I hope you keep this thread as the defacto go to for bugfixes
I genned a patch the only way I knew how (winmerge). I was able to clone a repository on my local drive (but it was taking up too much space). I would only really care to update raw stuff personally so I can conserve space. In the meantime, I hope you can implement my patches that I posted earlier.
Vanilla attributes patch for creature_Standard.txt
--- C:/Games/Dwarf Fortress/Mods/MWDF-patched-raws-unified/Dwarf Fortress/raw/objects/creature_standard.txt Sun Nov 10 18:42:31 2013
+++ C:/Games/Dwarf Fortress/Mods/Masterwork/MasterworkDF 4cv2/Dwarf Fortress/raw/objects/creature_standard.txt Mon Nov 11 21:49:52 2013
@@ -165,6 +164,22 @@
These body modifiers give individual dwarves different characteristics. In the case of HEIGHT, BROADNESS and LENGTH, the modifier is also a percentage change to the BODY_SIZE of the individual creature. The seven numbers afterward give a distribution of ranges. Each interval has an equal chance of occurring.
+ Attributes for dwarves are still described in terms of the median value below, but the actual game effects are altered according to the raw numbers. The numbers are different percentile values. 1000 is the human median for all attributes, so dwarven strength, for instance, has a higher median of 1250, although they suffer from their smaller size.
+
+ [PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250] +
+ [PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500] -
+ [PHYS_ATT_RANGE:TOUGHNESS:450:950:1150:1250:1350:1550:2250] +
+ [MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] +
+ [MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++
+ [MENT_ATT_RANGE:CREATIVITY:450:950:1150:1250:1350:1550:2250] +
+ [MENT_ATT_RANGE:PATIENCE:450:950:1150:1250:1350:1550:2250] +
+ [MENT_ATT_RANGE:MEMORY:450:950:1150:1250:1350:1550:2250] +
+ [MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++
+
+ [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
+ [APP_MOD_IMPORTANCE:500]
+ [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
+ [APP_MOD_IMPORTANCE:500]
Bloated Tuber Seeds patch (not my contribution, but is in this thread) in reaction_masterwork.txt
--- C:/Games/Dwarf Fortress/Mods/MWDF-patched-raws-unified/Dwarf Fortress/raw/objects/reaction_masterwork.txt Sun
Nov 10 18:42:31 2013
+++ C:/Games/Dwarf Fortress/Mods/Masterwork/MasterworkDF 4cv2/Dwarf Fortress/raw/objects/reaction_masterwork.txt
Mon Nov 11 21:59:11 2013
@@ -3843,8 +3843,9 @@
[BUILDING:SCREW_PRESS:CUSTOM_G]
[REAGENT:A:2:PLANT:NONE:PLANT_MAT:TUBER_BLOATED:STRUCTURAL]
[PRODUCT:100:1:TOOL:ITEM_TOOL_GLUE:GET_MATERIAL_FROM_REAGENT:A:NONE]
+[PRODUCT:100:1:SEEDS:NONE:PLANT_MAT:TUBER_BLOATED:SEED]
[SKILL:PROCESSPLANTS]
-
+
[REACTION:PRESS_PIG_TAIL]
[NAME:press oil from pig tails]
[BUILDING:SCREW_PRESS:CUSTOM_T]
@@ -4041,364 +4042,364 @@
[PRODUCT:100:1:POWDER_MISC:NONE:PLANT_MAT:VINE_WHIP:MILL][PRODUCT_DIMENSION:150][PRODUCT_TO_CONTAINER:B]
[PRODUCT:100:1:SEEDS:NONE:PLANT_MAT:VINE_WHIP:SEED]
[SKILL:PROCESSPLANTS]