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Author Topic: Birth of Oblivion- 3.5e D&D PbP  (Read 117525 times)

Harbingerjm

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #825 on: November 12, 2013, 09:13:45 pm »

See, the really nice thing about the changes is that to boost Scouts, only one of the changes applies, but it is all that is needed. Full attack actions now standard actions. Awww yeah.

Swift Hunter works far better with ranger as your primary class though, which is sad. Plus, unless I took it very early on, if my first favored enemy wasn't dragons there'd be some discrepancies, as a dragonborn.

Speaking of which, how's our boat coming along? Is anyone else on Team Valiant Honorable Manly Noble Gentlepeoplecreatures going to contribute, or are we getting a rowboat so I can spend my 7k gold?
I'm still working out my exact shopping list, but I'm looking at around 7-8K excess to put in, so far.
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tryrar

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #826 on: November 12, 2013, 09:18:37 pm »

I have 2000 GP I put in, and Tryrar offered 117 GP. his crummy leftovers whilst looking down his nose at us.
Fixed it for you.

Hey, admantine equipment that I can use in the water ain't cheap, you know! :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Harbingerjm

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #827 on: November 12, 2013, 09:35:57 pm »

Pfft. For weapons, Aquatic in MIC, +2000gp. I think Waterborn is marginally better, but it's a +, and the difference only really comes into play if you're going to be attacking from shore often. Though you only need it for Slashing and Bludgeoning weapons.
Armour can be a little more complicated, but Bouyant in Stormwrack is +1 and can be very useful.
« Last Edit: November 12, 2013, 09:39:38 pm by Harbingerjm »
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Rolepgeek

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #828 on: November 12, 2013, 09:47:46 pm »

I have 2000 GP I put in, and Tryrar offered 117 GP. his crummy leftovers whilst looking down his nose at us.
Fixed it for you.

Hey, admantine equipment that I can use in the water ain't cheap, you know! :P
Why do you need adamantine equipment??? I didn't even bother buying adamantine arrows because they cost stupidly high amounts.
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tryrar

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #829 on: November 12, 2013, 11:07:11 pm »

thanks to the barbarian changes, I now have dr 5/- when you combine my armor and the dr I get from my class. THAT'S why I went for admantine armor. The admantine sword was just for coolness :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Rolepgeek

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #830 on: November 12, 2013, 11:20:38 pm »

You know what's cooler?

Having a nice boat.

DR 5/- is nice, but in a rage you gain Con boost to DR anyway...please just cut a bit on the spending?
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scriver

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #831 on: November 13, 2013, 07:58:55 am »

The admantine sword was just for coolness :P

...I vote tryrar gets to do the rowing :P
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GreatWyrmGold

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #832 on: November 13, 2013, 08:40:24 am »

The admantine sword was just for coolness :P
...I vote tryrar gets to do the rowing :P
I don't remember whose team you guys are on, but I support this measure.
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tryrar

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #833 on: November 13, 2013, 12:41:02 pm »

eh, I have no problem with rowing :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

LeoLeonardoIII

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #834 on: November 13, 2013, 03:41:17 pm »

eh, I have no problem with rowing :P
For like 36 seconds at a time  ;)
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Hanslanda

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #835 on: November 13, 2013, 04:19:01 pm »

I think I'm on team Not-So-Good, and I have about 2,000 for the boat.
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My Name is Immaterial

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #836 on: November 13, 2013, 04:24:30 pm »

Want to come join us?

Hanslanda

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #837 on: November 13, 2013, 04:25:24 pm »

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tahujdt

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #838 on: December 03, 2013, 10:16:16 am »

Shit, I just realized that I get 4+int mod skill points instead of 2+. Oh well, bonus skill points for me!

EDIT: Rem, if I have an ability that increases my caster level, do I get spells for that level?

DUBBLEEDIT: I've been working out some other inconsistencies in my sheet, so question: If I cast a wind wall at such an angle that it is aimed at the sail, will the ship move?
« Last Edit: December 03, 2013, 11:04:27 am by tahujdt »
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Remuthra

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Re: Birth of Oblivion- 3.5e D&D PbP
« Reply #839 on: December 03, 2013, 02:45:25 pm »

Shit, I just realized that I get 4+int mod skill points instead of 2+. Oh well, bonus skill points for me!

EDIT: Rem, if I have an ability that increases my caster level, do I get spells for that level?

DUBBLEEDIT: I've been working out some other inconsistencies in my sheet, so question: If I cast a wind wall at such an angle that it is aimed at the sail, will the ship move?

REEDIT: No, it only affects your power with regards to level-dependant effects on spells. For example, you can cast more magic missiles with a higher caster level.

REDUBBLEEDIT: No, it doesn't sound powerful enough to drive a large ship like that. You'd need a seriously powerful gust.
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