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Author Topic: Roll to Spelunk: Another Cave Adventure (Waitlist)  (Read 29893 times)

highmax28

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #75 on: October 28, 2013, 09:39:15 pm »

Stumbled upon this as I was looking around here. Mind if I join the waitlist? Seems rather interesting!
Are you just going through and reading the entire FG&RP sub-forum, Highmax?
How I got here was I accidentally clicked your link to your Roll to Die/Dwarf/Derail/Whatever we're at now and read it because it was so hilarious. I saw this and I like role playing stuff and d-20 games (D&D) so why not do a d-6 role playing game on something that's awesome with an awesome community? I saw this under/above yours after I posted on it and I thought I'd take a peek and saw awesomeness... I'll have to take a quick recap on what occoured so far, but I hope that this doesn't end like my D&D group did one time... In a deep pyramid, running from a grue who ate the party's witch and into giant demon head doorway... Who proceeded to eat the party until the DM realized it was the real path and the other way lead to something worse...
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Elephant Parade

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #76 on: October 28, 2013, 09:45:06 pm »

Heh. Trollputer. I click "finish" on the Recovery thing, and it immediately tries to shut down my computer.

IT COULD'VE SAID THAT NEXT TO FINISH.

Thankfully, it was a regular restart, so I was able to cancel out of it due to documents being open.
« Last Edit: October 28, 2013, 09:48:17 pm by Elephant Parade »
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Greenstarfanatic

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Re: Roll to Spelunk: Another Cave Adventure (8/8 Slots Filled)
« Reply #77 on: October 28, 2013, 09:45:37 pm »

Push past the guy going down the unsloped path. That guy who's yelling.
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Hey, don't forget about research boy sitting right here!

mastahcheese

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #78 on: October 28, 2013, 09:51:29 pm »

Stumbled upon this as I was looking around here. Mind if I join the waitlist? Seems rather interesting!
Are you just going through and reading the entire FG&RP sub-forum, Highmax?
How I got here was I accidentally clicked your link to your Roll to Die/Dwarf/Derail/Whatever we're at now and read it because it was so hilarious.
Did you click on the text link or the giant distracting banner?
If it was the banner, I need to thank Dorsidorf for that, again.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #79 on: October 28, 2013, 09:54:07 pm »

I do love me creating characters. Waitlist.

Possible issues you may have with my character:
I didn't see any caps to + or - for a stat. I've got tops +4, bottom -6 -4. I totally witnessed you making those edits in the doc.
12 FP starting, 12 10 from lowering stats, 2 from flaws. Total to spend: 26 24
I assumed I could take certain feats more than once (like wealthy). I assumed that since one was a prerequisite of the other I wanted, I needed the first one an equal or higher number of times then the more powerful one.
+2 dex, +6 feats to attack rolls, and +2 dex, +3 feats to defense rolls, while unarmed. Also, +6 unarmed damage. :P

Spoiler (click to show/hide)
« Last Edit: October 28, 2013, 10:22:26 pm by flabort »
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

mastahcheese

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #80 on: October 28, 2013, 09:57:29 pm »

I'm pretty sure that character isn't legal.

If it is, I'm on your team.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #81 on: October 28, 2013, 09:59:09 pm »

I'm pretty sure that character isn't legal.

If it is, I'm on your team.
Good god...
Stumbled upon this as I was looking around here. Mind if I join the waitlist? Seems rather interesting!
Are you just going through and reading the entire FG&RP sub-forum, Highmax?
How I got here was I accidentally clicked your link to your Roll to Die/Dwarf/Derail/Whatever we're at now and read it because it was so hilarious.
Did you click on the text link or the giant distracting banner?
If it was the banner, I need to thank Dorsidorf for that, again.
The text link. Its the one you have now, because I only saw it the day before I requested to join (I read REALLY fast and read it for a good ~8 hours)
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Elephant Parade

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #82 on: October 28, 2013, 10:02:39 pm »

Um. Interesting stat choices. Enjoy your autofails for certain things. Also, what is this "+6 damage bonus" you speak of? I removed HP and totally didn't forget to remove references from any feats AT ALL. As for the character's legality, I'm not saying anything yet.
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flabort

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #83 on: October 28, 2013, 10:07:48 pm »

Both unarmed expert and martial artist mentioned increasing the damage output of unarmed; yeah, it's an artifact of when there was HP, but it's still "+6" by having 3 of each. Until you edit them. :)

Autofails I see: Int, ?
Likely to fail: Str

I also see you're editing that section of the doc as I write.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Elephant Parade

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #84 on: October 28, 2013, 10:10:19 pm »

Both unarmed expert and martial artist mentioned increasing the damage output of unarmed; yeah, it's an artifact of when there was HP, but it's still "+6" by having 3 of each. Until you edit them. :)

Autofails I see: Int, ?
Likely to fail: Str

I also see you're editing that section of the doc as I write.

MAYBE. Only to remove that +damage typo.
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highmax28

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #85 on: October 28, 2013, 10:11:46 pm »

I forgot to ask;

Is waitlist for until the current dungeon is traversed? Or can we pop in after them?
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Elephant Parade

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #86 on: October 28, 2013, 10:15:05 pm »

For now, it's until everyone dies or leaves. Keep in mind that that may not involve exploring the entire cave.
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Execute/Dumbo.exe

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #87 on: October 28, 2013, 10:19:41 pm »

(I say you should put in a dynamic town, it's always active even when spelunking so wait listers can jump in once somebody dies, and the caves only reset when either its all explored or they leave entirely, also so the others can dump atifacts and minerals back at town and come back for more.)
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

highmax28

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Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #88 on: October 28, 2013, 10:21:03 pm »

(I say you should put in a dynamic town, it's always active even when spelunking so wait listers can jump in once somebody dies, and the caves only reset when either its all explored or they leave entirely, also so the others can dump atifacts and minerals back at town and come back for more.)
I like that idea
For now, it's until everyone dies or leaves. Keep in mind that that may not involve exploring the entire cave.
Going back and reading, that might be quicker then I expected...

I promise I won't be a jerk, but I might be a bit of a trickster, Loki style... And by that, I mean Norse Loki, not Marvel Loki... I'm also going to probably be the spotter of the group if we work together, with my perception and feats and stuff... But expect me to run REALLY, REALLY quickly at the first sign of trouble
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Elephant Parade

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    • View Profile
Re: Roll to Spelunk: Another Cave Adventure (Waitlist)
« Reply #89 on: October 28, 2013, 10:23:10 pm »

(I say you should put in a dynamic town, it's always active even when spelunking so wait listers can jump in once somebody dies, and the caves only reset when either its all explored or they leave entirely, also so the others can dump atifacts and minerals back at town and come back for more.)

I was actually thinking of doing pretty much that, except with a few differences. Caves won't reset; instead, people will vote on locations from a list of options, and the expedition will begin once people agree. As for it being always active, that sounds like significantly more work. It might be doable, though. And people will be able to dump things back in town; they just won't be able to return until everybody else does.

Anyway, waitlist priority will go like this:

+1: Sarzael and Neirjin, should they decide to join again.
-1: People who died in the previous expedition.
0: Everybody else.
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