Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Parasites proposal  (Read 2048 times)

red_kangaroo

  • Bay Watcher
    • View Profile
Parasites proposal
« on: October 26, 2013, 05:39:20 am »


On a related note, I would like to see monsters that infect other organisms with their spawn, that would grow hidden inside my dorfs and burst out one day. In a middle of a dining hall.

‘Cause parasitism is FUN. And so I present you some of my thoughts about possible DF parasites:

Tapeworm
Rather common kind of parasite, the tapeworm will make the host eat more often and in larger quantities. Tapeworm infection mostly comes from raw animal meat or low quality cooked food. Also, any infected dwarf have a chance to transmit the tapeworm eggs on any meal he works with. Tapeworm can be get rid of by vomiting or laxatives administered by dwarf doc.

Tick
Tiny insect drinking the blood of your dwarves. Not dangerous, but it can transmit various syndromes if there are animals with caustic blood around.

Brain worm
A tiny pale worm slowly eating through the host’s brain, it causes dizziness growing stronger each day, followed by short periods of uncousciousness after several weeks. After a month or so, the host will start to be numb and the whole infection ends in total paralysis. Brain worm eggs should be transmitted by some kind of stinging insects, mostly in tropical swamps and rainforests. The infection can be halted by high level of alcohol in host’s blood, knocking the worm unconscious, but cannot be healed without brain surgery.

Leech
Attacks while the dwarf swims and drinks some blood. Can be torn off with (I)nteraction.

Throat leech
Any dwarf drinking from underground stagnant water can be infected. The throat leech will cling to inner throat of the host and will drink victim’s blood in course of several weeks. It causes blood cough, but is not dagerous until fully fed. At that point, the throat leech will be bloated with blood to the extend of blocking host’s throat and the host will suffocate. The throat leech will then crawl out of the body and try to reach any near water, laying eggs here. This way, it can infect previously intact well of a fortress. A heavy vomiting or surgery can save the host. Also, anemic host will never find itself infected with throat leech.

Rot grub
Spontaneously spawning in most rotting corpses, rot grub will try to infect any creature walking over the tile with the rotting corpse. The rot grub will burrow itself in the hosts unprotected flesh, causing necrosis and death. Subsequently, it will continue spreading from the new corpse. It can be stopped by wearing boots, gloves and heavy cloth while near any corpses, burning the corpses and cleaning the necrotic parts of body with soap.

Ear seeker
Ear seekers are tiny beetles found mainly in jungles. They will attack any creature walking through the bushes, hiding in the new host‘s ears. There, the ear seeker lays eggs and leaves. After several weeks, the eggs will hatch and swarm the host’s inner ear, feeding and growing till maturity, then leaving. The host will suffer harsh headache and will be left permanently deaf, with the risk of sebsequent infection from its wounds.

Fire bug
Living mainly in volcanic areas, these beetles will try to burrow themselves in the hosts unprotected skin, laying eggs. The host will suffer only mild fever at first, but the symptoms will get worse with maturing maggots in host‘s flesh. The infection inevitable ends in spontaneous combustion of the host, freeing the young fire bugs. However, low temperatures will halt and even stop the infestation.

Glow worm
Terrible menaces of deep caverns, the glow worm mother is a large worm glowing with sickly yellow light. It is very slow in motion, but can spit a venom causing glow disease. The infectee will suffer only mild blisters at first, all signs of infection disappearing after several days. However, in month or so, the host’s skin will start to glow in a manner similar to that of glow worm mother. This stage is closely followed by oozing, swelling and blood vomiting. If the host survives that stage of infection, his body will start to spawn young glow worms. These young glow worms cannot spit as a glow worm mother, but can burrow themselves into any bystander, spreading the infection. The last stage of infection ends after several days with the host’s flesh melting into a pool of glowing mucus.

Gut rat
A vile rodent of sheer perversion. The bite of this foul creature bears a nasty disease.
As the description says, the gut rat’s bite causes a terrible disease. The infectee will suffer a short period of fever and blood vomiting, followed by several months with no ill signs of infection. However, the disease is always lethal – the infectee will start to feel terrible pain in his stomach, along with nausea and antoher round of blood vomiting. Afterwards, the host’s stomach will burst apart, releasing a swarm of newborn gut rats. Laxatives can help in the first stage of infection, as can a surgery later on.

