Darn, I wanted my dwarf to go mess some attackers up. But I suppose that alive brother in arms by your side is better than fame.
20th Galena, 227
There were some random kidnapers trying to get into the fortress. First it was some bugbears, then some random xelic. While bugbears were made short work out of, our Overseer seems to have decided that xelic needed an example. He grabbed one and bit its head off. I’m not even joking. It probably would have been a bit more effective as a means to discourage other attempted snatchers, if any had escaped to carry the word. I really didn’t think that I would feel fear again. I have a good feeling about this fortress, so I decided that it’s worth writing down years.
10th Limestone, 227
I had decided to enlist in the militia forces. On one hand, they get nice suits of armour, weapons and their main occupation is training for battle. Should I ever encounter something in the caverns, or, should this fortress ever fall and I would be forced to leave, it was better to be ready. On the other hand, our overseer can just bite heads off. If he ever throws a tantrum, as dwarves tend to do, I’d rather be ready to defend myself.
15th Limestone, 227
Tiger said that Overseer had approved training of war animals. Probably something to do with chaos dwarves being immune to traps, and militia getting ready to meet threats via training. But Tiger is really happy, so it doesn’t matter much as of why. It’s a really nice timing too, as a forgotten beast with some sort of dust has appeared. Depending on what the dust does, creatures armed with it can be most lethal. Best to test it out with an animal first. I probably wouldn’t die to such thing, but randomly being perfectly healthy while surrounded by rotting corpses of your comrades is bad for not sticking out too much.
27th Limestone, 227
Beast is dead. Overseer&co (co being Endok and Morgan) killed it. They got some swelling, which caused some minor necrosis. Thankfully, our medic (that‘s Parson) managed to deal with it easily. He isn’t most trust inspiring dwarf I had ever met, but I’m feeling a whole lot better about choosing to be a warrior now.
As a added bonus, Tigers animal training program has paid off. One of her trained bugs killed a chaos dwarf. Really wasn’t expecting this to happen. Either her training skills have some sort of ungodly power, or, chaos dwarf was weak for some reason. (Note to self: investigate weakness)
2nd Sandstone, 227
Some migrants have arrived and Selore ( Overseers secretary tigerwoman) wrote down their names and trades. She’s getting a whole lot better at writing. I wonder where Overseer gets all that paper from, though. Oh well, he’s a smart guy, probably makes it himself. Not that hard if you know what you’re doing, and he certainly does. For example, today, he ordered additional traps to be made using weapons of our invaders. Personally, I think it would be more beneficial to smelt them and reforge gained metal into proper quality weapons, but since we have more ore than time to smelt it all, that is not an option.
27th Sandstone, 227
Swelling came back to our monster hunters, but medic took care of it. While I think it was really brave of them to go, and that it was the best decision available for them back then, they still are lucky bastards for getting out with something this minor. Hopefully, it won’t grow into anything more serious. I have seen that happen. On more industrial note Anvil, our great weapon smith, decided to craft something amazing. Dwarves sometimes snap like that. Unlike all other races who seek wealth or survival, dwarves seek to be written in history, to be known and famous (note to self: keep such dwarves instincts in check) and sometimes, they snap, and do something amazing. A unique work of art, sometimes even very useful unique work of art. Seeing how Anvil is our weapon smith, I am willing to bet that her life achievement will be of the useful kind.
Edit: Wait, what? The Celebrated souls? Seems that in DF names are of two kinds. Silly and disturbingly ominous.