[Argh flavor redirection]
Wakey wake up~
You hear Akari faintly groaning. Whether by pain or not, is pretty hard to tell.
Akari tou: 1-2+3
Nope, ok, saving time, and making this turn take doubly-long makes sense anyway
Akari tou: 6-2+4
Ok, you're finally awake.
Take the hinges off the gate.
Finish getting my foot out of the wall. THEN contemplate the possibility of removing the hinges from the gate.
Raynen eh: 2-2+1
Not going any faster...
Raynen I dunno: 2-2+1
Ok, you're finally free, but it took all double-turn.
"The gate is ours, as soon you get your foot out of the damn thing, anyway," Merik said, taking a careful step back from the robot. It wasn't anywhere near close to the time when he'd shift, but, being a magical creature, proximity to the mechanical man made his skin itch. "Where the hell are the others?"
Loot: Get one dagger, enough arrows to completely fill my quiver, and one spare bowstring.
One dagger, 20 arrows, no problem. you're keeping the bow I assume? as for the spare bowstring, you take the bowstring off the second gate-archer's bow before handing it to Raynen, who is still stuck in the wall.
Run over to the darkened shapes. Take my minigun. Avoid Akari like The Plague if the Plague also included bloating up into a Hobo Balloon.
Also grab all the guard uniforms and put on all three. LAYERS MAN, LAYERS.
Contemplate possibility of layering bones with uniforms into a makeshift armor suit.
3 ripped up guard uniforms and your minigun, got it, no problm.
Joe luk: ??
You think that bones are very boney, and upon seeing Pantagruel collecting them start making jokes about boners.
"I'm feeling rather decent right about now. How very wonderful."
Steal a bunch of assorted bones. Never know when you need a bone.
You stuff some random vertebrae in your pockets, and collect a handful of bones in your non-cane-holding hand, to the mockery of Joe.
((I guess I'll plead guilty on that count. Though to be honest, I essentially built Raynen as a glass cannon. He has the same amount of stat points as an all-5's character, he just sacrificed a lot in strength/toughness for extreme speed/agility.
Though now I'm curious, if I were to hand off my laser to someone else with better luck, could they actually kill skeletons with it?))
"Well, I don't think anyone's dead just yet. But you're right, this doesn't bode particularly well. What worries me more is that half my equipment seems to be useless against these undead. Which reminds me, is there another one of those bows nearby?"
Looting: Take a bow/quiver full of arrows from one of the fallen skeletons. Leave the sword behind if I can't really carry it.
You would have been able to collect those, if you weren't stuck in the wall. still, you can hang on to the quiver and 14 arrows in it, and Merik hands you a bow, though it seems to be lacking a bowstring...
Still on the ground, Renard shouts out
"Hey, guys, are there any bows left? Also, could someone help me wake our medic up, I'm needing a second opinion on this hole in my chest here"
Don't get up yet, but try to get a feel for how my wounds are. Recieve bow and arrows if possible.
((I'd just get up, but I'm scared that with the amount of detail Lenglon is putting in these wounds that I'll just fuck myself up somehow.))
You feel like you got shot in the lung less than five minutes ago. Meaning that life is pain and coughing up blood. however, your wiggling around didn't feel like it made things any worse, breathing is easier though still very painful, and the coughing is becoming far less frequent.
Merik, after taking a several arrows from the quivver and putting it in his own, hands you the bow with a broken string and a quivver of 6 arrows.
I just realized I failed to describe what Merik could see from the walltop. the wall itself is basically a line of logs piled on top of each other and embedded in the dirt. It is showing signs of weathering and wear. the "walltop" is just a wood platform partway up the backside of the wall, extending along its length into the mist with crude ladders going up about twenty feet from the gate on either side, no other ladders were visible from his positions. on the other side of the walltop Merik could see a large open area, mostly tightly packed dirt, some grass, a few bits of random debris, rocks, waste, and suchlike, and at the edge of what he could see through the fog there were the silhouettes of one-story buildings. the road leading inside is cobbled from where the gate is inwards.