Brain monster
Abomination found only in underground evil biomes, the brain monster is simply a large floating brain with several tentacles hanging from the brain stem. It will attacks with venomous stings, infecting the victim with brain monster fetus. The host will start to feel drowsy in several weeks, followed by numbness and short periods of unconsciousness. Ultimately, the host’s head will crack open, releasing a new brain monster ready to infect any dwarves around. Brain surgery might help, but will most likely kill the host in the process.

Unborn child
Evil rain is strange, as are pregnant women. When your pregnant female dwarf of caught in the evil rain, there is the possibility than her baby will be transformed in the unborn child. That won’t end well, as the unborn child will chew its way out of its mother’s womb and start to haunt your fortress. The unborn child is small and weak, but it is incredibly fast and has all the characteristics of a necromancer, being immortal, inediate and able to raise dead with mere thought. It can also climb nearly any surface, making pit traps obsolete.

Thank you for reading that long text and please proceed to share your thoughts. :D
Logged
My friends are all dead,
My right foot gone, but what a
Lovely waterfall.

Owlbread

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #1 on: October 26, 2013, 08:59:06 am »

I like the ideas in the OP very much, they would add another layer of horror and concern to embarking in a jungle or even a Volcanic region. I'm not too sure about the gut rat infesting you through bites though, part of me thinks it should eat its way into your stomach while you sleep after numbing the area with poison, then it webs up the hole with a kind of gauze-like secretion from its glands. The task is for surgeons to cut through the blade-resistant gauze and remove the gut rat before it eats all of the victim's vital organs.

I also really like the idea of the Unborn Child, but I think that should be extremely rare, tied perhaps to a certain magical event or something, like piercing the fun house in a very evil area. More common should be a problem where the fetuses in pregnant Dwarfs' wombs die and calcify when the mother is exposed to a certain evil mist or rain. A C-Section is necessary to remove the child. If there is very, very powerful magic afoot then something like that Necromantic monstrosity would be born.
« Last Edit: October 26, 2013, 09:00:43 am by Owlbread »
Logged

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Parasites proposal
« Reply #2 on: October 26, 2013, 09:04:35 am »

Give me a Las Plagas-esque parasite, that turns ordinary dwarves into raging killers, and I'd be happy. 
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Neonivek

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #3 on: October 26, 2013, 10:36:08 am »

I don't know... Unborn child may be considered of bad taste.

I should ask the difference between this any other disease or contagion other then fluff and possibly cures and Classification.
Logged

Owlbread

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #4 on: October 26, 2013, 10:42:09 am »

I don't understand why Unborn Child would be considered of bad taste when we can skin kittens and burn children to death, or beat babies to death with their own severed limbs.
« Last Edit: October 26, 2013, 10:56:57 am by Owlbread »
Logged

red_kangaroo

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #5 on: October 26, 2013, 10:55:47 am »

II'm not too sure about the gut rat infesting you through bites though, part of me thinks it should eat its way into your stomach while you sleep after numbing the area with poison, then it webs up the hole with a kind of gauze-like secretion from its glands.

That sounds disgusting... I like it!

The unborn child should definitely be rare, and wether it is caused by evil weather or hell effects... I don't mind either.

I'll add one more parasite-like creature:

Floating eye
Have you ever wondered where do all the levitating eyeballs come from? And why are they paralyzing you with their gaze? They reproduce this way, stinging the paralyzed creature and infecting it with their venom. The paralysis is not strong enough to kill the victim and it will leave unaware what is to come. The floating eye venom has no ill effects for several weeks. Afterwards, the eye function will be impaired and the creature will start suffering from headache. After several hours, the infectee will fall unconscious and his eyes will detach themselves from his head and soar into the air, creating two floating eyes (three in case of stranglers :D ). The infectee will wake up soon, blind but otherwise unharmed.

Logged
My friends are all dead,
My right foot gone, but what a
Lovely waterfall.

Tehsapper

  • Bay Watcher
  • Why, MrMayor? Whatever do you mean by "slade bed"?
    • View Profile
Re: Parasites proposal
« Reply #6 on: October 27, 2013, 02:01:46 pm »

I don't understand why Unborn Child would be considered of bad taste when we can skin kittens and burn children to death, or beat babies to death with their own severed limbs.

