Toaster VS Wolfkit
"I will get you, disagreeable scientist fellow!"
Fire up the drone and let it rip! Keep moving onward to the next area, while trying to summon a real combat drone.
You flip the switch to the on position. The drone lifts off and hovers for a few seconds before flying away from you.
I assume you want to keep moving north. You pass by the first testing cubes and move on to the second. There is a transparent separator, beyond which you can see a rather large area. Judging from the tubular shape of the things in it and the reinforced wall used for target practice, this must be some sort of heavy weapon testing area. As in, tank Heavy.
Your attempt to summon a drone gets you a simple remote controlled quadrocopter with a camera showing whatever is in front of it on a screen in its remote control.
Your vision is almost completely restored. A quick glance behind you shows you are not being followed.
"I think not, uppity engineery individual!"
Would there happen to be any sort of gap underneath the floor that I could travel around in? If so, use my power to cut through the floor.
If not, head north, according to the map I should be able to circle around and reach John.
Obviously, whichever action I will stay in cover as much as possible and keep an eye out for John, shooting him if I have a clear target
You don't know about any gaps below the floor. Could be. There is a maintenance hatch with a string of numbers on it on the ground, but you don't know if there is a tunnel down there or if it simply gives access to any wires in the area.
There is however those maintenance space behind the walls. You could use that.
I assume you want to head north, back to the labs you came from, and then go left(west). Through the small corridor. Assuming you don't want to take another route, I'll assume you start doing that and that you're about 1/4 of the way to the corridor linking the west section to the north section.
Salsacookies VS Coolrune206
Use any remaining biomass to grow medium-sized curved spikes out of my side, then stick it into the wall in a way that I am no longer being pulled down the tunnel.
Do I have one of those entity communicator things?
You quickly swim to one of the walls of the tunnel, where you form some oversized spikes and use them to dig into the wall, slowing down and eventually stopping after tearing a large gash on the wall. By carefully controlling your movement, you manage to do so without getting hurt. It's still hard to hold on to the cell, every push from the stream moving you forward a bit, closer to the rapidly moving valve. The vibrations caused by its movement are strong enough to cause the tunnel wall to shudder violently.
Yes, you do indeed have one. It's called an Interface and it's right around your tail. A bit strange how you didn't notice that until you thought about it.
Ride the Frisbee!
You ride the frisbee as the tunnel you are in continues to expand by merging with others. Eventually you reach an enormous tunnel, so large you can only catch glimpses of the walls beyond the cloud of frisbees surrounding you. It looks like you're coming up to a giant valve in front of you, constantly opening and closing. Your enemy is nowhere to be seen.
Campaign
((Day 3 of attempting to get a post out. Lets see if my internet stays functional long enough to get this to actually post!!))
<Well, I'm kinda curious about those people we met earlier. I think I'll go see what I can find out about them.>
change to full-human form, dress in the clothes Zech has been carrying for me, and walk openly over to the human village.
,
((assuming that changing forms doesn't go horribly wrong and the trip is uneventfull))
"Hello? May I visit?"
((edit: just saw my autoaction. thank you for doing that, I'll just need to adapt a bit. the above dialogue was ment for River. I'll try to get this edited to match my new situation.))
Don't worry, I understand. Let's say you changed to human and got dressed before leaving the crater so that you could use the heat.
I assume you don't mind me moving you towards the village in the meantime. More of a temporary encampment than a village, really, but anyway.
Campaign, Ike!
Follow Irine to that human village. This ought to be fun. And perhaps filling, too!
You start walking away from the volcano, towards the outer walls of the city. By the time you reach the city walls, the sun has set and the sky is barely lit by whatever light remains. The only noteworthy event during the trip was Ike stumbling upon a half-filled waterskin. It had the fresh scent of human on it. He picked it up and continued on his way.
A bit of walking around reveals a section of the wall that has been knocked out of place, forming a small gap you can get through. A bit of careful climbing later, you reach the other side, where it is revealed that a small distance behind the wall is an empty moat. It is not merely a strip of dug earth, it has been covered by smooth stone blocks. The ones near the edge have some decorative carvings, while some inside the moat itself have more crude carvings and what look like symbols or letters. Can't really tell in the darkness and at this distance.
Some more walking gets you to a part of the moat that is easier to cross, where a small arched stone bridge, barely large enough to fit one person, allows you to cross to the other side. This side holds a few small buildings that appear to have been built recently (no more than ten years old) from low quality materials and with little regard to architecture or beauty. They appear to have been protected from the explosion to an extent from the city walls, although many of them have suffered fire damage regardless. Despite them being relatively intact, it doesn't look like there is anyone living here.
You continue walking towards the encampment, now with only the stars and the newly arisen moon to guide you and provide light. They are looking quite dim through the perpetually smog-covered sky, only the brightest stars being visible. You can also see the glow of the volcano and the occasional spontaneous magical effect behind you, quite useful for giving you a sense of direction. Thankfully, there is little vegetation that can get in your way and none of the wildlife shows any interest in interacting with you. The refugee camp remains surprisingly dark during this time, only a few fires being lit, mostly around its perimeter. On the other hand, the newly constructed (and much smaller) encampment on the opposite side of the road looks altogether much brighter. You can see figures with polished bronze armour covering most of their body standing guard around it.
You finally reach the perimeter of the refugee camp, where you discover that the sources of light around it are not fires. They are actually small, low quality glass containers with a stone cover on their bottom, each with a small fire floating inside them, as if there is an invisible log burning there. They look like upside down jars. There is also some ash and burnt twigs on the stone, probably from one of those dry bushes around here. It provides little heat, mostly due to the light it is emitting, heat that is nonetheless noticeable in the relative coolness of the night.
It looks like somebody noticed you when you stepped closer towards the light, and is currently quickly walking towards you. As he steps into the light, you see that he looks a lot like the swordsman zombies you fought in the tower, sans the zombie part. A man with light metal armour focusing on the chest, dark red clothes and a short sword. He doesn't appear to be in a very good shape. His clothes have been damaged and burnt slightly, his right arm and the right part of his face sport some recently healed gashes and he looks like he hasn't had a shower in weeks.
"Hey! You there! Who are you? What are you doing away from the camp so late?" he shouts as he approaches you.
"Hello? May I visit?" you ask as he gets closer.
"Oh, uh..."
He spends several seconds looking at you and Ike. He relaxes a bit, although his hand remains close to the hilt of his sword.
"Uh... Sure, I do not think there is any problem with you and your slave spending the night here. Just got to, uh... What is your name? Why are you here? Did you come from the south?"
You can hear and see another man quickly approaching you from the camp. This one is not wearing any armour.
Ike is famished. His guts keep audibly complaining about the lack of solid materials in them.
OOC((Who's River looking to revive now, I wonder? Hopefully Alan. Not because I'm impatient to begin playing again or something, but I need him to soak up all my bad rolls. Seriously, in Insanity: Roll to keep it together, I've been rolling basically straight ones or sixes for the past 5 or more turns. I NEED ALAN'S CAPACITY AS A LUCK MAGNET ))
((Not Alan, sadly. Theri, instead.))
Is that really what he said? I must have not been paying attention.
Also, I like how the laws of probability behave differently around Xan, so he ends up having to resort to sacrificing characters to appease the gods of luck.