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Poll

You discover a young boy lost in the darker side of town. He's hungry and frightened, but also appears to be in possession of stolen property. What do you do?

Give the boy a hug and tell him everything will be OK
- 0 (0%)
Confiscate the property by force, and leave him there as punishment
- 0 (0%)
Pick the boy's pocket to take the stolen property for yourself, and leave the boy to his fate
- 0 (0%)
Lead the boy to safety, then turn him over to the authorities
- 0 (0%)

Total Members Voted: 0

Voting closed: October 31, 2013, 11:14:32 pm


Pages: 1 ... 3 4 [5] 6 7 ... 29

Author Topic: Medieval Fodder: Symphony of Darkness [The Tyrants Overthrown!] [Game Over]  (Read 24881 times)

Execute/Dumbo.exe

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #60 on: October 23, 2013, 05:00:25 pm »


TRY AGAIN!Get the heart!
"Hearts are the soul of the body right! That means talks will go much more smoothly with some hearts!
« Last Edit: October 23, 2013, 09:35:34 pm by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Cain12

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #61 on: October 23, 2013, 06:06:00 pm »

Well I guess I will reapply to the waitlist then:

Name: Leon
Class: Caveman
Side: B
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Rolepgeek

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #62 on: October 23, 2013, 07:04:01 pm »

Stab James! In the face!
« Last Edit: October 23, 2013, 08:33:35 pm by Rolepgeek »
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

nightcrafter27

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #63 on: October 23, 2013, 08:06:15 pm »

Shrug off Roliep's attack, and continue to ATTACK HENRY OF THE HOLES!
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Nerjin

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #64 on: October 23, 2013, 08:30:56 pm »

As with most of my games [all of them] I like when you put actions in Bold so that I cannot possibly miss them.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Ozarck

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #65 on: October 23, 2013, 08:45:05 pm »

Hey! Don't stab me! I'm Pretty ... good at diplomacy! To the face! Of your comrade!

Stab Henry.

((Edit: can I change my action? to defend?))
« Last Edit: October 24, 2013, 08:38:20 am by Ozarck »
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Execute/Dumbo.exe

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #66 on: October 23, 2013, 09:27:39 pm »

(Final turn change, pinky swear)
ha! Ms. Obvious! Everyone knows the best way to understand somebody is to walk a mile...
WITH THEIR HEART!

get that ms.obvious's Heart! We need to be more understanding!
« Last Edit: October 23, 2013, 09:36:41 pm by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Tiruin

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #67 on: October 23, 2013, 09:50:55 pm »

((...Do things??))

I don't know. I feel kinda weird making any HUGE changes that might mess with the game... But I suppose I could edit the Command: MORALE a bit to make it a bit more potent. Perhaps:


Quote from: Command: MORALE
Morale grants a small amount of healing. While risky it is effective. Outcome determined by a dice roll:

1: Your paltry words end up inspiring the enemy! +1 health to the entire enemy team.
2: You can barely breath yourself, this grants your adversary some morale! +1 health to random enemy.
3: You take a moment to catch your breath. Nothing happens.
4: You trade quips with a nearby ally! +3 health to a single random ally.
5: Your valor grants those who watch you a second wind! +3 health to two random allies.
6: Your unending courage brings morale to a record high! +3 health to all allies.
This is reasonable given the rules on commanders. Though..I dislike the part wherein 'nothing happens'-perhaps you could insert or modify the variance there given the requirement to issue a command order (whereas everyone else can easily attack defend or parry off).

Quote
If Commander will be attacked during Issuing a Command, he will behave as though he used PARRY though he gains a -1 penalty to his attack roll.
Quote
PARRY causes the player to take no particular action that turn. However when you roll against an enemy player[ s ] attack roll, if you roll higher, you attack them. However you gain no bonuses to your rolls and if no one attacks you you’ve basically wasted your turn.




Die, foul demon! Fall, wicked pirate!
"You hypocrite."
Attack Elton!

"Watch the flanks!"
« Last Edit: October 23, 2013, 11:58:12 pm by Tiruin »
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Harry Baldman

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #68 on: October 23, 2013, 10:56:11 pm »

"Ay, that's no good!"

Defend from any assaulting parties!
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mastahcheese

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #69 on: October 23, 2013, 11:47:48 pm »

Defend the Obvious lady!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Execute/Dumbo.exe

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #70 on: October 24, 2013, 12:02:03 am »

get out of my way Cromwell! Otherwise you shall be feeling pretty CROMMY AND NOT WELL hahaha!
that was horrible and I know it
« Last Edit: October 24, 2013, 12:04:13 am by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

scapheap

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #71 on: October 24, 2013, 03:16:39 am »

"Ye har!"

Attack Henry
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

HmH

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #72 on: October 24, 2013, 05:52:06 am »

BE OVERLY-CRITICAL!
Swords need an overhaul. I suggest giving them bonuses to parrying: there's a suspicious lack of Parry bonuses in this game, and making that action more prominent would expand the list of viable tactical choices significantly.

Also, Morale needs a bigger health bonus, but you seem to be working on that already.
« Last Edit: October 24, 2013, 05:56:49 am by HmH »
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Nerjin

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #73 on: October 24, 2013, 02:20:33 pm »

Defend the Obvious lady!

You can't DEFEND other players. It's up to them alone. Sorry mate.

Also I'm updating a few things:



1. COMMAND: MORALE now gives +3 health to allies on 4, 5, and 6.

2. When using COMMAND Commanders now behave as though they used DEFEND but gain no bonus.


I'm thinking about what HmH said and... Maybe I should give swords a +1 bonus to Parry?

I don't want to change too much mid-game cause it feels... wrong.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Ozarck

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Re: Medieval Fodder: Symphony of Darkness [Simple Medieval RTD] [Game Start!]
« Reply #74 on: October 24, 2013, 03:09:01 pm »

wait ... we can't defend other players? That's ... why not?
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