Because it's a common cliche. I think that children shouldn't master the dark secrets just because they were under evil rain. Just make them a real annoyance, like those screaming ghosts that send your dwarves bad thoughts, maybe let them feast on children when possible.
Logged

Dovale

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #7 on: October 27, 2013, 02:29:19 pm »

I find that this unborn child idea can be expanded on. Add some random powers, weakenesses and behaviors to it. Evil gods could inflict these abnormal pregnancies to bring about the Anti-Christ! Picture the creepy kid from omen as a dwarf.
Logged

Repseki

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #8 on: October 28, 2013, 06:18:49 am »

Definitely some pretty cool ideas.

When you mention a few of them burrowing into "unprotected skin", I assume adequate clothing would stop (or at least hinder) some of them?

If creature excrement ever comes into the game adding hookworms would be good too. Not that you couldn't add them anyway, I'm just not sure what they would be focused around.
Logged

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Parasites proposal
« Reply #9 on: October 28, 2013, 06:27:22 am »

I don't understand why Unborn Child would be considered of bad taste when we can skin kittens and burn children to death, or beat babies to death with their own severed limbs.

Because it's a common cliche. I think that children shouldn't master the dark secrets just because they were under evil rain. Just make them a real annoyance, like those screaming ghosts that send your dwarves bad thoughts, maybe let them feast on children when possible.
It would probably have less to do with learning the secrets and knowing something of them instinctively.

red_kangaroo

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #10 on: October 28, 2013, 09:36:25 am »

When you mention a few of them burrowing into "unprotected skin", I assume adequate clothing would stop (or at least hinder) some of them?

Yeah.

I don't understand why Unborn Child would be considered of bad taste when we can skin kittens and burn children to death, or beat babies to death with their own severed limbs.

Because it's a common cliche. I think that children shouldn't master the dark secrets just because they were under evil rain. Just make them a real annoyance, like those screaming ghosts that send your dwarves bad thoughts, maybe let them feast on children when possible.
It would probably have less to do with learning the secrets and knowing something of them instinctively.

I think that baby infected with undeath before it is even born has an excuse for knowing the truth about undeath instincitvely. It does not need to be as clever as an adult. It just can raise dead.

Also, evil children could be a kind of cliche, but we have alcohol-dependant treasure-hoarding beard-growing dwarves, tree-loving nature-friendly elves, evil goblins etc. And they all work well in the game. It is not that important whether something is cliche, but whether it is FUN.
Logged
My friends are all dead,
My right foot gone, but what a
Lovely waterfall.

Sirbug

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #11 on: October 28, 2013, 10:05:44 am »

I propose parasite, that would cause dorf to violently explode with infectious shrapnel. That would be bloody hilarious.
Logged
Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

Neonivek

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #12 on: October 30, 2013, 03:02:10 am »

unborn children are not an "Evil child"

An Unborn child wouldn't go under parasites anyhow.

A Parasitic twin would...

The thing is that parasites wouldn't be put into creature section. They are just different diseases as far as the mechanics of the game is working.
Logged

red_kangaroo

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #13 on: October 30, 2013, 10:51:17 am »

Technically, the unborn child is not a parasite. But it is still creepy enough. :D

Parasites cannot be simply new syndromes. They can 'start' as a sort of syndrome, but to be a parasite, they have to be a physical entity rather than simple poison in your blood. They can be removed via surgery or (I)nteraction, they can replicate themselves with some kind of infecting/impregnating a victim. When you remove a throat leech from your dwarf, you can roast its dead body and serve it up as a delicacy. They could be vermin, but still a creature.
Logged
My friends are all dead,
My right foot gone, but what a
Lovely waterfall.

Neonivek

  • Bay Watcher
    • View Profile
Re: Parasites proposal
« Reply #14 on: October 30, 2013, 11:39:52 am »

If they cannot interact with the world beyond being a syndrome then giving them a "physical being" is pointless. Vermin can actually do things and affect the world but are "vermin" because their body definition is pointless.

A Bacterial disease is a physical entity as well. Yet it doesn't get the same treatment.

As for "Unborn child" I thought people were referring to a "Parasitic twin".
« Last Edit: October 30, 2013, 12:14:14 pm by Neonivek »
Logged