making an entertaining sock puppet show. Its plot (and morals and almost everything else about it) doesn't make much sense, but it does its job of keeping the children distracted and entertained. The funny voices, constant movements and colourful characters probably help with that.

The general's wife is also watching the show with her children, but appears a bit more... You aren't sure. Cautious? Distracted? Nervous? At least she looks calmer than before.

And Irine... You aren't sure. You know she is probably strong and resilient enough to not break down, but she's also not in the best of states. She's been through a lot and now there's more uncertainty, more chances for unhappiness and for things to go wrong. She's probably not that well. Maybe all she needs is for you to be there. Like family. Like an older sister.

Hmm. Maybe that's not such a bad comparison, at last visually. You do look alike and yet you're more physically capable than she is.

"I'm not dying here, no way."
Do my best to ignore the ice and blood. Overhead tsar slash at the scout, use my reach advantage.
If anyone gets close enough to attack me I will thicken my armour, repair it, improve it, hopefully get rid of the ice problem somehow, and defend myself.

Your slash is perfect but you completely mess up your timing. Your sword ends up getting tsared while inside the ground, which means it doesn't hit anything. The scout tries to take advantage of this to kick the sword out of your hand, but you manage to deflate it and thus put it out of his reach before his strike connects.

Two more scouts arrive, but they too keep their distance. Either they're waiting for more of them to arrive, waiting for you to try to run or waiting for you to bleed out. Or they're simply waiting for you to make the first move or a mistake. Whatever they're waiting for, you bet it's not good.

Alright. I'll edit it in this post in a minute.

Edit: Have a character sheet because I like character sheets.

Name: Hannah
Ability: Drawing on a magical drawing pad, which causes things drawn to be real. Also likes knives.
Appearance: Short (~5' 2") 14 year old girl, with dark brown hair coming down to slightly past her shoulders. She occasionaly wears makeup, but prefers not to. She has a great smile.
Bio/Personality info: Preffers to wear leggings or jeans and sweatshirts, but refuses to wear a dress by choice. Is very good at drawing, helping with her power, although occasionaly needs to stop, or she might start drawing nightmares into existence. Lost her dad recently, and never knew her brother. Has a boyfriend she has worried about since she was brought here, and hopes he's okay. Loves darker, cooler colors, and is annoyed by bright, warm colors.
Liking knives? OK. You now have a +2 to liking knives. No knife will be unlikable for you. If anyone tries to make you dislike knives, they'll have a very hard time doing that. :P

What would you say is most important to you? Pick a word that you think describes what you want from your ability. Quick? Powerful? Durable? Versatile? Far-reaching? Flying? Candy? Zombie? Piñata? Something else?
Or list several words in order of importance. Whatever you like. I just need input to solve a dilemma, almost any input would do.


OOC
In other news, hard work pays off. I finally got my contract signed. I am now officially a Junior Software Engineer (which basically means being a Senior's bitch assistant and doing whatever work they tell me to do)... At lest for the next six months. But better than working almost for free without a contract. And it's much better than other people my age get in this country. And it's my first step to getting out of here and living in a nice, civilized place, where there is near constant winter and several months of near constant darkness.

And things seem to be getting better with the people in my life.

So, overall, tired and a bit nervous about the future, but happy. After fighting the bureaucracy for a few days, I should be able to start posting more regularly and start a new mission. Assuming horrible things don't happen again.

Lenglon

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Re: Special People: Map Time
« Reply #5631 on: February 01, 2016, 07:50:36 pm »

Although I'm kinda stiff at first from the sudden hug, I lean into it after a moment and just let it continue as long as Theri wants it to.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

TheBiggerFish

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Re: Special People: Map Time
« Reply #5632 on: February 01, 2016, 07:51:44 pm »

((Grats on employment Parisbre!))
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DarkArtemisFowl

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Re: Special People: Map Time
« Reply #5633 on: February 01, 2016, 08:20:52 pm »

Zechariah seems to be lost in introspection, as always.

Yeah, that's about right. I didn't put in a turn because, well, that is what Zechariah would be doing right now. Maybe some body language to suggest emotions but right now most of what would be RP'ed would be on the inside.

I could write out what Zechariah's thinking, if people'd like. Otherwise, the action is unchanged, at least on the exterior.

OOC news!

((Woo! Congratulations! I hope everything goes well for you. That's great to hear!))
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Parisbre56

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Re: Special People: Map Time
« Reply #5634 on: February 01, 2016, 08:24:42 pm »

Team A
Keep up the assault on the wheelchair dude
((Defending is fine, and fits more with my character than an all out assault without a care for personal safety))
You push the woman aside and stab the man lying on the floor. It's a sloppy stab right under his ribcage, but it's strong and deep and it draws a lot of blood. You pull the knife out, spraying blood on the walls. The knife shines as the blood on it catches fire. The man doesn't feel pain or fear. He feels anger and amusement. You bring the knife down for a second attack. The man catches the blade. His hand is bleeding slightly, but he doesn't seem to mind. His eyes are black with square red pupils. They are looking straight into yours.
"Pity." the voice says.
"I liked this vessel."

((Grats on employment Parisbre!))
Thanks! :)
Thank you all.

Beirus

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Re: Special People: Map Time
« Reply #5635 on: February 01, 2016, 09:27:01 pm »

Team A, WMD

Can I go boom now? If not, more charging.

((Edit: And congrats on the job.))
« Last Edit: February 02, 2016, 01:05:46 am by Beirus »
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Toaster

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Re: Special People: Map Time
« Reply #5636 on: February 01, 2016, 09:37:43 pm »

((Go Country Capital Man!))
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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FallacyofUrist

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Re: Special People: Map Time
« Reply #5637 on: February 01, 2016, 09:42:08 pm »

((As others have said, congratulations on your hiring.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Xantalos

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Re: Special People: Map Time
« Reply #5638 on: February 02, 2016, 12:33:47 am »

Continue the sketch! Summon other socks and use summoned decorations and stuff so the kids can make their own characters, and take them through a kiddified version of the missions I've been on up till now. Try to get the others involved and make them be their own sockpuppet people.

Except for River, who will have been Ms. Grumpypants transmogrified into a poodle.


((New headcanon, Alan is really good with young kids for whatever reason.

Also congrats on your being hired! No doubt you deserve it.))
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XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
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Harry Baldman

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Re: Special People: Map Time
« Reply #5639 on: February 02, 2016, 03:17:23 am »

Campaign, Ike!

Eyes on the prize. The Wiz must die!

((Congratulations on the job. A steady stream of respectable income does the soul good, I've found.))
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