((The factory now has a description. You do not yet have any blueprints for things that can be made without metal.))
{3}+1, {4}+1 - Upon eventually finding and then checking his list of important dates, Unen discovers that his assistant's birthday is two days away. He gives her the sword then, and she is ecstatic. He then spends the month working on a headset with thermal sensing goggles, although he doesn't get around to integrating them with his arrows. They should be durable enough to withstand the rigors of combat, short of being shot, and don't explode spectacularly on failure. They can go for several hours without being recharged, but will need to be powered with distilled magical resources if they are to be used in any significant quantity. He designs plans for them to be used in his colleague's factory, but he will need to personally oversee their fabrication.
Due to material constraints, his prototype unit is likely to break after a few hours of use.
While discussing his arrows with Ari over lunch one day, they work out blueprints that will allow them to be made in the factory without wasting Unen's time supervising.
{1} - Edna's attempts at a control mechanism for the trees proves to be
problematic. Wiring in a volunteer shipwright to act as a living control mechanism for the entire housing district seemed like the best idea. He turned into goo and exploded. Acidic goo. Nobody else was killed, but the burns set a few workers back, and the incident was bad for morale.
{2} - As the airship crew had collected a few dozen newt-things, Flow remained at home. Unfortunately, they had died by the time Edna got around to them. Seems they need a certain plant only found on that one island to survive. She doesn't find out much from experimenting on their dead bodies, other than that most of their magical properties vanish after they've been dead for a few days. They can still be distilled into mana after death, but not much.
People keep bothering Edna about making more houses. Those leaves are
delicious.{2}, {2} - Zedes helps Gorden by designing the golem's control and logic matrix. It's slow going, but after an entire month, he's sure that it will be able to track down and then kill vaguely defined targets. For now, it won't attack anything human-like. It's chian of command is Governor Jaeger and the military commander, then Gorden and himself, followed by Flourintine and anyone wearing the soldier's uniforms. It will need to be tested to determine how well it actually tracks or fights.
{6} - Gorden designs his golems, then begins carefully shaping a single Hunter-Killer golem. It ends up as a masterpiece, and he is certain that it will be physically superior to any of its later siblings.
{5} - Milly divines that Jaeger will be thrilled after learning that Zedes was instrumental to the creation of the golems, and will gladly transfer his leash to Gorden after the golems prove themselves.
By the end of the month, the golem is ready to activate. Zedes assures him that it will work. It's certainly not his specialty, but the control and logic matrix seems to be a horrifically tangled mess. ((Giving it a few tests counts as a free action. A more rigorous testing schedule will not be a free action.))
{4} - Ari manages to get a construction material somewhere between stone and wood in strength, with the weight of wood.
{1} - House construction goes terribly. The workers are getting tired of the unending house construction, while most of them aren't even scheduled to receive houses for months. Word of Edna's failed experiment spreads, making things worse. It feels like every time she turns her back, some of them pick up a game of the game she designed earlier.
{1} - The Trailsapper finds nothing useful on the middle island. Near as the crew can tell, it's just forest. On their way back, they notice that the second island in the chain seemed to be more purple than they remembered.
The lack of proper facilities is wearing on the zeppelin. It's class is rated at an expected six months of active use without maintenance before needing repairs, but this environment is apparently harsher than what they are used to. Without a proper dock, repairs will take a month or two. Sending it out again now would risk serious damage.
Morale is bad.
Players:
IronyOwl's Edna Black, the Mutationist
Fniff's Zedas Piek, the Thanaturge
Tiruin's "Ari" Eloam, the Artificer
Draignean's Gordon Neider, the Geomancer
Lenglon's Unen the Entropist
Civilian Population: 4499
Government: Pioneer Despotism
Governor Jaegar (Old War Vet, Alcoholic, Demotivating)
Construction Organizer Herbert (Zealot, Slacker, Depressed)
Farmers: 35%
Fishermen: 10%
Lumberjacks: 20%
Construction Workers: 10%
Shipwrights: 10%
Blacksmiths: 5%
Miners: 5%
Wizards: 1%
Government: 4%
20 golem workers
Small circular defensive palisade at the arrival site.
A neat grid of dirt roads lies throughout the site.
Neat tent 'districts' for 4907 people.
Constructed wooden houses for 700 people.
Edna's live house-trees house 400 people.
Ari's factory.
Food will last for 3 months.
Tools will last for 21 months.
1st Battalion
1st Infantry - 100 veteran musketmen
2nd Infantry - 125 regular musketmen
3rd Infantry - 125 green musketmen
4th support - 35 veteran engineers
10th Cavalry - 40 regular light cavalry
20th Artillery - 75 regular gunners (15 light guns)
Munitions predicted to last for 16 light engagements, 8 moderate engagements, or 4 heavy engagements.
Trailsapper, scout zeppelin
Minor wear-and-tear
Crew: 8/8
2x ballista
Carries standard operating supplies of 1 month
Full load cargo: 2
Capable of landing anywhere.
2x Giant Scorpions
5km of rope
Six crates of assorted mechanisms
Material Converter, requires two wizards and a source of the desired resource.
Discovered plentiful iron (Island 5 in southwest chain)
Discovered moderate copper (Island 5 in southwest chain)
Discovered sparse MAGIC_FLOWER1 (Island 5 in southwest chain)
Discovered sparse iron (Island 4 in southwest chain)
Discovered moderate MAGIC_NEWT1 (Island 4 in southwest chain)
Unen's Underground Laboratory Bunker for Dangerous Studies
Specialty Laboratory Equipment: +1 to enchantment research rolls if natural roll is above {1}.
4 empty cells
!Needs doors!
Stored: 20 explosive arrows
Prototype Thermal Google Headset
Edna Black's house-tree
Large enough to comfortably house eight people.
Ari's Factory
Usually requires two weeks of re-tooling between jobs. The re-tooling does not require enchanter supervision.
Standard staff of 25 wizards and 300 craftsmen.
In two weeks, after a source of metal is secured:
Can make enough explosive arrows to last 500 soldiers through two light engagements.
Can make 250 Thermal Goggle Headsets, {Requires Unen}.
The "antagonists" are still recruiting.