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Author Topic: Graphics  (Read 3635 times)

Bilge

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Graphics
« on: October 21, 2013, 11:25:15 pm »

When is this game getting some?
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Adventurer

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Re: Graphics
« Reply #1 on: October 21, 2013, 11:34:32 pm »

Its already got em
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Tilla

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Re: Graphics
« Reply #2 on: October 22, 2013, 04:18:25 am »

When is this game getting some?
Don't hold your breath. It's a late development feature and something Tarn doesn't enjoy working on. While he intends to work on something it probably won't be for several years.
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smjjames

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Re: Graphics
« Reply #3 on: October 22, 2013, 08:11:04 am »

There are many graphics tilesets that people made to choose from though. So just look around and find one you like.
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Putnam

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Re: Graphics
« Reply #4 on: October 22, 2013, 04:00:13 pm »

Bilge

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Re: Graphics
« Reply #5 on: October 23, 2013, 07:26:47 am »

I'm not talking about twee tilesets, I'm talking about proper 3D graphics with a point-and-click interface.
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Manveru Taurënér

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Re: Graphics
« Reply #6 on: October 23, 2013, 07:35:41 am »

I'm not talking about twee tilesets, I'm talking about proper 3D graphics with a point-and-click interface.

Maaaaaaybe in 20-30 years if you're lucky :>
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smjjames

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Re: Graphics
« Reply #7 on: October 23, 2013, 07:40:03 am »

I'm not talking about twee tilesets, I'm talking about proper 3D graphics with a point-and-click interface.

You can get 3D with the stonesense visualizer and some other visualizers but what you're describing is not going to happen for many years.
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chevil

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Re: Graphics
« Reply #8 on: October 23, 2013, 08:14:58 am »

Slaves to Armok: God of Blood chapter 3 will have 4D graphics.
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thvaz

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Re: Graphics
« Reply #9 on: October 23, 2013, 08:40:39 am »

It is never going to happen.
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Putnam

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Re: Graphics
« Reply #10 on: October 23, 2013, 11:02:51 am »

I'm not talking about twee tilesets, I'm talking about proper 3D graphics with a point-and-click interface.

Then you hate me, because that will make modding completely and utterly impossible.

Boltgun

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Re: Graphics
« Reply #11 on: October 23, 2013, 11:05:35 am »

Getting someone to work on a problem he does not have is difficult. I hope that some room for external help on the front end will open in the future.

Not-edit : If it is our tileset slapped on voxels it should not hurt modding.
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Putnam

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Re: Graphics
« Reply #12 on: October 23, 2013, 11:07:19 am »

Should have added "for me", since, much like Toady One and Three Toe, my development speed relies entirely on being able to add things without having to draw them.

Boltgun

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Re: Graphics
« Reply #13 on: October 23, 2013, 11:14:34 am »

Should have added "for me", since, much like Toady One and Three Toe, my development speed relies entirely on being able to add things without having to draw them.

I think DF is better off not showing how gory and horrible situations gets anyway.
I just wish for a way to view terrain and megaprojects ingame properly (perhaps it's time to start using stonesense...).
« Last Edit: October 23, 2013, 11:16:15 am by Boltgun »
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Knight Otu

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Re: Graphics
« Reply #14 on: October 23, 2013, 12:17:53 pm »

I'm not talking about twee tilesets, I'm talking about proper 3D graphics with a point-and-click interface.
So, Slaves to Armok. Toady and ThreeToe abandoned that for a few reasons. 3d graphics was one of them.
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Direforged Original
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