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Author Topic: River of Death: Game Thread.  (Read 26212 times)

TealNinja

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Re: River of Death: Game Thread.
« Reply #135 on: November 02, 2013, 01:00:45 am »

Roll for me!  Initiative +2
Kalnaf let's his draconic lineage creep into his voice.  "Stand fast!  Their blows sting less than they appear!"  (Swift Action: Activate Toughness aura; allies within 60 feet gain DR 1/magic.)  He draws his bow and nocks an arrow, loosing it at the nearest monkey he can see.  Attack +5, d6.
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Zako

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Re: River of Death: Game Thread.
« Reply #136 on: November 02, 2013, 01:26:38 am »

Rohan grabs his shield and tries to provide cover both himself and the persons near him.

Total Defence! Try to provide cover for my allies in the same boat as me.
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lawastooshort

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Re: River of Death: Game Thread.
« Reply #137 on: November 02, 2013, 01:51:45 am »

"Friends! Comrades! Boatmen! They mean us, or at least do us, no harm! We should capture and dissect them, not crudely slaughter the- ooh, that one was a bit close. Oi! Tiny monkeys! Cease this eejitry or ye shall be crushed! Who is your master? We come to slay the piranha, not the tiny monkey - but we shall have no compunction in annihilating you entirely, and then dissecting and drawing you, if you persist in this course of action!"

Ask the tiny monkeys to stop in the four languages I speak. Also draw one in my journal. If diplomacy fails and more appear (enough to threaten damage) then shoot them with bow, after drawing.
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Nerjin

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Re: River of Death: Game Thread.
« Reply #138 on: November 02, 2013, 03:24:28 am »

"Huh... I don't usually see tiny monkey men until later..."

Looking towards Steffan Holdron gives a small grimace "Is now really the best time kid?"

Sit there and be as useless as possible. Also try not to get hit by arrows.
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Remuthra

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Re: River of Death: Game Thread.
« Reply #139 on: November 02, 2013, 06:04:11 am »

HELLO, MONKEY FRIENDS! YOU COME PLAY WITH ME?

Orgarr jabs the monkeys with his spear.

Init: 16

Harbingerjm

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Re: River of Death: Game Thread.
« Reply #140 on: November 02, 2013, 06:26:22 am »

Vray ducks down behind the gunwales, draws her bow, and adresses the monkeys, starting with with Sylvan and moving through Common, Elven, Aquan then Undercommon, stopping if she gets a response in the same language.
"Why do you attack us, fur creatures? Who is your leader?"
« Last Edit: November 02, 2013, 06:42:23 am by Harbingerjm »
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15:35   HugoLuman reads Harb his secret spaghetti recipe

Kansa

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Re: River of Death: Game Thread.
« Reply #141 on: November 02, 2013, 06:34:34 am »

Initiative roll =14

Ashura looked towards Steffan in disbelief "They are shooting arrows at us I don't think that counts as not wanting to harm us" as she spoke she pulled out her heavy crossbow and loaded it
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* greatorder smothers Kansa with earwax

Harbingerjm

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Re: River of Death: Game Thread.
« Reply #142 on: November 02, 2013, 06:44:23 am »

"Given the number of arrows that missed us, they are either exceptionally poor shots, luring us into a trap, or attempting to scare us away."
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lawastooshort

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Re: River of Death: Game Thread.
« Reply #143 on: November 02, 2013, 07:11:36 am »

"Why, Holdron - they harm us not, and I have always found this kind of thing fascinating - in some parts of the world they don't even believe in monkeys, let alone tiny monkeys. I agree with Vray that they may well be attempting to trap or frighten us, for I have rarely seen such incompetent primates. I say, didn't someone somewhere back in town want specimens of unusual animals? Tiny monkey archers might well be thought of as unusual... But if they can fashion and attempt to shoot bows, should they be thought of as mere animals? If they will not speak with us then we should pass on, since they seem unable to cause us more than slight annoyance."
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Kansa

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Re: River of Death: Game Thread.
« Reply #144 on: November 02, 2013, 07:36:27 am »

"If it is anything but the last option Vray it is best to kill them, I would rather not leave enemies at our backs"
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Harbingerjm

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Re: River of Death: Game Thread.
« Reply #145 on: November 02, 2013, 07:59:27 am »

"I quite agree about enemies at our backs, which is why we should verify their intentions, and react accordingly."
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15:35   HugoLuman reads Harb his secret spaghetti recipe

mainiac

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Re: River of Death: Game Thread.
« Reply #146 on: November 02, 2013, 08:01:22 am »

"hey, hey, hey, hey- WATCH IT!!!"  Maru gave a scream of rage as the damn fool of an ogre reacted to the sudden attack, knocking Maru from her perch where she tumbled awkwardly for a few seconds before nearly plunging into the water.  "Damn it, fool.  Take us to the river, I'm getting a closer look.  I said we should have checked out these beasts..."

Maru waits for the canoe to reach the riverside then eagerly leaps to shore and creeps off into the underbrush.  She will sneak inland for about a minute then turn around if she hasn't confronted something by then.
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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GiglameshDespair

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Re: River of Death: Game Thread.
« Reply #147 on: November 02, 2013, 09:22:19 am »

"Halt!" Shouted Ashii at the monkeys, both in Common and Druidic. Damnation. She should have prayed for a Speak With Animals Spell.

If they don't halt, and if they injure one of us, attack by throwing bullets with my sling.
« Last Edit: November 02, 2013, 09:28:28 am by GiglameshDespair »
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Remuthra

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Re: River of Death: Game Thread.
« Reply #148 on: November 02, 2013, 09:24:03 am »

OGRE? WHERE OGRE? WHO YOU?

* Orgarr is confused.

Dwarmin

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Re: River of Death: Game Thread.
« Reply #149 on: November 02, 2013, 09:56:40 am »

Eli ducked another badly placed arrow, or perhaps it was a large bird or insect. He really couldn't say.

"Hey Steffan, this reminds of that summer in Mariliath! Remember? That one time? With the spitting imps? You tried to talk to them too, remember what happened?"
« Last Edit: November 02, 2013, 10:01:20 am by Dwarmin »
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