Survival
Good enough! "Get in, let's get the hell out to that west bridge! Bryan, you drive! You have the most working legs."
See if I can fix Saevus's legs after he gets tossed in the back. At least he's lighter without them, right?
Survival
Get tossed in the back.
((I see no action to get you in the back... should I assume one of your teammates helps you? Hmmm... No one's in a position to do that though. Better to say that you try to terminator-drag yourself there, I think.))
Bryan, Survival
"Guys, there are men everywhere but to the west, I think it might be a trap, maybe explosives, keep a sharp eye open."
Start heading towards the west bridge, carefully, (meaning look for traps) at the moment as we don't seem to be in imminent danger.
Bryan gets in the driver's seat as John tries to lift his dead leg into the back of the car without falling down. Bryan presses the brake, removes the handbrake and is about to start the car when he notices something important is missing.
"
John! Keys!" he says as he turns around to look at John.
"Oh. Right."John closes his eyes and applies a bit of technokinesis to the ignition switch to cause it to turn enough for the starter to kick in and the car to start.
"There you go. All set.""
Okay! Let's go!"
"Wait. Take it slow. They might be waiting to ambush us. And Saevus hasn't boarded yet."Bryan presses the clutch, puts in a gear and waits for the OK to go. He accidentally touches the radio, causing
music to start playing.
"
You had time to put in a radio?"
"Hey, it's an important part of the car!"As John watches Saevus reaching the car and throwing his legs in, his metal body making a horrible sound as it is dragged against the ground, he notices something alarming. A man gets out of the corner behind which he's taking cover, throws something towards the car and hides again. The thing bounces and rolls towards the car.
"What are you doing? Get out of here! Accelerate! Go, go, go!""
Indecisive." Bryan mutters as he puts the pedal to the metal, flinging the car forward. Saevus, currently half-inside the car is pushed backwards by inertia and barely manages to hold on with one hand.
The car swerves around, put off balance by the weight of the giant suit of armour hanging on to it. Nevertheless, it manages to get far enough so that the grenade does not effect it. Good thing those guys seem unable to cook a grenade.
The car continues on, with sparks flying behind it as the body of Saevus gets dragged on the ground.
Bryan turns towards the west at the next intersection, barely avoiding an impact with the wall of the small alley. The already unsteady and front heavy car has trouble adjusting to the extra weight, requiring some very good manoeuvring out of Bryan to keep it from entering a spin. Its back side keeps swerving left and right like a boat, causing Saevus to take some trashcans and garbage along for the ride, narrowly avoiding the walls. John tries to hold on to his handle so as not to fly around the car. Should had used a seatbelt.
"Thine handlung of thy chariot is causing gréatian distress!""Yeah man, slow down! Why are you going so fast?"The car reaches the main road, turns right and with a great amount of oversteering comes to a stop on it, facing towards the north, where the docks and the bridge await. John takes a second to look around as he tries to get his bearings and make the world stop spinning. It is then that he notices two points of light appearing behind the car. And then another two. As the cars leave the police station's parking lot and come under the light of the street-lamps, he notices an assault rifle sticking out of a window.
"Why did you stop?! We're sitting ducks here! Drive, damn you! Get us out of here!""
No backseat driving, please!"
Things are now interesting! Keep watching.
There's the sound of tires screeching followed by an explosion, all the while accompanied by a sound similar to a giant hollow metal drum being dragged. The sound continues but starts getting further away, towards the northwest, until it suddenly stops. A few moments later, two cars exit the police station's parking lot, heading towards the north. The men look to each other for a moment before they get up and start running after the two cars.
Well, that turned out differently than expected.
Fly up several hundred meters, then simply glide to my destination. East.
You start flying, heading higher and higher, towards the storm-cloud-covered sky that is growing ever darker. The wind up here is strong, making it easy for you to maintain your altitude. Just got to face south and position your wings the right way. From up here, you can observe much of the city, helped by your superior senses.
The sound of intermittent gunfire and shouts occasionally reaches your ears, depending on the strength and direction of the wind. You can see sparse cars patrolling the city below. You can see fires and flashes of lights. You can see people being dragged out of buildings and into the streets, where they are corralled around trucks. You can see concentrations of cars around certain buildings. You can see an apartment building that has caught fire near the centre of the island. You can see part of the Corleone bridge to the east has been obstructed by burning things, preventing the flashing lights of police cars from moving closer to the island. Even if they had, they would be stopped by the debris of a building that has collapsed on top of the road leading to the bridge.
It sure feels good to be up here, where the odds of someone spotting you and doing something about you are low.
Staging Area
"Ah, excellent.
As far as the deco goes, personally I would add a bit more chrome, but then again I always say that, don't I?
Get up and walk out the door, grabbing and eating the green apple on the way
"Noted. Don't worry, I like shiny things myself. Although I like the colour and texture of steel better. Eh, anyway, off you go."You open the door and look around. It's a small hallway, lit by light coming from windows covered by wooden shutters. There are three wooden doors here, all with an unlit torch in the wall beside them. On your left there is a wooden upwards stairway, while on your right the hallway turns towards the right, presumably leading downstairs or towards other rooms.
You get through the doorway. The wooden floor squeaks a bit as you step on it. You look behind you to see that the door you used has disappeared. There's only a closed wooden door there. Now you kinda wish you had walked backwards, just to see what would had happened.