The actual scriptural justification is that worshipers are not supposed to drink anything but "flowing water." Which means no alcohol, milk, syrup, juice or honey (because none of those are water), no well, pond, rain or lake water (because it isn't flowing) and, oddly enough, no meat (because it contains blood, which is a non-water liquid).
Isn't blood primarily water, which flows through the veins of an animal?
@Nerjin: Pretty much.
Ah.
...Did I ever tell you about how some Catholics used to dip mutton into wells so they could eat it on Friday?
Also more equipment tips for everyone: Don't forget about blunt weapons, if you have money over. Sometimes, you just have to crack some skulls. Literally.
Clubs are cheap. Quarterstaves are cheap. Slings are cheaper.
...another part being that an unlimited use CLW would essentially be "Regeneration d8+3."
1. Fast Healing, actually.
2. No, it wouldn't. You'd need to spend an action every turn...and actions are a currency more valuable than gold.
Well, an Ioun Stone that heals 1 health per hour is 20k, so obviously an item that does better and is more versatile costing 2k is ridiculous.
Can't argue with that.
With such a restriction as what I said, the cost would be 900 for 1 CLW (Caster Level 3, as per minimum for Craft Wondrous Item) per day. I would multiply each additional use per day by 3; so 2/day would be 3x 2700, and 3/day would be 5400.
Can argue with that.
Why not just buy 2-3 1-use-per-day items?
(A Healing Belt, from the Magic Item Compendium, which does the same thing as what I just said, except better, is 750, and I honestly consider that to be far too cheap for an item that basically removes the need for a healer entirely.)
Which same thing?
You can wear a buckler on an arm that you're holding a weapon with, but if you do so you take -1 to attack rolls with that weapon and lose out on the AC bonus from the shield for one turn whenever you use the weapon.
Is there a feat like Improved Shield Bash that removes that penalty?